Game Entertainment Empire
Chapter 661 Why are you so fast!
When "Battlefield" and "Star Wars" are in full swing, more and more game content is displayed in front of the players.
However, some players and the media have discovered that the focus of the two games is different.
"Star Wars" is constantly promoting the plot and shocking scenes in the game.
And said that the plot was tailor-made by a well-known Hollywood blockbuster sci-fi screenwriter, and it will definitely make the players shout out, 'This is so ooooool, so shocking'.
On the other hand, the promotional content of "Battlefield" is more about showing players the war in the game.
This makes a lot of players feel different.
"Star Wars" put the main point on the story, and the picture has also been glimpsed in the previous promotional content.
In this case, "Battlefield" still puts the main focus on the game's war scenes.
Could it be said that the game "Battlefield" has only one point?
To know the pros and cons of a game, it is not determined by looking at the screen and these factors.
Multiplayer mode, story plot, atmosphere shaping, characterization, and game operation experience, all these elements mixed together are the conditions for building a good game.
So far, Nebula Games has put all the publicity points on it. Could it be that apart from the "War" scene, the single-player plot of the game is not very good?
All players have some doubts.
…………
Nebula game interior
"The content of this part is too long, the use of long shots is good and bad, but in a fast-paced game, this is not appropriate."
Looking at a plot in the game, Yang Chen said to Wang Ye.
As for the plot in "Battlefield" presented from the perspective of the team and individuals, Yang Chen finally chose the movie "Saving Private Ryan", a dream memory.
Of course, some changes have been made in some content. For example, the movie itself has some political correctness.
In the plot of "Battlefield", the main thing Yang Chen changed was to blur the political color part.
In the original memory of the dream, Ryan was the youngest of the four brothers in his family, and his three elder brothers had all died in various places within two weeks. The unfortunate mother suffered the pain of losing her son again, and decided to send a special team to rescue her only son safely out of the war zone.
This is based on a real event in the dream memory. Of course, there are also many fictional elements in the plot.
For this part of the plot, Yang Chen did not follow the original method. Whether eight rescues are worthwhile is a controversial plot setting, but after thinking about it for a long time, Yang Chen did not decide to position this arrangement as the main one. reason.
It is the safest setting. After the Normandy landing,
The superiors received the news of the troops guarding the bridge in front of the town, and decided to let the Miller troops played by the player form an elite team to lead them to support them. This is a rescue that may affect the next battle situation.
But after giving the order, the superior officer told Miller's troops that there was still a soldier named Ryan, and that the soldier named Ryan should go home without affecting the support and battle situation.
Secondly, the battles encountered in the middle also need to be changed. They are not partial battles that do not affect the battle situation, but the key that may affect the outcome of the front line.
On the one hand, it is to better complete the plot, and on the other hand, it is to increase the player's sense of accomplishment of personal heroism.
Instead of involving any situation that affects the battle situation as described in the original movie, the senior sergeant simply asked the other eight-member team to rescue Ryan simply to prevent the mother of a family from suffering the pain of losing her son.
Perhaps that will make the whole plot more thought-provoking, and it will also make the controversy greater and more thoughtful.
But for Yang Chen, he didn't want to make the plot of the whole game so controversial. In other words, this is a game, not a movie.
Especially "Battlefield" is still a fast-paced fps game from a certain perspective.
If it is a movie, Yang Chen believes that after the scene of the battle, a group of soldiers are on their way to find Ryan, discussing whether it is worthwhile for the eight of them to risk their lives for a soldier they have never met before. The audience will watch quietly, and even think in their hearts.
For example, Ryan is the only child of the family, and his mother is waiting for him to come home. So the eight rescued people have no family?
Chief Miller's hometown wife, Wade's mother...
But as a game, Yang Chen feels that compared to spending more than ten minutes watching the broadcast, or manipulating the characters in the game to walk on the road and talk to each other about the plot, what the players want to do is probably to skip this part directly The plot, hurry up and embark on the road of saving Private Ryan, and have a real fight with the soldiers of the enemy camp.
So compared to the movie in the original dream memory, Yang Chen underestimated the importance of saving Ryan.
If it's an rpg game, through a lot of text and plot performances, players can directly feel what's in it.
But for FPS, unless it is essentially an rpg like "Mass Effect" and "Radiation", and the surface is just covered with the skin of a shooting game, otherwise it is not a suitable choice for this type of game with too many film-like plots. s Choice.
So more and more games use real-time plot presentation, that is, when players are on their way to a certain place, the npc who is traveling with them will tell you a lot of this.
In "Battlefield", the plot exists to set off the performance of the battlefield, not like an rpg story, as the main carrier, Yang Chen is still very clear about this.
If the player's battlefield experience in the game is reduced, and the in-depth story is used instead, Yang Chen doesn't know what the player will think, but he can be sure that UEGA will definitely shed tears.
…………
Days are advancing day by day. In the anticipation of global players and media, "Star Wars" first announced the launch time of the game.
early September.
And Grayson at UEGA also got a piece of news that made him breathe a sigh of relief.
The development of "Battlefield" was much faster than he thought, after confirming the progress with Nebula Games.
Not to be outdone, UEGA also announced the release date of "Battlefield".
The same is early September.
On the same day, or even at the same point in time.
If it is normal, this kind of 3a-level masterpiece, and it is still the same type, and even the theme of the game is a bit conflicting, let alone released at the same time, one or two months apart from each other, and even the two manufacturers have contacted in private. It means that you come this month and we come next month. This is not the case.
But UEGA and Apex, these two game companies obviously don't have that kind of tacit understanding.
It is to fight with real swords and guns.
Yang Chen doesn't care about this, you pay for the game, you are not afraid of losing money, what am I afraid of?
Anyway, it’s free money, earn as much as you like.
But on the other hand, Depp, who was in the northern storm on Apex's side, heard the news, and his hand holding Fei Zhaishui couldn't help shaking.
How are you so fast!
Depp stared at the news announced by UEGA on the Internet.
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