Game Entertainment Empire
Chapter 1252
Many players on the Internet are discussing the content of a promotional video for "Death Stranding".
In terms of fineness, many players find that the game "Death Stranding" is simply amazing.
Including the facial model of the protagonist, as well as an environment in the game, are much better than other types of games.
Especially when Sam was walking in the turbulent river, the waterfall in the distance fell from the sky, and the splashing water was even more emotional.
Although the scene in the game is broad, it has a different kind of beauty.
In fact, this place was carefully designed by Yang Chen.
Just like the map setting of "The Legend of Zelda: Breath of the Wild".
"Death Stranding" puts aside the theme of links first.
The content of his game is actually going from point A to point B, and the core experience content is the journey from point A to point B.
The ups and downs felt during the rush, this is the core content of "Death Stranding".
And how to make players feel during this period of time?
The design of the map is the most important thing.
This is the same as "The Legend of Zelda: Breath of the Wild".
In "The Legend of Zelda: Breath of the Wild", it is also just a rough main plot task, guiding the player where to go.
But because the journey is too far away, players mostly hang out on the map.
Although "Death Stranding" and "The Legend of Zelda: Breath of the Wild" put the details on the map differently.
But one thing is the same between the two, that is, to allow players to have a different experience when they are on the road on the map.
In Breath of the Wild, there will be various content to distract players.
Like a temple in the wild, a goblin camp, or something else.
In "Death Stranding", it is the complicated road conditions, seemingly impossible roads.
Steep cliffs, swift rivers, canyons, etc.
And here, "The Legend of Zelda: Breath of the Wild" and "Death Stranding" both use the same map design theory.
That is the law of the earth triangle.
No matter where the player stays in the game, part of his vision will be blocked by mountains, hills or other obstacles to keep it mysterious.
But at the same time, it deliberately reveals some scenery that can attract players to continue exploring.
And this thing is the attraction anchor on the map, like a bait, attracting players to go.
At the same time, compared with "The Legend of Zelda: Breath of the Wild", the content nodes are placed in the game, that is, to make players notice that the anchors are different.
The map design of "Death Stranding" needs to be more detailed, because the carrier of its own gameplay is to deliver goods on the road.
Therefore, it is necessary to make the player's steps difficult, but always find a route design that is feasible.
It seems that the ground is full of gravel, but as long as you are careful, you can always find a road that can be driven.
It seems to be a dead end, but there is always a path to pass.
This is especially true when players come to the observatory and see the snow-capped mountains behind them.
And in the following plot, players will really be able to climb snow-capped mountains with their feet.
In addition to being confused by a screen and plot of the game, the players are confused.
That is a gameplay for the game, and it is also a little confusing.
After all, judging from the promotional video, it seems that there are not many game modes shown.
It can't really be an express delivery, can it?
However, a question was also raised.
That is, will this game be a horror game?
After all, when Sam met the invisible monster that would leave a mark like a palm, the atmosphere of the whole scene was absolutely oppressive.
In the back, Sam leaned on the baby-like device and shuttled among the monsters. Even though the atmospheric scene was a video, many players still dare not show their atmosphere.
There is also a lot of discussion about this player.
But what the players didn't expect was that Yang Chen actually gave an answer to their question on the official blog.
You must know that before this, the players were talking about it, but they basically never thought that Yang Chen would give an official answer.
After all, in the past, Yang Chen said that he would just smile and wait for the players to find out.
Especially Yang Chen's operation at the press conference of "Sekiro: Shadows Die Twice" has already been included in the top 10 most coquettish operations in game history.
A highly difficult action game, a player who is not good at the game level, in order to make the player think that he is a master, so he practiced hard for countless times, and completed a combat demonstration that was almost teaching.
What kind of spirit is this?
So almost no players thought that Yang Chen would actually reply.
Although this content makes many players a little confused.
The answer Yang Chen gave was also very simple, only a short sentence.
"This is a very special game, it requires players to calm down and savor it, if you just like exciting combat content, you may be disappointed with "Death Stranding", the refund time for this game will be delayed to 6 In an hour, maybe you can spend some time to feel whether you like this game or not."
Such a reply also surprised many players.
Because Yang Chen's words revealed quite a lot.
For a very special game, this sentence was ignored by the players.
After all, Mr. Yang didn't say how special it was.
The key is the content behind, calm down and savor it, which shows that the game may be a linear plot game, and it may also be a slow-paced game like "Red Dead Redemption: Redemption".
But there is no exciting combat content in the game. Is it really a type similar to "Detroit: Become Human".
And one last one, the refund time delay is 6 hours.
This is even more confusing for players.
In the Xingyun game, Lin Jiayi looked at the official blog posted by Yang Chen, and it was a little strange.
"Mr. Yang, why did you set the refund time to 6 hours?" Lin Jiayi was a little curious.
"Naturally, it is to allow players to have a longer choice." Yang Chen said with a smile.
But as soon as the voice fell, Wang Yaliang, who was teasing the steel egg next to him, dismantled the stage: "Because of the 6-hour refund time, most players may think that anyway, the 6-hour refund time, just play a little longer, and then officially touch the content of the game, At the same time, we will also start to get in touch with the content of the infrastructure link.”
"Ahem... This is also part of the reason, but because of this, they stayed in the game, which means that they also love this game, doesn't it?" Yang Chen coughed lightly and added.
Lin Jiayi next to her was speechless.
But no matter what.
It doesn't matter whether the players are looking forward to it or continue to be confused.
"Death Stranding" is also a time when it has officially confirmed its launch.
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