Game Entertainment Empire
Chapter 160 Scoring against growth
As time went by, almost all of the game circles in August were news about "The Elder Scrolls: Skyrim" and "King's Sword".
On the other hand, Tenghua's "Fantasy" advertised on a small scale, and then found that the popularity of these two games did not decrease at all, and correspondingly reduced the amount of publicity.
After the first half month, your popularity has dropped and I'm promoting it. At that time, there will be nothing to fight in the same period. Isn't it because my "Fantasy" dominates the world?
Looking at the news about "The Elder Scrolls: Skyrim" and "King's Sword" on the Internet, Tenghua is very happy.
Sitting on the mountain and watching the tigers fight, watching your dogs bite dogs, you will all have to die for me every now and then!
With the temporary low-key development of "Fantasy", although there are other game manufacturers promoting the game at the same time, the mainstream news is basically the news of "The Elder Scrolls: Skyrim" and "King's Sword". The two 3A games are really more attractive to players than ordinary games.
At this time, Nebula Games and NetDragon announced the official news that the sales volume of "The Elder Scrolls: Skyrim" exceeded 3 million copies. With the announcement of NetDragon and Nebula Games, Phoenix on the side of "King's Sword" is not to be outdone. It was announced that the sales of "King Sword" exceeded 1 million.
Although it seems to be 2 million copies lower than the 3 million copies of "The Elder Scrolls: Skyrim", one thing to consider is that today's "The Elder Scrolls: Skyrim" is during the discount period, and the price of a game is only 198 yuan, while "Sword of the King" is the real deal of 328 yuan.
In such a comparison, in fact, "King's Sword" is not far behind.
A close contest!
Countless people in the game industry who were paying attention to this contest couldn't help expressing a burst of emotion.
The stunning scenery displayed at the beginning of "The Elder Scrolls: Skyrim", as well as the seamless large map and the excellent degree of freedom, including the small details currently displayed in the game, such as after killing the enemy and pulling off the opponent's clothes, The corpse will respond accordingly.
At the same time, it is also possible to drag the corpse to the wild, and then wait for wild animals such as crows and wolves to come and devour the corpse, leaving only a pile of bones.
Including if the player keeps using Flame Tongue on a corpse on the ground, the corpse will also be incinerated.
These are the excellent details in "The Elder Scrolls: Skyrim", but it is also true that these details make players feel that Skyrim Province is a real enough world.
As for "King's Sword", the HTC battle scene at the beginning immediately attracted people, and the subsequent smooth action experience also performed well.
However, when this feeling accompanied the players slowly advancing to the subsequent part of the game, the situation suddenly changed.
Among the players' comments, the score of "The Elder Scrolls: Skyrim" suddenly increased by 0.3 from the original 9 points to reach a high score of 9.3.
The score of "King's Sword" dropped from 8.6 points to 8.2 points in the game starry sky.
After a game is launched, players who like it at the beginning buy it, and it is normal for the score to reach a high level. However, as the popularity of the game spreads, more and more players buy the game, but there will always be some who don’t like it. Players of this game give low scores because of some points.
Especially with the accumulation of game time, players will find some problems in the game after the initial freshness and first encounter.
This also led to a decline in the rating of the game. For example, the rating of "Sword of the King" dropped from 8.6 to 8.2. At the beginning, there was a huge battle scene, but after experiencing the game, I found that there was no such similar combat element in the middle.
They felt a little bored one after another, giving people the feeling of being a bit petty.
In the main storyline, you are a restorer who bears blood and deep hatred. In order to restore the country, you are looking for the old part, but the actual game experience feels that you are not the heir of a country, but the heir of a bandit cottage. seat.
In the whole game, the layout is really too small.
Some players who wanted to watch the big war scenes expressed their disappointment. It is normal for the game’s rating to drop, and the overall rating did not show a cliff-like decline, which shows that the quality of the game has not had a big problem.
But what about "The Elder Scrolls: Skyrim"? It has been online for such a long time, and the score has not dropped but has risen?
Although it seems that it has only increased by 0.3, 9.3 points is actually an extremely high level, and it can even be said that reaching 9.5 points can be regarded as a masterpiece.
The game "The Elder Scrolls: Skyrim" has such potential?
All those in the game industry who were paying attention to "The Elder Scrolls: Skyrim" were dumbfounded.
However, this is just the beginning. Leaving aside all the side plots in the game, the main part of the game alone can be said to have a process of dozens of hours.
Even this is not the whole of the game, because considering the progress of the game, some follow-up DLCs such as the dispute between the vampire and the Dawnguard, the origin of the dragon descendants and the DLC plot of the dragon priest Mirak Yang Chen are still in development and production.
The content currently in the game is that the protagonist, as a dragonborn, ended Alduin, the eater of the world, and the civil war between Stormcloak and the imperial army and Thalmor.
Including the big pie multiplayer mode drawn before, MOD functions, etc., have not yet been developed, but the only game content is enough to make players addicted.
Thieves Guild, Brothers in Arms, Dark Brotherhood, Empire, Stormcloak, Magic Academy...
Even if you don't follow the main mission, the huge side mission will give you the illusion that this is the main mission.
It's as if every NPC has a mission that belongs to him.
Different from the gameplay in "King's Sword", if the player does not do the task, he can only complete the repetitive reward task mechanically, such as where and where you need to attack, and what is wrong with it.
It was a bit interesting at first, but soon you will find that it is actually boring, and you can't seem to find any other ways to play it except for the main storyline.
But in "The Elder Scrolls: Skyrim", players can always find their own fun.
Following the main story line, I slowly learned about the story of Skyrim Province, understood the origin of the Dragonborn, and learned the power of the Dragon Roar after meeting Graybeard, which made the players extremely excited.
Players who don’t care about the main storyline, when they are traveling, they come across an ordinary-looking NPC who asks you to send him a letter, but it can lead to a series of big events, and finally they can even meet with the mainline mission. And, if you're willing to help and get to the bottom of it.
Countless players didn't get bored with the familiarity after seeing the shock for the first time, but felt that there are still many unknown things waiting for them to discover in the game.
Looking at the momentum of "The Elder Scrolls: Skyrim" and the momentum of "Sword of the King", Ye Fa, the main producer of "Sword of the King" in Phoenix Games, is a little bit at a loss for this world.
Especially after he put aside his preconceptions and really calmed down to experience "The Elder Scrolls: Skyrim", his loss became even heavier.
Not a semi-finished product? Isn't the gimmick higher than the quality of the game?
Why are they selling so cheap there?
Also let people live!
What kind of grudge do I have with you, you want to snipe me like this?
Suddenly, Ye Fa felt a little wronged.
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