Game Development Mad God

Vol 10 Chapter 926: One Hundred Days of Love in the College Entrance Examination (1)

What is the most shocking thing about your youth? So according to Lin Yan's idea, it must be the shocking side in the classroom when you were a teenager, and that moment of shock. Love is a topic that any boys and girls, even young people and even older grandparents like very much, especially the love in the teenage years is something that can make memories fresh.

Even after a few decades, when we stand up after the new year, we have a family and children, and we can still have endless aftertastes, recalling the person who moved us on that day, month and day. This kind of feeling is a kind of feeling that will not fade in my heart no matter if I say it thousands of times, it is very desirable, and it is also very memorable.

So why can't this feeling, such a theme, be made into a game? With too many boys and girls in this world as the main objects for production, Lin Yan believes that this game itself will be very popular.

Youth was young, when our time was just right. There is no **** wind, no rain of guns and bullets, nor the creation of the world, only the bright sunshine, the freshness after the rain, and the sound of reading books, the disgusting piles of test papers from friends, etc. Some of us are hot and green. Young, uneasy and sweet first love.

For the new work, Lin Yan requested this to be a love-forming type of word game. Yes, this is a word game. The core experience of the player in the game is the player’s hearing in the game. The game is obtained by the voice of the characters in the game. The plot, this is the core experience of the whole game, this zombie is a game with the plot as the main core experience.

After all, in addition to a part of the development system, in most places, this game is all based on plot-oriented games. Even the final ending of the game has a lot to do with the plot, and the player himself The attribute of is just playing an auxiliary role.

Of course, this is also very new to Lin Yan. After all, Lin Yan himself is a person who likes to shape plots very much, because this has a very good sense of accomplishment. After all, to shape a plot is actually to be molded in the virtual world that he thinks about. A world is a similar thing, so Lin Yan likes it very much.

So this game is based on the story as the main experience-oriented, and there are actually many such games in Lin Yan’s past lives, that is, there are actually quite a lot of love-forming games, but in Lin Yan’s own opinion, there are so many such games. Among these types of games, there are very few that I really like.

But "One Hundred Days of Love in the College Entrance Examination" is definitely one such game. It is also Lin Yan’s favorite text-based game. Although the cost of this game is very low, in Lin Yan’s view, this The game itself is already a very classic game, no matter from any angle, this game is considered a rare masterpiece in this genre.

And this game captures the theme of the college entrance examination, and it also allows many people to have a more sense of identity and be attracted by this game. After all, as long as a person has lived in China since he was a child, then a large amount of money in his life may have gone through the exams that have been paid attention to by the whole country, such as the high school entrance examination and the college entrance examination.

Compared with the senior high school entrance examination, the college entrance examination is a major event that is paid attention to by the people of the whole country. Not only in Lin Yan's previous life, but also in the present world. Although many places look different, there are some common things. In some places, in this world, there is actually no difference from Lin Yan's previous life.

Therefore, taking a topic that the whole people pay attention to as the entry point of the entire game is a good thing for the development of a cultural work. At least it is easy to attract audiences and players, and it is easy to get it. Consumers’ resonance and recognition, so Lin Yan hopes to capture consumers not only the game itself, regarding this game.

In the same way, Lin Yan has to grasp the hearts of consumers in many ways, so this will inevitably be an all-round development. Novels, animations, movies, games...

This game will be a game work "One Hundred Days of Love in the College Entrance Examination" that will work in four directions. This will be a story one hundred days before the official start of the college entrance examination. Players will have to spend the hundred days in this one hundred days. To control your own destiny, not only to make yourself successful in your studies, but also to allow yourself to gain your own feelings for a period of time.

Maybe this seems a bit contradictory. It's already on the eve of the college entrance examination. Why do we need to add love elements to the game? In Lin Yan's opinion, this is not something incomprehensible. After all, in our student years , The two things that concern us the most are undoubtedly our own achievements and the ignorant love that we are young.

Although it is said that first love is bitter, I have my own timidity and low self-esteem in this. When I leave myself the most concerned, I lament that the past is like wind, although in a few years when we get together again, these It's just a laugh. But besides regret, there is helplessness hidden in my heart.

If I took the initiative again...maybe the ending will be completely different, just like Ke Jingteng and Shen Jiayi. If the two can understand each other a little bit, Ke Jingteng will be able to mature more. Maybe in a few years, the people around Shen Jiayi will not An old man eight years older than her.

So youth is bitter, but in this bitterness, there is also this deep sweetness in it. When we are ignorant and want to pursue what we want to pursue, the sweetness in our hearts is our step. What you won't have after entering the big dye vat of society.

Therefore, in this game, it is equivalent to Lin Yan once again letting players experience the kind of unique youth of his own. It can be said that although this is a cultivation game, although it is a word game, the same game itself is absolutely It is not limited to the I-European system on a flat surface. There will still be a three-dimensional game time in this game. In this game world, players can even feel the fun of the high-degree-of-freedom game.

In other words, Lin Yan himself does not want to singularize the type of this game, but more still hope that this game will become a composite game.

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