Game Development Mad God

Vol 10 Chapter 550: The rise of iron and blood, a masterpiece handed down

Lin Yan designed the skill reward mechanism in this game in this way. When playing this game, players will obtain the skill levels that can be obtained in the game according to the difficulty of the game.

Skills from high to low are divided into five corresponding levels according to the difficulty. A skill is divided into five immediately. The power and attack range that the skills from low to high can bring are completely different.

Although in low-level difficulty players can unlock all skills in the game, these skills are only low-level skills. Whether it is power, attack range, or cool special effects, there is a big gap with high-level skills. .

This is also a kind of incentive policy that Lin Yan encourages players to challenge difficulty levels in the game, and the player's performance in the game will be automatically assessed by AI. These data will be uploaded to the official website of Burning Sky. To rank.

Players who play high-difficulty games will earn considerable points. This is very important to the player's achievement level. Lin Yan even designed many hidden action levels in it. These actions All levels have appeared in the story of the game, but there is no detailed description.

It can be said that Lin Yan presents these hidden levels as hidden benefits with a few rewards. If the player wants to experience these hidden levels, then the player must get a certain level of points, only a few points are enough In the case of, and the activation code of the hidden level is received, the hidden level can be officially opened for players to experience in the game.

And even in places where the levels are hidden, Lin Yan did not release any water in the plot. He chose to intercept key parts of the entire plot, and all of these plots were mentioned in the plot, but just said Halfway through, there is a meaning of mobilizing the player's appetite.

At least in Lin Yan's opinion, these players may work hard to play this game for the three hidden levels, and get angry at your points.

The experience of a good game player is very important. In contrast, although "God of War" feels very refreshing, it is a fast-paced action game after all. When the player buys it, Lin Yan still needs to add some tricks to the game so that the player has a better gaming experience.

The player experience is good, just like the diners in the restaurant eat and drink well, then they will speak better words of praise. It can be said that the current Burning sky is not bad for money, but what really needs is the player’s reputation.

Even if Fentian’s word of mouth is what I don’t say, generally recognized as good, it’s not enough in Lin Yan's view. After all, Lin Yan wants Fentian to become a century-old company, and word-of-mouth is definitely a century-old company that has been standing forever The most important of the process.

Of course, although this game itself is a pure man's game, Lin Yan is also very obviously biased towards men in terms of the main player orientation.

However, as a very good game producer, Lin Yan will not only pay attention to the market of men. After all, female players have always been a part of the consumption of the game industry that cannot be ignored. If you have money, you are a real fool. .

Therefore, Lin Yan still designed a female character in this game, and this female character is the dead daughter of Kratos. The production of this female character can be said to be very successful. In appearance The above is not worse than the most absent goddess in the game, the moon goddess Artenis, and even gives people the feeling of being more beautiful.

The only appearance of this character in the game was when Kratos was bewildered and killed his wife and daughter. The tragic death of her made Lin Yan feel somewhat reluctant.

So Lin Yan decided to take out this female character alone, not participating in the plot itself, but being able to experience all the plot belonging to Kratos as a character who did not participate in the plot.

That is, when female players are playing this game, although the plot is still Kratos's plot, in the specific combat link, the role that the player can choose from Kratos adds another female character.

Although this character is not part of the plot, it is quite different from Kratos in terms of character design and action design.

I believe that many players will choose this role for different experiences, and female players may have some resistance to the pure men's game itself, but if you want to experience this game, female players can also choose this role.

For this character, Lin Yan named it, Grace. This character was not originally created by Lin Yan, but a character from Greek mythology. Grace himself was the guardian of the gate on Mount Olympus. Angels are not even defeated by Venus, the **** of love, beauty and sex.

In this game, in addition to the plot, Lin Yan also designed Grace as a protagonist, and this is a character designed by Lin Yan himself. After all, there is nothing about Kratos in the previous game. The image of the wife and daughter appeared.

The game has been produced, and the next step is to start its online sales. The time is spent in the expectations of many players. Three days before the game was officially launched, Lin Yan sent the game's promotional video to the Internet.

Immediately, this magnificent propaganda film about the war between gods and gods caused a lot of waves on the Internet. Even on the Internet, many people were attracted to Burning Sky because of this passionate propaganda film.

During these three days, Lin Yan was also constantly improving the game, and when the game was officially launched, the sales of the game was officially as hot as Lin Yan expected.

In less than 20 minutes, the price of "God of War" sold for 450 yuan created 150,000 copies, which has broken any of Lin Yan's previous works in terms of total sales.

Moreover, this data is rising with even worse numbers. At least in Lin Yan's calculations, in the first day of sales of this game, the renminbi earned is equivalent to the extreme turnover of a medium-sized company.

And this is still pure profit.

The bigger response was on the Internet. The image of Kuiye Kratos as a pure man became popular on the Internet overnight, and it became popular in a short period of time, and the explosive epic music in this game It even occupied the top ten of major music portals.

It can be said that Lin Yan once again contributed a very classic masterpiece to the majority of players on the Internet.

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