Game Entertainment Empire
Chapter 270 Animation Planning and Interstellar
The main difficulty in the development of "Yu-Gi-Oh" is actually the card rules in the game, including the design of the combat system and the value of each card, which are quite troublesome.
Although he has dream memories, it is definitely unrealistic to expect him to complete all the card combinations by himself.
A corresponding design and planning team is necessary.
In the conference room of Nebula Games, Yang Chen explained to a few new recruits, two of whom passed the school recruitment review, and the remaining two were transferred from the customer service team of Nebula Games.
Customer service and planning sound a bit irrelevant, but it doesn't mean that they really don't have a little bit of skill, otherwise they wouldn't be transferred.
Although they lack some basic things, they understand how to play the game, and at the same time understand the needs of the vast majority of players. This is something that some game planners lack.
Moreover, Nebula Games is also undergoing internal changes. For example, after new employees enter the company, they will go to the customer service department for two months and then return to their posts.
"Core cards and ordinary cards, you need to distinguish clearly. In a deck, most of them are repeatable. Of course, it doesn't mean that they are exactly the same, but they are not much different in essence. For example A 4-star monster has an attack power of 1400, and a 6-star monster has an attack power of 2000, but they have no special effects, only their race and attributes are different, which is homogenization." Yang Chen watched everyone giving lectures on the projection screen.
In this battle card game, there are only a few soul cards in a deck, and there are only a few soul cards that pass through the chain.
The rest can basically be said to be used to support the scene, or used as pendants.
If every card in the deck can be chained, not to mention whether their development team can figure it out and ensure the balance, even if it really comes out, the players themselves will probably be stunned.
"In the early version, ordinary monsters were used to cooperate with magic cards, trap cards, environment cards and equipment cards to create a winning relationship. When players did not build a custom deck, the proportion of effect monsters in the ordinary deck was maintained at a good number." Yang Chen said to everyone in his team.
"In addition, when designing a card group, you need to write a background story introduction of about 300 words. Effect monsters and high-star treasure cards need to have a complete story. You can communicate with the screenwriting department in this regard." Yang Chen suddenly thought of something and said to several people.
Among the cards, the main core cards such as Blue Eyes White Dragon, Dark Mage, Three Illusory Gods and Black Mage,
They are not responsible for the story, Yang Chen himself is responsible for it, but some of the cards they designed must have a story, otherwise wouldn't the comics department be unable to create them?
You can't just give someone a card when the time comes, and then rely on the artist to make it up.
After an hour of explanations every day, after bringing a few newcomers, Yang Chen returned to the office and began to look at the finished products in the mailbox.
This will be the IP that broadcasts comics and animation together. Yang Chen has already found an animation company for the animation company. An animation company in Japan. Although the domestic animation industry has also been developing and improving in recent years, it really needs Speaking of animation, there is still a certain gap between Japan and Japan, which has become a mature industry chain.
According to Yang Chen's request, because they don't need to bear the investment of script, character design, etc., it only includes original painting, coloring, and normal production such as storyboarding. The price is also much cheaper, about an average of one episode. The quotation is 20 million yen, which is almost 1.2 million yuan per episode when converted into RMB.
"The price is really high." Looking at the signed electronic contract archive, Yang Chen couldn't help but let out a sigh of emotion.
Due to cost issues, the animations in the dream memory are much inferior, and apart from still frames, there will be picture crashes.
If he wanted to make it into a huge series, Yang Chen would naturally not save money on it.
There is no need at all. After the success of the "Yu-Gi-Oh" project, the money will be just a small amount of money.
Card income from online game platforms, income from peripheral figures, and income from other co-branded items, plus income from board game cards, as long as the game can be successful, are you worried that you won’t be able to earn back the money?
With emotion, Yang Chen began to look at the works in the mailbox. Like the previous "Resident Evil" and "Metal Gear Solid", if the quality requirements were met, he would still choose the artist under the studio signed by himself to carry out the work. Responsible for the project.
After all, the fat and water don't flow into the field of outsiders, and the painters signed by themselves still have to take care of them.
…………
While Yang Chen and his team were working on "Yu-Gi-Oh," Jiasheng's "Interstellar Storm" was also officially launched.
Although there have been some twists and turns before, the hidden ending of "Metal Gear Solid: The Phantom Pain" and the new DLC content Snake Eater gave him a hard time.
However, no new content was announced in the follow-up. Even if there are three major channels to contribute to the flames, players will still be diverted by other hot spots after a gust of heat.
And "Interstellar Storm" is also a 3A-level masterpiece, it is impossible to say that players don't pay attention at all.
Without competitors, although there are three major stumbling blocks in the dark, but the quality of the game itself is based on this, "Interstellar Storm" can be said to be a very good sci-fi game in recent years, otherwise Jiasheng would not have Dare to take this work as the first shot to be fired.
Within a week of its launch, domestic sales alone exceeded 2 million copies, and global sales reached 5 million copies, which is similar to the original "Metal Gear Solid: The Phantom Pain". As for the previous "Epic Continent" and "The Elder Scrolls: Skyrim", there is still a little gap.
But in any case, there is no doubt that "Starstorm" is definitely an excellent game.
"Protoss, Zerg, Human, this setting is a bit interesting."
In the Xingyun game, Yang Chen was also paying attention to Jiasheng's situation. After experiencing their latest game, Yang Chen was a little surprised.
He hasn't played much of the story yet, but he also learned the overall background in the first few chapters, the alien civilization that claims to be a god, the Zerg civilization that invaded and devoured, and the ordinary earth civilization.
Its background includes a huge galactic empire and alien culture, coupled with an authentic cosmic hero plot, there is no doubt that this is a space opera game.
Looking at the settings and background in "Interstellar Storm", Yang Chen thought of a classic game from his dream memory.
A game whose players are ridiculed to be blind, and also called StarCraft.
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