Game Entertainment Empire

Chapter 779 The squatting man in the FPS game

Games such as "PUBG Mobile" are actually quite difficult to test.

For example, the balance in the game, and whether such a gameplay is suitable or not requires a lot of time to test, but for Yang Chen, these are the least things to test.

Because the concept mechanism of the whole game is quite mature, the place that really needs to be tested is the common BUG in the game.

For example, terrain bugs, and gun bugs.

As for the balance of the game, as long as it does not affect too much, it basically has no impact on "PUBG Mobile".

Because this is different from the MOBA game of "League of Legends", a certain hero is too powerful, and only one person can choose it in a qualifying match, or a piece of equipment is too powerful, and only certain heroes can use it.

There will always be some players who are affected by these balances and cause the game to lose.

In traditional FPS games, players are divided into two different camps, police and robbers. One side’s firearms are too powerful, or they are easy to defend but difficult to attack, or easy to attack but difficult to defend.

These are based on the premise of imbalance from the beginning.

But "PUBG Mobile" is different. From boarding the plane to choosing the place to skydive, it all depends on the player's own decision.

Luck will be a very important point.

Start the game with an umbrella, and all the equipment depends on picking it up. It can be said that even if a certain firearm in "PUBG Mobile" is too powerful, it will not have a big impact on the players in the game.

Because this is related to luck, and for FPS-type games, there will definitely be mainstream guns, and it is impossible for all guns to have a chance to play.

Even many guns are actually toy guns for players, which can make them feel a little fresh.

This is not such a big problem, because even a competitive FPS cannot allow all guns to have a chance to play, especially for the game "PUBG Mobile".

And thanks to the game's mechanism, all players are on the same level, and what kind of supplies they find depends on the luck of the players themselves.

In the dream memory, "PUBG Mobile" wants to take the route of e-sports, which can be seen from several key points in the subsequent version.

The first point is to delete the third-level head that comes with the game, and the second point is to adjust the more obscure various firearm data.

Minimizing the influence of luck on the outcome of the game is what "PUBG Mobile" tries in Dream Memory.

On the contrary, another popular battle royale game "Fortnite" is a completely opposite route to "Jesus Survival". The fast-paced updates are biased towards leisure and entertainment, which happens to be in line with the battle royale game. features.

With regard to Nebula Games' PlayerUnknown's Battlegrounds, Yang Chen does not intend to let it take the route of e-sports, or the official update will not consider whether the strength of heroes should be weakened in terms of high-end games and competitions like "League of Legends".

More is to consider the fun of the game from the perspective of mainstream players.

With regard to Apex games, news about the reworked content of "Star Wars" has been disclosed little by little, and Nebula Games is still silent, making the hearts of players, the industry and the media tickle.

But in fact, the development speed of the internal game is much faster than they thought, and the internal test version of the game has been completed.

The main reason is the structure of "True War" in terms of pride and respect. After all, spending so much money is to use money to replace resources and time.

As for the new game mode, although it has not been confirmed by the market, it has already spread among the team in charge of the "PUBG Mobile" project within Nebula Games.

In the "PUBG Mobile" team, Wang Ye was finishing a game test with the team members. Looking at the final victory screen, Wang Ye stretched his waist and looked at the notebook in front of him.

As the project leader in PlayerUnknown's Battlegrounds,

Wang Ye has also been studying this game. When he first saw the game "PUBG Mobile", Wang Ye didn't realize what kind of game this game is. He just thought that 100 players would choose a winner. , this type of gameplay is too cruel.

This should be a hardcore game, after all, "Real War" itself is a hardcore game.

But with the advancement of the game development progress and the testing in the internal team, Wang Ye changed his mind.

This is not only a hardcore game, but a very friendly game for novices and rookies.

As an FPS game, marksmanship is definitely still the main thing, which is beyond doubt.

But unlike ordinary FPS games, PlayerUnknown's Battlegrounds has opened a new door for players in some traditional FPS games.

How many players have good marksmanship in FPS?

Maybe many players feel that their marksmanship is very good, but in fact most of them are able to aim and hit. Taking the rank as an example, most of them belong to the gold and silver in "League of Legends". at that level.

In ordinary FPS games, life and death are basically divided upon meeting. Of course, 30 rounds of passionate shots are needed to determine the outcome of life and death.

For players with weak marksmanship, in fact, in ordinary FPS games, the game experience is not good.

It's not that they can't kill people, and the experience is bad, but that they die without even firing a gun.

Therefore, in some FPS games that can shoot through, players can often see some players, apart from anything else, shoot at the shooting point, looking like a master, but in fact, many players just want to shoot a few more shots , By the way, see if you can kill one or two.

Save bullets?

It doesn't exist, if you don't shoot now, you won't have a chance later.

In addition to these performances, in these FPS games, another type of player has also been derived by the way.

Squat man!

In every corner of the blind spot of vision, there is a wretched figure, he squats in the corner without making a sound, even if the mine bag explodes, he still remains motionless.

Every blind spot on the map has a place where he has been.

He wandered by the toilet in every room, with a rifle and a stun gun, as long as you dare to come, there will be a scream of "ahh".

Or even if it is the offensive side, he can also play like the defensive side, hiding a big sniper in the back garden, staring at a door for 2 minutes without moving, until the time is up.

He hid at the corner of the stairs, holding the AK in his hand without saying a word.

No matter how fierce the enemy is, he must be the one who survives to the end.

No matter how elegant and easy-going his teammates are, he can bear his temper and wait for the end of the countdown.

Regardless of whether it is an ordinary rookie player or a squatting man, these players can find their own fun in "PUBG Mobile".

Marksmanship, but I like recklessness. In "PUBG Mobile", the distance of the general exchange of fire rarely occurs in seconds, at least it can give you a salute.

And those who like the "steady" style of play can even squat in the house and lie motionless on the grass the whole time, and never shoot until the last moment.

There are gunshots ahead, and the poison is coming. Wear a bandage and be fearless. Be the most ruthless and ruthless old poison, and wait until the gunshots disappear before moving forward slowly.

It can be said that no matter you are a master or a rookie, you can find a game rhythm that suits you in the game.

Experts are naturally looking for people to kill and grab other people's supplies; rookies can also come here wretchedly, as long as you open the door to the same toilet in different games, I will give you a surprise.

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