Game Entertainment Empire
Chapter 666 This is the main plot!
Unlike Chen Xu, who just went in and chose the war mode directly, many people also chose the story mode.
For example, Reese who is ready to have a meal.
He chose to enter the story mode that looked more like a game plot at the first time, and then he was ready to write a well-founded game review after he got through it, and use "Battlefield" to blow a wave of "Star Wars" "'s anti-war thinking.
It's just that as soon as he entered the game, he was immediately stunned by the opening scene.
Accompanied by an opening plot animation, the old man stood in front of a cemetery and saluted the unnamed tombstone and began to recall. This flashback mode is actually not very rare in various themes of games and movies.
What really stunned Reese was the next game screen.
A landing battle.
Numerous transport ships on the sea transported the soldiers to the coast of the front line. When they were on board, the accompanying officers told the soldiers what to do and how to better survive before the landing battle.
The accompanying soldiers painted the cross on their chests, or kissed the cross they carried with them.
Reese didn't feel anything at first, but when the ship approached the coast, the enemy's machine guns and shells had already begun to attack.
As soon as the hatch was opened, the blood and bullets kicked off. The soldiers closest to the hatch of the transport ship fell under the enemy's bullet storm almost without any resistance.
The coast was directly stained with blood, coupled with the physical effects of "Battlefield" and the extremely realistic picture impact, it instantly stunned Reese in front of the computer.
In terms of the visual impact brought by the screen, in fact, the performance of the "Star Wars" he tried before was no worse than that of "Battlefield".
But the feelings brought to him are two completely different feelings, one is immersion and the other is substitution. Soon Reese understands what this missing feeling is.
When playing Star Wars, he always felt like he was just watching a sci-fi movie.
But the "Battlefield" in front of him, the battle scene, combined with the realistic game style, gave him the feeling that it was a real war.
Especially when he is using a vr device at present, this immersive feeling directly overwhelmed him.
Crying and shivering, the soldiers hid behind the obstacles, not daring to move.
A soldier who charged forward was directly ignited by the flames from a shell.
Holding his broken hand to cover his stomach where his intestines have flowed out, his legs were blown off and he could only cry and cry for the soldiers lying on the coast waiting to die.
And the soldier who was just thankful that his helmet saved his life, but was later pierced by a stray bullet.
This is war, this is landing warfare.
The gunshots, cannons, and roars, combined with the realistic graphics of "Battlefield", directly shocked Reiss greatly.
"Is this war! It's too cruel!"
Reese, who was lying on the ground behind the bunker, did not dare to move.
He just missed his head and was hit by a bullet in an instant.
In vr mode, this is so real that he even forgets that this is a game, not a real battlefield.
"Rush forward, rush to the iron nets and trenches, we will all die if we stop here!"
The rest of the officers shouted orders to the soldiers.
The enemy's machine guns and field artillery are frantically suppressing them with firepower, and staying here motionless is waiting for death.
"Do you want to die? You can only wait for death if you stay here!"
In the game screen, an officer pulls up Reese, who is playing the soldier, and then rushes forward.
And Reese, who just got up, before he could react, the screen turned red in an instant.
He was hit by a machine gun!
Although he chose the normal difficulty of the game, he was shot by this machine gun and died directly.
"Why are you dragging me? I'm lying on the ground and I'm fine, and I can go back to my hometown when the war is over!"
Reese was dumbfounded, but then he found that the game didn't seem to be over, and his perspective changed to another ordinary soldier nearby.
While the war was still going on, Reese looked subconsciously at the place where he died before, only to see that the body of the soldier he played before was still lying on the ground.
Doesn't the game restart after death, but continue the game directly from the perspective of another minion?
Following the soldiers next to them, they rushed to the slope in front of the fort against the enemy's artillery fire. Under the guidance of the system, they used the blasting tube to successfully capture the barbed wire and the fort in front of them.
The sniping to capture the fortress, and the subsequent trench warfare brought a direct refreshing feeling, until the level finally successfully completed the mission of the landing battle.
On the one hand, Reese sighed with emotion on the realistic shaping of the war scenes in "Battlefield", but on the other hand, he felt very refreshed.
It's still a game after all.
However, the following game plot caused some changes in Reese's senses.
As a "game connoisseur", he has played a lot of games, and he has also commented on a lot of games. With a certain reputation, manufacturers are willing to spend money to promote or attack competitors. This is mainly due to him It does have its own unique insights, and can also understand some things in the game.
After the landing battle in the game, the players understood the identity of their character: Captain Miller.
And Captain Miller, who had just finished the landing battle, had no time to catch his breath, so he received a new mission from the commander, forming a team and going to a certain town to garrison, but on the way they had to carry out another urgent mission. The mission is to go inland to find and rescue a paratrooper named Ryan, and then protect his safety.
Because of this soldier named Ryan, three of his brothers had died in the war, and he was the last son in the family.
The content of this part is not introduced emphatically in the game, including the cutscenes of the plot, which are more about the introduction of the battle situation, and Captain Miller and the others going to that small town, what kind of route should they take, what is there? difficulty.
As for the impact of taking that small town on the frontline battle situation, it can be said that this is a standard game task.
Like other hunters in "Monster Hunter", the protagonist group does all the dirty work, and the others only call 6666.
After all, for a game, this is a trade-off that must be made. In a game, your npc is very powerful, and no boss can take a punch from him. At first, the player feels very good, but if it keeps like this, then the player will will feel bored.
All enemies were punched to death by my npc teammates, so what are you doing playing this game?
Purely for the show?
It's better to go to the video website to clear the customs.
This task in "Battlefield" seems to most players to be an ordinary introduction to the main plot, but as a game connoisseur, Reese is very keenly aware of another part of the plot: saving a man named Rui Grace soldier.
It's not because the soldier named Ryan in the game has only one character difference in his surname, but because he seems to have sensed something hidden in the Nebula game.
In the eyes of most players, this task of saving Ryan should be just an addition to a side mission, or an addition to completing a game achievement.
But based on Reese's many years of game experience, as well as his experience in digging deep into various game plots, he was keenly aware that this plot was unusual.
Especially in the following plot, it made him completely affirm his conjecture.
Going to capture and support the town is just a cover. The main plot of the game is: Save Private Ryan!
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