Game Entertainment Empire
Chapter 1066 What kind of alliance! What a tribe!
In fact, most players, whether from the Alliance or the Horde, are still a little baffled.
Why did they start fighting?
After all, there are only a small number of players in the Western Wilderness, and even if they gather in Nanhai Town for revenge, they are still not many compared to the total number of players in the entire game.
But no matter what, as a game where PVP gameplay is also the main core gameplay.
If a fight really breaks out, there will be no need for a reason.
At first, many players were confused and curious about the reason.
But as the players discussed, this issue was actually no longer important.
Because both Horde and Alliance players are victims in their narratives.
The Alliance said that the Horde players had gone too far, killing their Alliance's alt account first, and even killing the shady people in the wild.
The tribe said they didn't know what was going on, but they knew that the alliance had deliberately sent out a group of five thieves to assassinate their lone players.
Then there was a discussion, and no one discussed why the fight started.
Because the discussion is not clear at all.
Alliance players meet with Horde players for fair typing exchanges.
It's all code that I can't understand.
As we all know, when people face code they don't understand, they always feel like the other person is scolding them, especially when they are hostile.
For example, if you are playing "League of Legends", your opponent will play Yasuo and fight with you until you are lucky enough to have a 40% critical hit chance and kill you with three swords and residual health.
At this time, you don’t understand foreign languages, and the person opposite you is a foreigner. He sends a message saying, ‘You are very strong and I can’t beat you, but I have better luck’.
This is a very common exchange, and the other party's words are relatively sincere.
But at this time, if you don’t understand foreign languages, you haven’t used translation software to translate what the other person said.
At this time, your teammates tell you that Yasuo on the other side is saying, ‘You are showing off in front of me! It's you who did it! ’.
Then subconsciously you believe it.
Now Alliance players and Horde players,
This is probably the case.
When they meet each other, the other person's name is red, and the text messages sent become incomprehensible codes.
Subconsciously, I understood it as mocking and swearing.
Of course, the more important point is that this is a game.
And it is a game that favors PVP gameplay.
Does PK need a reason?
What the hell kind of alliance!
What a tribe!
There are even many players who know about the conflict between the Alliance and the Horde. They don't even have the skills to level up and just come over to fight in airships or boats.
Brushing the dungeon to fight the BOSS?
How can it be as exciting as beating someone?
And to be honest, beating people is easier than beating the boss.
………………
Players started a war, and even this war gradually burned out the game.
In major game communities and forums, many players are also talking about this sudden conflict.
In Nebula Games, Yang Chen and Lin Jiayi are also paying close attention to the data and player progress of "World of Warcraft".
Because some of the following activities, including subsequent content such as group copies that will be released after mainstream players reach the required level, we need to pay close attention to the data.
In addition, in the early stages of the game's launch, the impact of players' progress in the game and various data must be paid close attention to.
The most critical point of an MMORPG game is generally divided into two periods.
The first period is the week before the game is launched. This period represents the player's first impression and the cornerstone of the entire game.
The second is the period from the 20th to the 30th day after the game is launched. During this period, most games will launch new content.
For example, opening up subsequent plots, new dungeons, or new gameplay, or a small version update, will bring subsequent freshness to players.
And an MMORPG has completed these two points and successfully kept players in the game. The time cost and economic cost that players have invested are destined to be that as long as the game is not messed up, players will not choose AFK for a long time. But I continue to stay in this game.
"Mr. Yang, do you want our officials to come forward?" Lin Jia said to Yang Chen in the office of Nebula Games.
There is relevant data about the game, and in addition, the staff at the operation side have also been watching the trends in "World of Warcraft". They also know very well why players from the tribe and alliance are fighting.
Hearing Lin Jiayi's words, Yang Chen showed a surprised expression: "Come forward? Why do you want to come forward? PVP itself is an important point in the gameplay. It just so happens that we can add some fire to the operation and let the operation team get stuck in time to launch a new game." version, the honor system of PVP is officially announced to players, and the battlefield dungeon is temporarily pushed, and will be launched after players are satisfied with playing PVP in the wild."
Regarding players' PVP in the game, Yang Chen was very happy to see it.
Because "World of Warcraft" itself is a game with a relatively high emphasis on PVP, including battlefield dungeons, meritorious honor systems, and camp divisions of tribal alliances, which clearly tell players that you are hostile, so start fighting!
As for the situation of slaughtering babies, Yang Chen and his team actually took some covert care.
For example, if players follow the missions faithfully and their levels are low in the early stage, they will find that most of the places where they do missions belong to their own camp, and there are also their own guards on the roads.
Only after reaching level 20 will you gradually come into contact with the enemy camp, but during this period, players are still in the territory of their own camp, and there are also very high-level guards.
As long as you don't compete blindly and start PVE by the way, it is basically difficult to be slaughtered.
If you run around blindly, run into other people's territory, and turn on the PVP mode on your own initiative, there is nothing you can do if you get slaughtered.
Hearing Yang Chen's words, Lin Jiayi showed a puzzled expression.
"PVP with mutual victory and defeat is a very novel experience for players. If it is crushing, it is a different experience. And haven't you found that players also like this kind of PVP experience?" Yang Chen looked at Lin Jiayi and said.
At this time, those who gathered in the center of the battlefield were basically militants.
Moreover, as long as PVP is not crushing or being crushed, it can actually make players stick to the game.
Just like the "World of Warcraft" in the dream memory, the lines about the so-called alliance dogs and tribal pigs at the beginning may have been created by Blizzard unconsciously.
But later, in some official activities and content, Blizzard clearly affirmed the two titles of "Alliance Dog" and "Tribe Pig". It was obvious that they were trying to provoke the war.
Just like in some game communities and Tieba forums, officials will open small accounts specifically to provoke challenges and provoke hatred between two player groups to increase their stickiness.
"And there is no need to worry about players playing for too long, because they will probably disperse as soon as they fight." Yang Chen said with certainty.
"Why?" Lin Jiayi was a little confused.
"Fighting costs money! It's not like you don't know the economic system of "World of Warcraft", just watch it. Now the fighting is joyful, but as the fighting continues, these players will find that they don't even have the money to repair equipment. If you can sell some card repair equipment, except for players who really like PK, most players should have scattered the gold and silver coins in their backpacks. At this time, it is time to launch the complete PVP system content." Yang Chen laughed. said.
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