Game Development Mad God

Vol 10 Chapter 646: The end of the earthquake

Speaking of the rich action content in the game, then first of all we have to say about a very important setting in this game, that is, the various settings for the characters in the game, which can be said to determine a lot in the game A very basic thing set in the game.

Unlike the protagonist in the previous game, who is completely an ordinary person, in this game, for the character's personality, Lin Yan has positioned the protagonist as a soldier who retired from the Delta Special Forces.

Years of birth and death on the battlefield gave the protagonist a much stronger back and physical stamina than ordinary people, so when the earthquake hit, the player escaped in a taxi going home.

However, the wife and daughter at home are missing in this disaster. In the game, as the game progresses into the city, players will face various enemies in the game, and in this game Among them, even if the player finds the deterioration of the firearm, because the bullets are really pitiful, when facing the enemy, the player still uses melee weapons as their main attack method in most cases.

Since it is close-range hand-to-hand combat, the various fighting actions of the players in the game have naturally become a very important shaping direction. At this point, Lin Yan himself is very confident.

When the player fights in the game, he will make a series of combat actions based on the hints given by the computer AI, and these actions include whip kicks, shoulder throws and other extremely practical technical actions, which are given to the players More operating experience in the game.

And in this game, Lin Yan still added a part of the element of flying over the wall. After all, in Lin Yan’s own shaping of this world, this world itself is a world that has been torn apart in a super earthquake, on the ground There is a ruined environment everywhere, so players need to do some difficult moves in certain specific places to successfully climb to another place to go to Ang, in order to continue the game smoothly.

It can be said that although these technical actions are added to the game, in general, the difficulty of this game Lin Yan has not changed too much, and even the realistic style Lin Yan has not changed, but instead is increasing the game. While operating the experience, it improves the sense of substitution and realistic style to a certain extent.

In terms of modeling, Lin Yan is very attentive to this game. After all, whether it is the previous game or the current game made by Lin Yan, the story background of the whole world will not change. .

That is, this world is a world destroyed by a major global earthquake, and the civilization of the entire human world was instantly destroyed in the face of this natural disaster.

This massive earthquake destroyed the civilized world that mankind is proud of and destroyed our moral and civilized system. All social systems have disappeared.

Even the government that we usually curse incompetent has become a cloud of the past in the game world. The only thing left is the devastated world, the fragmented city ruins, and maybe only the few remaining high-rise buildings. Tell us that a very glorious civilization existed in this world not long ago.

This civilization once thought it was omnipotent, but in the end it disappeared after a disaster.

Therefore, the entire world Lin Yan shaped it into a wasteland world. There are various city ruins everywhere in this world, and there may or may not be survivors in the ruins. The catastrophe is like a nightmare, and not everyone in the world is there.

There are always a few lucky ones who have survived like our protagonist Adam and are struggling in this world.

For the shaping of this world, Lin Yan himself adopted an open world structure. The super high degree of freedom is the main theme of this game. The entire game is built in a very huge world model. And Lin Yan carefully designed this model.

In the whole world of the starting method, it is essentially no different from "Grand Theft Auto", because the model of the game is very much in line with Lin Yan's model positioning for this game, but Lin Yan is the game model Buildings were destroyed on a large scale, and then many buildings were turned into ruins.

Even the roads and other infrastructures were destroyed due to the earthquake and became uneven and ups and downs. Therefore, in the game, Lin Yan himself is more of a reference in the design of the game model. The model design in "Grand Theft Auto" has been greatly changed in many places in the game. The place most affected by the earthquake is naturally the city, and the area of ​​the city occupies more than half of the entire map. area.

Other places are the wilderness. These grounds are relatively less affected by the earthquake, and there are more survivors and wild animals, and Lin Yan has made a game mode specifically for this characteristic.

Because the game model is obviously inherited, in many places older players may have a sense of familiarity, and they can't help but think of the previous game "Grand Theft Auto".

This kind of inheritance performance makes many players feel more substituting when playing games. This is Lin Yan’s original intention for choosing the world model of The Little Theft Auto as the basis for this game. Another reason is Grand Theft Auto. The world view of Lin Yan can be said to be the most complete of all the world models that Lin Yan has shaped. I am hungry. I take it directly to make it. For Lin Yan’s shaping of this game, it can alleviate a lot of troubles. This is also a shortened production. A good way to cycle.

Of course, this itself is not completely the world of Grand Theft Auto. After all, it was after a major earthquake, so the changes in the terrain can be said to be very large. If it is not for players who are very familiar with the game of Grand Theft Auto, it is true. You may not recognize that this world is the world of Grand Theft Auto.

Even Lin Yan has specially placed welfare content in this game, depending on whether the player can find it in the game.

And walking in this world is not as simple as in the knife hunter. In this game, how to walk fast outside is a technical job.

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