Game Entertainment Empire

Chapter 625 The hunter goes home in a cat cart, can this count as death? This is called exhaustion!

For this "Monster Hunter", in fact, some malicious settings in terms of difficulty have been removed.

For example, after the taste of chopping in the game decreases, use a whetstone to sharpen the knife, you can sharpen the knife directly without putting away the weapon, and the knife will not be put away automatically after the sharpening.

Secondly, when drinking the medicine, you can run freely and cancel it at any time, and you don’t need to make a mysterious pose with a ding sound after drinking the medicine.

It can be said that it directly makes the playing experience of the entire game smoother, and at the same time, for players, some malicious difficulties are also reduced.

Of course, this does not mean that the game is easier, it is still a somewhat hard game in essence.

"Be more confident, you will be proficient after a few cats, you have to believe that the great sword is a man's romance, as long as you release the super release, it will be output, the sledgehammer can stun, it is a blessing, and the pedicure is life, and the Taidao is as long as it is handsome enough. Besides, the player in the game will not die, the cat car is not considered dead, the hunter rides home in the cat car, can it be considered dead, that is called exhaustion! Didn’t have enough to eat." Looking at Wang Ye sitting on the seat Yang Chen couldn't help showing a smile.

As a co-fighting game, it can be said that in the multiplayer mode of "Monster Hunter", it is a completely different experience from challenging the ancient dragon alone.

However, compared with ordinary games, the multiplayer experience reduces the difficulty of the game to some extent.

In the case of no teammate who is a big player, the multiplayer in "Monster Hunter" is actually a certain increase in difficulty. When facing the BOSS attack, the two-knife teammates next to him came to a set of ghosts and men. Facing the dragon car When the distant teammates come, the wave spreads and shoots,

And you, who are in a state of rigidity, can only watch the BOSS in front of you wantonly ravage you, but the teammates who caused all this have long since hid far away.

Without anti-shock beads and non-moving clothes, when hunting together, players will find that the real threat often does not come from the terrible BOSS, but from the teammates around them.

Pedicure and rubbing all white characters on the back, spinning and jumping in a cat car, protecting my enemies, and bashing my teammates.

This is the daily life of hunters.

If the most interesting part of a game like "League of Legends" is the confrontation between players and players, then the most interesting part of "Monster Hunter" is to make yourself stronger and stronger, hunting those who were unable to defeat before monsters, and hunt down powerful prey with the rest of the hunters.

It can be said unceremoniously that the game "Monster Hunter" is definitely at the top of the fighting game.

Listening to Yang Chen's call,

Wang Ye couldn't help being speechless for a while, this summary is really incisive enough!

With everyone playing so-so, he really felt that it was more difficult to form a team than to challenge monsters by himself.

Of course, there is also a lot of fun.

For example, the double knives, hammer, and Taidao are located under the boss, attacking wildly, and the output seems to have exploded.

But if you get closer to their respective screens and take a closer look.

'-2' '-1' '-2' '-1'

All white damage, not a single colored one.

Even if they are not directly taken away by the cat car three times hit by the boss, it is usually time to hunt.

And the setting of hiding the blood volume of monsters makes the hunters full of confidence in their performance.

As long as I don't come up and get a set of instant kills by the BOSS, then I have played a ton of output.

The refreshing feedback of the blade slashing on the prey is simply a knife to the flesh.

It can be said that such a setting has attenuated a lot of frustration for players.

Maybe a few more knives could kill the boss, huh?

After all, look at how hard I fought before!

What?

You said that I paddled like crazy, and the attacks were all output in white?

The monster's blood volume just dropped a little bit?

It doesn't exist!

I'm sure I will be able to kill the boss just a little bit.

In addition, there are also some systems in the game that greatly reduce combat, which can be regarded as a small back door for players who have difficulty defeating the boss with their own strength.

Some traps will be triggered by attacking rocks, and fire dragons can be shot down with light moss. At the same time, there are many natural traps in the game, such as vines and other plants.

Moreover, monsters will also attack each other in the game. Players can take advantage of the fisherman's profit and take out the raw meat they prepared while roasting and watching the show.

Of course, there is still a high probability that a group of dragons will beat you up, but don’t worry, using some ammunition made of special materials (poop) can help you effectively drive away the boss.

I don't know anything about the internal affairs of the Nebula game at all. Although the players are still discussing enthusiastically, they are still looking forward to the game "Monster Hunter".

After all, even "Dark Soul" and "Sekiro: Shadows Die Twice", which players said "this fire can't spread" and "this young master can't save", actually have a lot of fans.

The harder you are abused, the better you feel. There are actually a lot of players in this category.

Of course, there is also a premise, that is, while being abused, they must be able to feel their own progress and feel the refreshment of defeating the enemy.

Otherwise, it will become "Digging for Ascension" with a sledgehammer and "Jumping King" that you often go home to watch. This is a relatively cruel game.

Amidst the speculations of the players, Yang Chen also immediately released a promotional video about "Monster Hunter" after using the DEMO version to complete the game's promotional trailer.

…………

In the silent ancient forest, a hunter with a big sword walked through the vines and headed for the depths of the forest.

Strange creatures and plants, and guide worms shining with green light, lead the hunters into the depths of the forest.

When he came to the lair of a big ferocious jackal dragon, the hunter started to run outside, and after using the props in his hand to attract the attention of the prey, he carefully hid in the long grass beside him.

After the prey has dispersed, the hunter continues to use the guide worms to collect information about the prey.

Following the guide worm, through the complex forest, the hunter finally found his target.

A huge savage jawed dragon, the size is extremely huge, just like a Tyrannosaurus rex.

The hunter covered with green grass followed behind the savage dragon, and finally found an opportunity to attack. The hunter swung the big sword behind his back and slashed at the savage dragon's head.

But this was not of much use, on the contrary, it irritated the huge monster in front of him. The hunter attached to the savage dragon was constantly being shaken. When he hit a vine tree, the hunter used the vine to directly put the savage dragon down. on the ground.

However, this was of no use at all, the Mangnathosaurus broke free almost instantly, and chased after the hunter frantically.

After taking off the camouflage on his body, the hunter didn't panic at all. While avoiding the attack of the savage dragon, he was still observing the surrounding environment.

Along the way, the hunter kept fighting with the savage dragon. Sometimes he used the big sword in his hand to hit the savage dragon several times, but sometimes he was knocked away by the fierce attack of the savage dragon.

Finally passing through the forest, and a canyon, the hunter led the savage dragon to the territory of another monster, the male charmant.

The giant on the ground immediately fought with the flame-breathing male fire dragon in the sky, while the previous hunter carefully left the battlefield and fired a signal flare into the sky.

The camera cuts, and three pterosaurs appear in the sky and rush towards the depths of the forest.

The camera zooms in slowly, below the pterosaur, three hunters with swords on their backs are holding the pterosaur's claws.

At the same time, the exciting background music gradually calmed down, and the camera switched to the side of the previous hunter, which was not the fierce hunting battle as imagined.

At some point, a grill appeared on the ground, and the hunter was sitting there concentrating on roasting the meat.

Finally, with the fall of the Three Swordsmen, the screen fell into darkness.

"monster hunter"

The name of the game appears in the center of the screen.

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