Game Development Mad God

Vol 10 Chapter 827: Tianya Mingyue Knife (10)

The mercenary system is for players to pick up the tasks released in the hire hall. These tasks are divided into four levels by Lin Yan. The higher the level, the more difficult the task, but the same benefits can be obtained. Naturally, the higher.

However, the access to these tasks is also limited. For example, after completing five quests of level D, can you receive quests of level C and so on, and the more advanced the tasks are, the more rare they are. Players need to pay special attention. Those tasks are.

Lin Yan has created thousands of tasks in the task system of this game. It can be said that players rarely encounter repetitive tasks when performing tasks, and try to ensure that each mode can bring players The freshness of the content.

It can be said that there are infinite possibilities hidden in the big map of this game. Players may even get the best orange equipment in the process of exploring the big map as long as they are lucky enough.

For the players, these are definitely not sayings like lucky luck, but real players can get a lot of things by exploring the big map in the game.

In addition to Lin Yan's other systems in this game, Lin Yan borrowed a lot of the settings from the previous Tianya Mingyue Knife, because these settings are very mature in form, and Lin Yan himself does not Reasons for not using these mature settings.

Of course, Lin Yan has also undergone some changes. It can also be said that Lin Yan's changes to this game are still very huge.

In this large-scale league battle in this game, Lin Yan's change can be said to be arrogant. It was originally a scale of 320 people to 320 people. This scale is no longer small. , But in Lin Yan's opinion, this scale is still relatively small. So Lin Yan set this alliance war once a week, every Sunday afternoon from 14 to 17 o'clock.

The League War adopts a full-server moral system. The four leagues will fight each other. On a very large wilderness, the four leagues will attack each other. Each league has a crystal that wants to protect it. When the crystal cup of one party is destroyed, the league where the crystal is located also represents a failure.

The last remaining league is the final victor. In the following week, members of this league will receive 1% of the rewards that other league members receive each time they perform tasks.

Although this one percent seems to be really not much, but the accumulation of less will add up. The number of players in a server is tens to millions. There is no mention of how many people there will be in a league. It's metaphorical.

Therefore, in this week, the benefits that each player on the winning side can get are relatively objective. Although it does not bring any qualitative changes, it is also very helpful.

During the League War, the system will gather personnel one hour in advance. When the time comes for the start of the battle, these people will be introduced into the battlefield, but it is worth mentioning that in this Everyone on the battlefield has only one life. Once he is killed in a battle, he has a chance to be sent out of the battlefield, and he cannot enter again this week.

During the battle, players can also enter the battlefield and become the new force of their own camp. This is also the biggest feature of the league mode. Almost people in the league battle basically have no possibility of surviving to the end. Will be killed because the health value is zero, and even if the player returns to my camp during the battle, I cannot replenish the lost health value.

According to Lin Yan Junior High School, Dao is actually a big group fight. The final momentum of the competition is the specific number of people in the league and the number that can be called.

During the League War, there are no restrictions on the threshold of participants. In the game, even junior players who have just been called into the League can participate in the League War.

Of course, these people join the League War, and in the end they are probably just looking for abusers, down to the newcomers of the 20th-level league, and up to the 150th-level league leaders. There is no threshold limit for the league war. , Then in front of the big brothers, the newcomers basically get one at a time.

In fact, the most attractive part of the League War is that players can see a very spectacular scene where tens of thousands or even hundreds of thousands of people fight together and fight in chaos. This kind of battle is very spectacular, every second there are countless People from join the battlefield, and in the same way, countless people return to the west every second and are sent out of the battlefield.

In this game, there is still a face-squeezing system, and players are fully able to shape their own characters according to their preferences.

Players can combine thousands of characters, so that the possibility of face collision is eliminated in the game.

You should know that in other games, the character image between the player and the player is exactly the same. This is definitely not a good experience, so a face-squeezing system is still very necessary.

In addition, in the game's trading system, Lin Yan only made a relatively large change in this version of the Tianya Mingyue Sword.

It has to be said that the design of the trading system in the previous work is too conservative and has a limit on the transaction limit, which places a very large restriction on the transaction between players and players. This is for both parties of the transaction. It's not a good experience.

So in this game, Lin Yan set a transaction threshold. When the number of transactions reaches a certain limit, players need to spend gold ingots to trade, and gold ingots need to be recharged in the game to get it, which is also a A setting that attracts players to recharge.

Of course, the amount of gold ingots spent is not much, only one gold ingot is required, which is a dollar, and players can trade freely. These gold ingots are all spent on the system.

However, Lin Yan focused on changing the auction house system. Lin Yan always felt that the auction house in this game was still too primitive and too simple, which would make players less fun, so the change is inevitable.

In fact, among the previous online games, the auction house system is the most liked and praised by Lin Yan.

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