Game Entertainment Empire
Chapter 1050 Officially launched
On the major live broadcast platforms, whether they like to play MMORPG or not, most of the anchors put down the game at hand and are ready to take a look at the situation of "World of Warcraft".
After all, this is really rare. First of all, it is the masterpiece of Nebula Games, and it is also the sequel of "Warcraft", and then it is also the first MMORPG game of Nebulas Games. The implications of this are quite heavy.
And for some players who don't have much time to enter the world of Azeroth to experience it personally, it is the most direct way for them to understand the content of the game through live broadcast.
In this case, even if other games are broadcast, apart from my own diehard fans, I am afraid that there will not be too many passers-by viewers. Most of them want to watch the grand opening of "World of Warcraft".
It's not that you won't broadcast it, your live broadcast will be cold, but in the first two days of "World of Warcraft" server, when players are curious about this game, if you don't broadcast it, the audience will basically be Was diverted away by other anchors.
So even if the audience of the live broadcast has basically stabilized, and Chen Xu, who has also transformed into "Super Mario: Maker" and occasionally plays other games, is preparing to enter the world of Azeroth at the first time. Watch "World of Warcraft" "What kind of game is it?
As for this game, Chen Xu was very optimistic.
MMORPG game, it's impossible for him to be scolded by water friends, right?
In his impression, aren't most MMORPGs just games where you stand on your feet and then combine equipment and panel data, and occasionally move around?
As an MMORPG, "World of Warcraft" should be similar, right?
"Should I choose the Alliance or the Horde? The Horde is more masculine! Orc warriors, how handsome!" Before waiting for the preparations for the opening of the server, Chen Xu fell into a dilemma of choice.
That is in the end is to choose the Alliance or the Horde.
In World of Warcraft, players choose a faction to join.
And this is a very important part of the gameplay.
In this regard, Yang Chen also made some adjustments to the various characters in the game.
That is the appearance of the characters in the game. While retaining the racial characteristics of tauren, trolls, dwarves, and undead, their appearance can be more in line with the aesthetics of ordinary players.
For example, trolls and orcs may not be as good-looking as humans, but they can give players a very domineering feeling.
When players don't know the characteristics of the race, and there are content gameplay, most of the driving players to choose a certain race are based on the first impression.
For example, hobbies and novelty hunting, the most common of which is the beauty and ugliness of characters.
Although many players said that this kind of fantasy-themed game.
Orcs can't be too good-looking, and undead must be hideous.
But you must know that there is no player who does not like beauty and good-looking characters. At the beginning, players may still have a little sense of novelty for this kind of handsome character.
But you must know that "World of Warcraft" is an MMORPG, and you can develop characters to explore in the world of Azeroth.
This is the core fun of the game, and if your character is too ugly, the journey through the game will not be very comfortable.
There is a high probability that players will choose to delete the character, recreate a trumpet, and create an element that suits their own aesthetics.
In this case, if the Horde player can only choose Ugly.
It is very likely that the players of the early alliance will occupy the main leadership position and break the balance of the camp.
This leads to a vicious circle.
After all, the PVP element in "World of Warcraft" is one of the important gameplays of the game, including wild PVP
If a faction is too strong, it is definitely not a good thing.
It can have some advantages, but it cannot form a crush.
Otherwise, there will be a situation where a camp in the wild is crazily targeted by another camp.
Being killed when doing tasks, being killed when spawning monsters, and finally causing players to be forced to abandon the pit.
As a game with a PVP mode, the player's 'evil' definitely exists.
Just like fried fish in FPS and MOBA games.
This is a kind of 'evil' belonging to the player.
In MMORPG, this kind of evil belongs to the high-level and low-level ones.
If one camp is suppressed everywhere and can't take advantage of it at all, then the number of players in this camp will only decrease in the end.
And when the players of a faction are gone, there is basically no way to expand the content of PVP in this server.
And PVP itself is also a core gameplay of "World of Warcraft".
Therefore, a certain balance needs to be carried out in the number of camps.
More biased towards guidance, try to maintain the balance of the factions in the game in a relatively stable state.
As for the beauty and ugliness of the race, there are blood elves in the tribe, but there are also pandaren in the alliance.
It can be said that in terms of racial advantage, the tribe did not take much lead.
Of course, more content depends on the player's choice at that time.
………………
While the players were waiting for the server to open with excitement, Yang Chen was still watching the real-time data feedback in the nebula game studio.
At the same time, I was chatting with Lin Jiayi about the follow-up "World of Warcraft" version and plot story.
At present, on the promotional CG, although the animation CG of Lich King Arthas' awakening has been released, it will not be open to players in the game.
Instead, the content is released to the players little by little to ensure that the players advance the progress of the game step by step.
Including the multiplayer group strategy, Yang Chen felt that players would not be able to accumulate enough to clear the level in such a short period of time.
Belonging to professional players and professional guilds, they may attack dungeons very early, but most ordinary players, even if they are in the same guild, are almost wild teams. Naturally, it is impossible to cooperate in such an orderly manner. The same is true with command.
Only when most players have mastered this version will they enter the next stage of version content.
However, what interests Lin Jiayi is not the version update, but the dungeon and the story of "World of Warcraft".
"Illidan, Arthas... These classic characters in "Warcraft" have all become bosses in the instance."
Looking at the plan book and sipping coffee, Lin Jiayi looked at Yang Chen with some emotion and said.
"It's not a big problem. The things dropped are all good things. When the time comes, the players will clean their mounts and equipment with tears in their eyes." Hearing Lin Jiayi's words, Yang Chen also said with a smile.
In fact, Illidan and Alsace became BOSS, which is what many players expected.
Although these two characters are quite popular, and also have charm.
But basically what they have done is of the kind that cannot be washed away.
Jinben, this is their destined destination.
And when faced with these two characters that they once liked, players will only understand how delicious they are after brushing them.
The egg knife dropped by Illidan and the invincible dropped by Arthas are so delicious.
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