Game Entertainment Empire

Chapter 60 This guy is not a single dog?

"But I feel that this game awards ceremony is so boring. It's completely different from what I thought."

Sleeping on the hotel bed with two big white legs dangling, Wang Yaliang looked at the three trophies next to him and said.

"What do you think?" Yang Chen was a little interested.

"Well, it's very atmospheric. The concert also has various game themes, including COSER, and then in a cheer, one award is unveiled." Wang Yaliang said.

"You said this is a game exhibition. This is basically the game award with official colors, and it will also be beneficial to future development." Yang Chen listened and said with a smile.

It looks a little boring, and many games are fun to play, but games that have no deep meaning can't get any good results in the Golden Bird Awards.

But this is also the default rule of the Golden Bird Game Awards. Most of the winners are the ones who are applauded and not popular. As for the awards themselves, this is quite important.

Because this represents one's own influence on official channels. For example, although there is a clear classification system for game review, some game producers who have won awards such as the Golden Bird Game Award can meet with ordinary game producers. The treatment is completely different.

At the same time, if you can get game awards, it will be easier to apply for the official game engine. Simply put, it is the card surface.

Why are some directors able to connect with the government even if they didn't make a movie with a box office of hundreds of millions or billions of dollars, such as borrowing the army to shoot movies, but some directors can't?

"After I go back, I will report to the official account. It should not be a big problem to get the title of a senior game producer. When that time comes, I will directly apply for more advanced permissions for the game engine. The development of "Resident Evil" is quite necessary. "Yang Chen put the three trophies next to him in his small backpack and said.

Although it is a horror game, it is different from most of the horror games "Resident Evil". Since he wants to make a horror game, Yang Chen has almost played some of the popular horror games on the market during this time.

Mainstream horror games have a distinctive feature. Usually the whole story is an invincible enemy, or there is no enemy at all. Through infiltrating pictures and sound effects, as well as special symbols in the game, players can generate self-psychological suggestions. .

For example, in a dark room, the piano suddenly sounded and played a penetrating sound effect. At this time, the mission gave you an instruction to go to the piano room to explore. When you stepped into the room, blood suddenly flowed from the piano keys, and was placed on the piano frame at the same time. There is also a letter on the top. Pick up the letter and you can see the information left on it. These information are generally very mysterious, nothing more than suggesting that you will be dead if you stay here, and there is a mysterious creature watching. You, if there is something like a window at this time, let a black shadow flash by with the sound effect.

This is the routine used by most horror games. Even if there are no monsters and no scary pictures, under multiple psychological cues, the player will become suspicious, in short, to scare himself.

In most horror games, the scary thing is not the monster, nor how scary the scene, or the plot, but the unknown.

In the levels carefully designed by the game makers, as well as in the atmosphere of the scene, players continue to let their SAN value drop continuously through their own psychological hints and imagination.

And many details of "Resident Evil" are like this, such as the ubiquitous tyrant and the sound of his leather shoes, while a large number of zombie monsters threaten you all the time, creating a frightening atmosphere.

On the other hand, compared with ordinary games, "Resident Evil" requires higher technology. Most of the AI ​​algorithms involved in monsters need to be produced by engines with higher authority. At the same time, the imagined player manipulates Claire and Lyon's two lines interact with each other,

The realization of the archive reading function also requires some advanced functions in the engine.

As for self-developed game engines, at this stage, Yang Chen doesn't have so much money to invest in. There are three major domestic engines that belong to their own.

Except for NetDragon, Tenghua and Phoenix, the rest of the second-tier game makers and third-tier game makers basically use official game engines.

Because the cost of this is really too big, and even the three major games of their own family are not all games that can use independent engines.

After a night of rest in the hotel, the two of them did not go back to Jiang City immediately the next day, but took advantage of the hard work to come out and prepare to play in some scenic spots in Shanghai.

when two people are playing.

The situation about the Golden Bird Game Award has also spread on the Internet.

Although the game award ceremony is not an open form, there will be no simultaneous live broadcast, but there will also be announcements of follow-up awards, and some live videos will be released by official social accounts.

After all, it is one of the major game awards in China, and the attention is not bad. Of course, the more important thing is that on the official game platform, a free game that won the Best Indie Game Award was recommended by the official game platform on the cover of all platforms. went up.

The location of this cover is usually a phenomenon-level game that is very popular, or information about a manufacturer's discount or a big discount, but now a free public game has been put on this.

The main reason is because this is a purely free game with no commercial activities, and it is also a relatively good public welfare game.

On the other hand, the Golden Bird Game Award awarded the best game award to the game "See", mainly due to official considerations.

In recent years, the development of the game industry has become more and more prosperous, but it is based on a market economy. Players like to play whatever games, and manufacturers play whatever games they like.

This is of course no problem, after all, game companies are also companies, but the officials don't like it very much.

Many concerned players, after experiencing the game "See", left messages expressing their moved.

As for some players who can't stand the game operation method and don't like this kind of game, it is rare to say anything like bad reviews.

After all, it's a free game that doesn't charge money, and it's a public welfare game.

However, another topic about Nebula Studio soon became a hot topic.

'Shocked! Yang Chen, who developed "The Binding of Isaac" and "Octopian Traveler", is so young? ’

'No, I just watch a game awards conference and I can eat a bite of dog food! ? ’

‘By the way, am I the only one who thinks it’s cute? Holding the microphone, his face turned red, and he said thank you for a long time! ’

'It doesn't matter how cute you are! ’

‘Come on brother, eat this dog food! ’

Although Yang Chen had already accepted an interview with Game Star before this, but that time was only a text interview, and he also had a 'talking gun' with Lin Jiayi.

Most players are still quite unfamiliar with Yang Chen, who developed "The Binding of Isaac" and "Octopian Traveler".

But this time the live video of the Golden Bird Game Awards was released, and all the players who paid attention were shocked.

Isn't this guy single? Does this guy have a girlfriend? His girlfriend also developed a public welfare game with him and won the award directly?

The most important thing is that it is obviously an awards stage, why does it feel like a place for you to show your love?

Watching Yang Chen and Wang Yaliang laughingly boarded the stage at the end of the video, all the players couldn't help but be silent for a while, feeling a bit overwhelmed.

Finally, this silence broke out under the official blog of Nebula Studio.

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