Game Development Mad God
Vol 10 Chapter 587: Seamless map, big world
For the plot mode of such a game, it can be said that the design of the plot is definitely a very complicated and cumbersome thing, and Lin Yan has been doing this for a few hours with the help of the artifact, and then he is constantly The whole story will be done well during the entanglement, and this is still because of the existence of the good helper of the artifact.
Otherwise, if Lin Yan's own ability is used for production, although the speed is much faster than others, it is definitely not a short time to include time.
And just like the plot, the various systems supporting the plot in this game are also very complicated. It can be said that all of these are enough for Lin Yan to work on.
For this game, after Lin Yanzi has settled the main storyline, the remaining work is to design all aspects of the game.
It can be said that Lin Yan is now as a creator, and is constantly building the entire world of swordsman love, which also includes all kinds of people and all kinds of enemies.
The first thing to sit on is a very large big map. Lin Yan himself understands the base map of this game in this way, that is, he wants to shape the big map in this game as a whole into that of the Tang Dynasty at that time. territory.
The huge empire from the East China Sea to the east and the Pamirs to the west is on the map in this chapter. In this game, the player cannot see the entire base map. The player can only see the limited space in front of him. Relative to the vastness of the entire world, space is just a drop in the ocean.
In this map, there is absolutely no such kind of mysterious thing as the portal type in other games. There is only one way for players to move from one place to another in this game.
That's just a little walk over.
In the game, it is a very normal thing to arrive at the specified place before the specified time. In this game, the player's movement on the big map is all based on his own two legs or the four legs of a horse. , So when Lin Yan was designing the game itself, he left plenty of time for time.
On this road, players can encounter many emergencies, and it may even be an adventure in a mysterious place.
The big map in this chapter is a completely universal big map in the stand-alone mode and the network mode. The games in both modes are basically built on the big map in this chapter, and the player's action mode on the big map is Very similar to the mode of horseback riding and hacking.
The player can pre-determine the coordinates of the destination, and then automatically march past, but the road is not very peaceful. In the stand-alone mode, it is good to say, but in the network mode, the player has a lot of problems during the game. Deterministic.
You must know that in this world of swordsman love, the various forces on the rivers and lakes are extremely complicated, not only the well-known decent sects like Shaolin Chunyang and the official forces that monitor the world like Tiance Mansion.
There are also various side sects or evil forces that have been injected into the Valley of the Evil. It can be said that in the arena, there are basically countless feuds between good and evil and the fight between good and evil.
So players who are already in the arena are naturally no exception, and in this game, when the player himself is playing the game, there may be people from hostile forces or players who have enemies with him. .
Under this circumstance, the first question the player needs to face is how to protect himself or kill the enemy. In this game, Lin Yan adopts a very rich and developed battlefield combat mode. In the battle, it is not entered into a special combat system, but is still a real-time combat mode. Players can choose to escape, choose to use swords when facing enemies, and even players can choose to pass by the enemy in a swaggering manner pretending to be okay.
After every player kills a player who has hatred or rival forces with him, he will get a lot of experience points to upgrade himself. It can be said that if you want to kill a player in this game, it is not really what it is. The easy thing, after all, when players are playing this game, have they spent a long time in the stand-alone mode? Although the stand-alone game is essentially Lin Yan hopes that players have a better game smoking, The designed game experience mode, but on the other hand, can be regarded as a very powerful novice protection mechanism.
After all, when players are in the stand-alone mode, they are also gaining a large amount of experience and are constantly upgrading. After playing the game in the stand-alone mode of the car network, the various data of the player continues to the network mode. It does so, so after coming out of it, it is definitely not a weak existence.
Even in the face of some players who seem to have very high combat effectiveness, even if they can't beat them, if they want to escape, as long as they are not very lucky, they can still escape.
It can be said that Lin Yan's design in this area is very pragmatic. Of course, if the difference in combat effectiveness between the two sides is too large, then for the player, close your eyes and pray to Amitabha.
After all, if there is a huge difference in strength, it is difficult to escape even in reality, let alone a game world that relies solely on data to speak.
It can be said that most of the work has been completed by this game, and the rest is the finishing touch for this game.
What has been said before is very clear. Lin Yan emphasized the enhancement of the battle experience in the network mode of this game, which means that in the game, players must have a competitive battle.
And here is the fight of hatred between the major forces. For example, in the game, there will be a battle between Tiance Mansion and the Valley of the Evil Man. The two sides engage in a battle at a certain place on the map, and then Within a few hours, players of their respective forces began to gather for group fights within a period of time.
After the time is over, the party that wins in the end will receive a very generous reward. It can be said that this setting is very old-fashioned, but it is liked by many players.
And while covering the fire, Lin Yan did not set an upper limit for the number of people. Even if it is one thousand and one hundred, it is completely normal. It depends on who has more people behind and who has higher combat effectiveness.
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