Game Development Mad God
: ·Sword of Seal
It has been a long time since the launch of "Fire Emblem: Sword of Fire", and this game can be said to be the most popular among all games released by Lin Yan so far, and the best feedback from players. Works
Now, from the name of the game, this is a series of works, so now there are strong calls from players on the Internet to hope that Lin Yan will launch a sequel to this game.
And it happens that Lin Yan is now planning the next work, so the positioning of this work is the sequel of "Fire Emblem: Sword of Fire", or more positioning is the prequel to this game.
In fact, this game is a series of games in Lin Yan's previous life, so it is completely feasible for Lin Yan to copy the classics.
"Making large-scale games costs 10 million yuan, are you sure?"
"Confirm!" There is no order in the slightest. Compared with the profit this game can bring to me, this 10 million investment is really nothing.
"Please confirm the name of the game?"
""Sword of Seal of Fire Emblem"" Lin Yan had long thought of the name of this game, and in Lin Yan's past life, that game was also named like this.
This game is still a relatively independent story in nature, but it is also inextricably linked to the front seat itself, and the legend of Iori will run through the entire game.
"Please set the game background." The voice of the system appeared in Lin Yan's mind again.
The background story of this game is set on the continent of Ereb. There is a grid called Belém in the far east of the continent. This country suddenly launched a war, and the war of this war quickly ignited the entire continent.
The Lycian Ally, a federal state composed of many small countries, was also inevitably involved in this war.
The leak happened in the night when it rained. One of the princes in Lycia, Freihou, suddenly became seriously ill. The prince’s brave son Roy could only replace his seriously ill father to lead his country and devote himself to resisting the shellfish. Lun watched the war of invasion
among.
This is the most basic setting of this game.
It can be said that this game Lin Yan is still based on war. After all, in the front seat of the game, Burning Sky is focusing on epic war scenes. If this point is downplayed in the sequel , Then the player
He would scold his mother, and Burn Tian's image would plummet.
But the same Lin Yan in this game is also very focused on the plot shaping, although the game's plot itself is still based on the plot of the previous game, but Lin Yan will also be in this game. detail
A lot of optimization, a lot of production of side plots, to increase the playability of this game.
In the plot of the game, Lin Yan made a very detailed setting for the story background of this game.
Nearly a thousand years have passed since the battle between humans and dragons. Without the dragon, human beings have created a very prosperous human civilization on the mainland.
In the West, the famous and powerful Etruria has seen it. This country has the longest history, culture, and national heritage.
In the Kingdom of Belém in the east, this is a country with its own unique culture. This country is full of mystery, and the national character of this country is extremely strong, and it is a very powerful country.
And in the middle of these two countries, there are many small forces that isolate the two countries, and also become a buffer zone between the two countries.
During the long period of time, although there were conflicts between various forces from time to time, the scale of these conflicts was small. Generally speaking, the whole continent is still very peaceful.
But such a peaceful day was finally broken one day, and Belen in the East had watched a large-scale annexation war on the mainland...
This game itself, Lin Yan is not complete, but all the plots in the previous work before the festival, and the positioning of this game Lin Yan is always an action adventure game.
In this game, players can experience the feeling of leading an army of thousands of horses to rush through the sand among a million army, and they can also experience the thrilling movement of hiding in a town or mountain forest full of enemies.
With cool action and pleasant strike, Lin Yan inherited the advantages of the front seat, while improving many of the shortcomings of the previous games. As the game itself is very good, those epic scene maps, Lin Yan Same choice
Redo.
It has always been Lin Yan's principle not to cook cold rice, to make a huge map in the game. This map contains cities, fortresses, mountains, forests, fortresses, and even an endless forest.
There are many, many people in this world, as well as many, many fantasy creatures. In short, this is a world that feels more majestic than the Lord of the Rings.
Just like in the previous game, Lin Yan is most concerned about the task shaping of this game. In this game, every important and plot task has its own unique background story. Even Lin Yan is in the whole game. Also specialized
The door has produced a different range of plots for each person, which also allows players to better understand everyone in this game.
In this game, Lin Yan’s setting of the world model is very different from the front seat. It can be said that although this game is a sequel to the previous game, it has already had a lot of social conditions and game modes. Different, Lin Yan
There have been a lot of optimizations.
For example, this map is very huge, even larger than the world of "Grand Theft Auto", and in this game, Lin Yan canceled the teleportation system.
In other words, if the player wants to transition from one scene to another, it is no longer possible to enter through the teleportation array or through the remake of the chapters. They can only go to the mission location of the plot in this big map.
.
This undoubtedly increases the playability and authenticity of this game, and Lin Yan has set a lot of hidden treasures and adventure systems in this game, which is also a new setting made in this game by Lin Yan .
Among those adventures, Lin Yan even set up the inheritance of the Eight Gods, and many exploration activities that are infinitely attractive to players.
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