Game Entertainment Empire
Chapter 1167 Why are the protagonists not them?
"BioShock Infinite" is not the only game to use AI technology.
Including after the launch of "BioShock Infinite", Apex, including domestic game manufacturers such as NetDragon, also followed closely and released their own games.
And many of them have been well received by players.
Of course, "BioShock Infinite" is undoubtedly the most dazzling game released during the same period.
It can only be said that in "BioShock Infinite", it is not just Elizabeth, the virtual character created using AI technology, that is outstanding.
The details and content of the game itself, as well as its deep connotation, make it a masterpiece.
Coupled with its unique cartoon rendering style, it has become famous in the gaming industry.
It is precisely because of this that "BioShock Infinite" has received unanimous praise from the media, and has been rated among the players on the Nebula gaming platform since its release.
"BioShock Infinite" still maintains a high score of 9.5.
Its 24-hour highest score is also second only to "The Witcher: Wild Hunt", "GTA", "Red Dead Redemption", "The Last of Us", "The Legend of Zelda: Breath of the Wild" and "Super Mario" : Odyssey" games.
But what is surprising is that after having cooperated with Nebula Games for such a long time, the independently launched game this time really made players sigh.
I really learned it.
The new work in the Men of War series "Men of Glory".
This time, we did not blindly make the kind of open world we had before, for example, making a world that makes players feel full.
There are endless question marks on the map.
Put the center point of the game on the plot of the game.
The Men series itself was launched after Nebula Games' "Iron Man", including the subsequent "Spider-Man" and an Avengers worldview structure.
As for superheroes, it can be said to be nightmare-level difficulty if you want to transcend it and create your own superhero worldview.
But this time, they went in the opposite direction and put the original focus of the game on the plot. It can be said that except for one name, the entire game series has been revolutionized.
Just like "God of War" from Greece to Northern Europe.
The game adopts a multi-character interactive mode just like "GTA".
The player plays two characters, one is a soldier in the police camp, and the other is a soldier in the villain camp.
The characters from two different camps have a common mission, which is to lurk in the other party's organization and serve as undercover agents.
But the difference is that the soldiers in the police camp have to pretend to be real because of their family relationships.
The undercover agents dispatched by the villain camp are more of the old-fashioned type.
The painful choice between the justice you believe in and the safety of your family, as well as a reflection from the villain camp.
The whole story is different from the shock brought by the sudden flip in "BioShock: Infinite".
This is the story of an ordinary undercover police officer.
But the advantage is that it grasps the narrative rhythm of the game very well.
Just like "The Last of Us", do you think its plot is amazing?
In fact, it doesn’t say much new ideas.
But what's really outstanding about "The Last of Us" is the control of the narrative shots and rhythm in the game.
He allows players to truly feel the atmosphere in the apocalypse, and sincerely feels that Joel and Ellie are real enough characters to invest a certain amount of emotion into them.
And identify with what Joel is doing in the game.
It is precisely because of this that after the sequel to "The Last of Us" in Dream Memory was released, it caused a waterloo in word of mouth.
Although in terms of the quality of the game, the sequel to "The Last of Us" is still very good. For example, in terms of the graphics in the game,
Also, for the first time in the dream memory, I achieved the ultimate in an action in picture calculation.
It truly combines gaming with movie-level graphics.
For the first time in the game, it completely shows the player a complete action of picking up clothes from the ground and putting them on.
But that doesn't cover up its flaws.
That is, the characters in the game are completely replaced by a new model.
He wears Joel's skin, but his inner soul is completely different.
And this is what makes many players angry.
The "Glory Men" here adopts a third reaction.
That is to apply AI technology to NPCs in different map scene resources. What the players do can give feedback based on the NPCs in the scene.
This is different from Elizabeth who stays with the player from beginning to end, but it also brings a different story to the player.
Although it is inferior to "BioShock Infinite" in terms of official media ratings and player reputation, in terms of sales, "Honor Men" is really not deterred at all.
It can be said that "BioShock: Infinite" is a hit and miss, and even better.
The main reason is because of the nature of the game.
As an open world game, its sales volume is higher than that of online games. This is a limitation of the game type.
Even if it is a masterpiece.
Just like "The Last of Us", it can be said to be a milestone masterpiece in linear games.
But compared to open-world games that are also masterpieces, such as "The Witcher: Wild Hunt", "Red Dead Redemption", "GTA", etc., it is difficult to compete in terms of sales.
So Yang Chen didn't feel much surprised about this.
And this time's great success has also made some manufacturers in the gaming circle feel like they have been given a stimulant.
After all, Nebula Games has gained so much momentum over the years.
Although the gaming industry is not a dominant industry, even though Nebula Games is able to launch various best-selling games every year, it does not occupy a large proportion of the annual market share.
But the key is that the dazzling sales volume and reputation are really a bit out of reach.
Now, he has used his actual actions to prove one thing, that is, the game market is not just the voice of Nebula Games, and Nebula Games is not invincible.
Of course, it is the only place where major vendors and snacks are available.
That means I still wear the same pants as Nebula Games.
Those who have such sentiments, especially NetDragon CEO Ma Lei, have the strongest sentiments.
To a certain extent, Nebula Games should be considered defeated once, right?
But why aren't they the protagonists?
How great would it be if they were NetDragon?
Various media headlines were immediately arranged.
To describe it in three words, that is: Chinese New Year!
But despite this, it still caused many manufacturers to discuss the topic.
That is a game trend on the future VR platform, whether it is biased towards an immersive experience of plot.
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