Game Entertainment Empire
Chapter 999
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In Xingyun Games' office, Yang Chen watched the latest news.
Apex Games announced the establishment of "Project X", which uses cloud gaming technology to bring players a next-generation gaming experience.
UEgame announced the establishment of the project "Justice Police" as the sequel to the previous "Justice Police", which also uses cloud game technology to bring players a next-generation gaming experience.
As for the three major aspects in the country, NetDragon temporarily pretended to be dead and there was no movement because of the planning turmoil of the treasure system, one of its pillars.
Instead, Tenghua expressed metaphorically that they will launch a new game next, which also uses cloud game technology to bring players a new and different gaming experience.
In addition to this, there are other large and small manufacturers who have focused their attention on this one.
Because of the success of "Nebula Game: GO", it also proves that cloud games are stable and feasible from the side.
This makes many manufacturers no worries.
The game types also have their own characteristics, including FPS, sandbox, and open world.
But for Yang Chen, he chose RPG games as the starting point.
Cloud game technology can be said to have both advantages and disadvantages. Of course, for players, they don't need to understand the advantages and disadvantages. After all, they only need to choose to play games happily.
How to make players feel the innovation brought about by cloud gaming technology?
Yang Chen chose the aspect of visual effects.
The ultimate picture effect brings players a visual experience.
The so-called gameplay covers many aspects, and the visual effects brought by the screen are also one of the gameplay experiences.
The technology of cloud games is a technology that can bring this feature into play.
As for choosing the theme of RPG, rather than the open world theme that most players, including industry manufacturers, consider Nebula's strong point, Yang Chen has also seriously considered it.
What type of game is most suitable for presenting the best possible picture effects?
In Yang Chen's view, there is no doubt that it is an RPG game.
Unlike the open world, RPG games in linear mode can use cutscenes, as well as the time for scene conversion and loading, to load new data content.
For games such as open world and FPS, in order to consider the smoothness of the game, a mode such as a progress bar is rarely used.
But RPG games are different. Although the fluency of the game is also pursued, RPG games are mainly based on the plot and supplemented by gameplay.
The story of a single map scene is like the number of episodes of an anime TV series. Until the combination of ACT and RPG with the development of the times, this type of ARPG has been extended and developed. Players can not only feel the action gameplay of ACT, but also appreciate it. A great storyline for an RPG game.
But slowly, in fact, players can't tell whether ARPG focuses on action or story.
The next two games that Yang Chen is preparing will return to the RPG genre, with action elements but not the main core.
While Yang Chen was thinking, there was a knock on the door, and after obtaining consent, the office door was pushed open, and a familiar face appeared in front of him.
Lin Jiayi who walked in looked at Yang Chen and said with a smile, "Boss Yang, long time no see!"
"It's been a long time, but your speed is really fast." Yang Chen also smiled, he made a special trip to wait for him in the office today.
"Can you hurry up? I'm afraid Mr. Yang will think I'm slow and kick me out of this project." Lin Jiayi said jokingly.
"Don't worry, you can't do without it." Yang Chen smiled and smiled.
This is Yang Chen's sincere words.
With that said, Yang Chen turned on the projector next to the office and motioned Lin Jia to take a look.
"Legend of Sword and Fairy"
This title made Lin Jiayi involuntarily feel the nature, don't need to think too much, from the name of the title, you know that this should be a game with the theme of Xianxia.
Yang Chen chose this story after a long time in his heart before deciding.
Xianxia-themed games, in terms of gameplay and overall quality, actually have a considerable gap with most games.
For example, with the name of the Three Swords, "Gu Jian Qi Tan", "Xuanyuan Sword", "Legend of Sword and Fairy", and "Heaven and Earth Tribulation" series.
If we only talk about the gameplay, we can only say that it is quite satisfactory, without any bright spots.
But it has a unique advantage, that is the plot of the game, as well as the entire background.
And Yang Chen chose "Legend of Sword and Fairy" among them, but it's not the whole series, but one of them.
In fact, in Yang Chen's view, the most outstanding part of the "Legend of Sword and Fairy" series in the dream memory is probably the first, third, and fourth.
And Yang Chen chose to make the fourth part. The main reason is that the mode of the whole game needs to be approximated.
Apart from the plot of the game itself, the gameplay is obviously close to the current mainstream RPG games, not to mention the unique gameplay mode, but at least it is impossible to do the maze gameplay like in the dream memory.
In the 20 to 30 hours of the entire game, more than half of it requires the player to go through the maze, or even practice leveling. This is obviously due to the value and the length of the forced hold on the gameplay.
Both the combat system and the map system need major changes. In fact, apart from the plot, it is no different from making a new game.
Another point is that this work is quite special.
The story of Xianjian is characterized by one word: love.
From Zhao Ling'er and Lin Yueru in Xianjian 1 to Tang Xuejian, Solanum nigrum, and Zixuan in Xianjian 3, they all revolve around the word love.
But that in itself is a feature of the series.
But Xianjian IV is completely different. First of all, the background is not directly related to the previous series, and the theme of the game also takes the search for immortals as the starting point, and comes to the idea of cultivating the human way first.
While the plot involves the element of love, it also focuses on the stories of the supporting characters.
In addition to love, the tone of the whole game has another more important point: fate.
Follow the destiny, or resist the so-called destiny.
Xuan Xiao, who succeeded in cultivating immortals and was defeated by cultivating immortals, and would rather become a demon in the end; and Yun Tianhe who always believed that my fate was up to me.
It can be said that in terms of plot, this work is also easier to produce.
Such as the fantasy world, Fengdu ghost world, Kunlun Qionghua, combined with the keynote of the game telling the fate, can enrich the content of the game itself.
From the keynote of discussing the theory of fate in the original dream memory, it can be seen that the whole game is not only rigid and romantic, but wants to continue to sublimate the whole game, but it is a pity that it is the last swan song. The cost makes this game have many regrets.
These are also the main reasons why Yang Chen decided to choose this game, because there is quite a lot of room for manipulation.
"The script of this game!" It took about an hour to go through it hastily, and Lin Jiayi couldn't help but took a deep breath.
"How is it?" Yang Chen had a smile on his face.
"Excellent." Lin Jiayi nodded lightly. Judging from the script of the game, whether it is the grand plot or the stories between the protagonists in the game, it can be said that they are quite attractive.
"But, now I finally know why Mr. Yang said you can't do without me."
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