Game Entertainment Empire
Chapter 1016: An Emotional Story
The evaluation of "Legend of Sword and Fairy" in China can be described as full marks.
Including all major media gave full marks.
Overseas, compared with the previous Xingyun games, the popularity of "Legend of Sword and Fairy" is not so high.
Overseas players of "Legend of Sword and Fairy" mainly focus on the tragic plot, the flight of the sword, and the various Chinese-style landscape architecture and clothing culture in the game.
However, overseas players have no way to understand the unique charm at a deep level. On the one hand, there are cultural differences, just like domestic players sometimes watch foreign comedies, and they basically keep an expression on the jokes inside, and they can’t see it at all. Know what it means.
For some unique points in "Legend of Sword and Fairy", it is still difficult to show them through translation.
For example, the so-called taste of immortals, such an abstract thing, basically cannot be displayed in detail. Simply put, it can only be experienced by players themselves.
On the other hand, the reason why the popularity of "Legend of Sword and Fairy" is not so high is also because of another game "Final Fantasy" of Nebula Games.
Although not much content has been exposed yet, it is clear that it is a game with multiple elements.
For example, at least there must be modern technology, as can be seen from the clothes on Sephiroth.
However, "Legend of Sword and Fairy" had such an achievement overseas, which actually exceeded Yang Chen's expectations.
As for domestic, there is nothing to say.
It can be said that almost without exception, all players who cleared the level were moved by its story.
Better visual effects and the immersive experience brought by RPG gameplay allow players to interact with the characters in the game.
And this is the most important point of RPG games.
Let players watch the character grow up little by little while developing the character, and pour their feelings into it.
In a sense, playing RPG games is not much different from raising pets.
Novelty at first, but slowly an emotional bond develops over time.
Among them, after clearing the game, many players,
Even if they haven't completed some tasks in the game that they haven't played before, or little secrets that they haven't discovered, most people will choose to go through it once, and basically they will not choose to play the second week.
At most, I can use video channels to find out what plots I have not finished, or to understand the content of those plots.
On the one hand, it is because of RPG game modes, unless there are different routines, it is difficult to support players in the second round.
On the other hand, it is the plot of "Legend of Sword and Fairy". From the very beginning when Yun Tianhe saw Han Lingsha, the shining Wangshu sword had already hinted at it.
After understanding the plot of the game, and looking at the plot of the entire game again, you will find that in the game, almost the whole process is implying the player. This will not be a story of a beautiful team member, it is destined to be a tragedy.
This experience is actually quite uncomfortable for most players.
Just like a comedy, even if many people have watched it once, they will watch it a second time, or even a third time.
Even if the lines in it are memorized, it is still very interesting to read.
But tragedies are different. Few people will watch them. Even if they know the plot, they will not cry again when they watch it for the second time, but few people will relish it.
Because this feeling is like opening an opening to a scar, which is really uncomfortable.
………………
After the first wave of Gandi players quickly cleared the game plot, the popularity of the game showed a fiery momentum.
More are the kind of players who play for a while, rest for a while, and clear the plot of the entire game.
This also raised the popularity of "Legend of Sword and Fairy" to a peak.
From the very beginning when Yun Tianhe and Han Lingsha went down the mountain, there were a lot of comedies.
But as the plot progresses, the truth is revealed little by little, making the player feel a little out of breath.
But I am looking forward to what may change in the end.
Until the final ending, it was desperate, but it seemed so emotional.
Lingsha died, Yun Tianhe became blind because he used the power of an artifact to stop Qionghua from falling, Mengli stayed in the demon world, and Ziying was the only one left in Qionghua.
The only thing that gives players a little comfort is the cutscene of the final ending.
That day when Lingsha was expelled from the sect, the four of Tianhe pleaded with Suyao, but they were not summoned by the head of the sect, so the four waited until night, Tianhe said that cultivating immortals was not happy, Lingsha also supported, and the three of them decided to go down the mountain except Ziying. And agreed that if Ziying cultivated into a sword fairy, she would come to see them.
If you inherit your promise, you will keep it for a lifetime.
The already gray-haired Ziying stood on the cliff where Lingsha and Lingsha talked about in Qingluan Peak and looked into the distance. It is not known whether he will become a fairy or not.
On the other side, Mengli and Tianhe originally agreed to see each other in the next life in the fantasy realm that day, but was opposed by Tianhe. Facing Tianhe's request to meet again in this life, Mengli at that time had no words but recorded it in her heart, and now a hundred years later Mengli also came to Qingluan Peak again.
When Yun Tianhe came out of the house, he, who was already blind, looked at Meng Li, and the game was over.
And the players are also debating whether Tianhe was with Mengli in the end.
Obviously, this is a blank space, and it is left to the players to imagine what it is.
In addition, there are many people in the game who, because of Ziying's fatal sword, finally feel that cultivating immortals is not happy. If there is a chance to do it all over again, he would rather be a mortal than cultivate immortals.
There is also Xuanji, the fan girl who is Ziying. Although she didn't have many roles, she died on the frozen Qionghua in the end. That scene still makes people feel distressed.
I was born in Taoism and destroyed in Taoism all my life, and the heaven bears my Xuanxiao who would rather become a demon.
Yun Tianqing is upright, kind, affectionate and has no regrets.
The infatuated Jing Lan, and the Jiang Shi who died in love.
Just like a real life experience, every character in the game on this journey is so emotional.
………………
At this time, in Xingyun game, besides developing the content of "Final Fantasy", Yang Chen is still communicating with Lin Jiayi.
For example, some follow-up stories of "Legend of Sword and Fairy", after all, the story of Jiang Guo and Solanum nigrum is also mentioned in the story of this work.
If Lin Jiayi is willing, then Yang Chen is still willing to carry out follow-up content development.
Of course, when the time comes, he will not participate in it.
After all, he and Lin Jiayi are very good friends, and such good things must be reserved for good friends.
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