Game Entertainment Empire

Chapter 838 I hope

Regarding the promotional video of "Civilization", many players are still a little confused.

After all, there are too few things shown. Although the things shown in the promotional video, such as the Great Wall, the Sphinx, the Pyramid, and the bronze statue of Rhode Island, these buildings that can be called wonders in the history of human civilization have made countless The players were shocked.

But it's not really a surprise, not only the Xingyun game, but also some of these elements in other games.

For example, in the "God of War" previously developed by Nebula Games, Lord Kui in the game tore the bronze statue of Rhodes Island by hand once; the Eiffel Tower in "Call of Duty: Modern Warfare" also allowed players to see how he collapsed.

What puzzles players the most is what type of strategy simulation game "Civilization" is.

The one that favors war, or the one that favors city building?

"I think it should be a farming-oriented gameplay. After all, it is the development of human civilization, and the Silk Road and the construction of wonders in the game are quite similar to the farming gameplay."

"I have the same feeling. Choosing a continuous development of civilization should be similar to a survival game, allowing players to continue to make the civilization brilliant without being destroyed."

"Not necessarily. War is also a part of human civilization. Although it is a barbaric civilization, the leap forward of civilization has never been separated from war."

"+1, I also feel that there must be some gameplay in war. Have you joined Xingyun games without watching Club X? Club X is best at this type of game."

"It's a bit interesting to lead a country to fight against a country. I just don't know if there is a Soviet Union in "Red Alert" in "Civilization"."

"Hammer, Sickle, Pentagram, Ula Ula!"

"Actually, what I hope more is that Nebula Games can be different from other strategy games and can be played for a while. Now most strategy games feel that they are not killing time, especially the recent strategy games. , I feel like I can’t continue playing the same way, and I can’t get back the feeling of playing for four or five hours in a row.”

"+1, I have the same feeling, but there is no way, after all, there are only a few manufacturers of strategy games."

"I can only hope that "Civilization" can kill time, don't be like other strategy games."

According to the promotional video released by Nebula Games on the Internet,

There are also some content revealed, the players, as always, are expecting and discussing the new game.

………………

And in the development project team of "Civilization".

The progress of the game development can be regarded as encountering a small difficulty, mainly due to the problem of the VR version, but the PC version can be said to be very smooth, especially after X Club and they are responsible for a part of the relevant content.

What I encountered in VR is not a technical problem, but the actual effect is really good.

According to Yang Chen's idea before the game was developed, the difference between the VR version and the PC version is mainly in the visual effect experience.

For example, in the game, players let their own troops to attack the city. It is not like a war strategy game, which requires the player to control locally, but an automatically hosted war.

The large map based on the sand table on the PC platform only needs to make simple war special effects, and then cooperate with text effects to tell players that the city has been captured.

On the VR platform, relying on the unique perspective interface, it can display more detailed content, such as the big scenes of war.

The idea was good, but after the actual effect came out, Yang Chen discovered the problem.

There are some distractions.

The impact of this visual effect has indeed enhanced the player's visual experience, but it may also divert the player's attention from the gameplay of "Civilization" itself.

Whether it is war, technology, religion, wonders, these are part of the content of the game, not the main content.

This is very important, just like dessert, it can be eaten before or after a meal, but it cannot be regarded as a main meal.

The presentation of these effects in "Civilization" can make players feel the shocking effect, but it can't overwhelm the audience. This is what Yang Chen imagined at the beginning.

It can be used as an addition, but it must not be used as the main feature.

But after the actual effect came out, the overly long cutscenes made the game itself feel like a movie.

However, this is only a small deviation between the actual effect and the assumption, and it is not so difficult to solve it.

By reducing the time of side effects and increasing the space for players to choose independently, in this way, the rhythm of the game itself can still be returned to: the next round, such a theme.

From 3 seconds to 5 seconds, this is a trade-off time that Yang Chen obtained after the final discussion with the team.

Compared with other types of games, "Civilization" is more like an all-inclusive game, fun and smooth rhythm, which is the biggest advantage and feature of "Civilization".

Therefore, any other system cannot violate the rules of the smooth rhythm of the game, because this rhythm that allows players to keep clicking on the next round is the greatest magic in the game.

Each round has a small goal, which makes players look forward to it, and then click on the next round, a silky and smooth experience, this is "Civilization".

But if the emotions of the players in the middle are suddenly interrupted and this sense of fluency disappears, then the charm of the next round will be greatly reduced.

Regarding these, Yang Chen understood very well.

…………

During the development of "Civilization", some small and big things happened in the game circle.

For example, NetDragon's Big Three waved their banknotes and acquired many well-known studios in the industry.

Apex Games announced the next game, the sequel of "Super Heroes", which will still be an open world game, and there are still three NetDragon players among the cooperation partners.

This makes people in the game industry somewhat incomprehensible.

After all, on the one hand, Club X has become the outsourcing team of Xingyun game "Civilization";

The only thing that didn't move was UEgame.

But to Yang Chen, this is not a big deal.

Yang Chen and Xu Yu also discussed the development direction of Nebula Games in private

VR platform, this will be a major direction in the future.

Compared with the PC platform, the advantage of the VR platform is obvious, that is, the unique immersive experience.

Story-driven RPG games can obviously bring players a better immersive experience through the VR platform.

Of course, the advantages of the same PC platform will never be replaced.

For example, MOBA, RTS and other games, it is also difficult for VR platforms to replace such games.

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