Game Entertainment Empire

Chapter 938 Game Trial

Putting on the VR device and entering the game platform, Zhang Yang saw that the time had come and decisively clicked on the "Assassin's Creed: Odyssey" icon.

After entering the game, it can be regarded as the content that 99% of the games will have, the developer's LOGO and the game's LOGO chart.

Then a scene with a very sci-fi feel appeared in Zhang Yang's field of vision.

At the same time, the classic DNA loading logo in the "Assassin's Creed" series appeared in its field of vision.

A prism-like white space composed of digital fragments appeared in front of Zhang Yang.

Then countless picture fragments appeared from the prism next to it, and it seemed a little surprised to see those pictures being public.

Because he found that those clips turned out to be the game screens he had played in "Assassin's Creed" before.

In VR mode, this special display effect made him feel a little novel.

And just when he was about to try to see if he could control the viewing angle, the prisms next to them that resembled DNA fragments suddenly shattered, and at the same time the game screen was pieced together with the background music.

A soldier in battle armor, holding a spear, stood on the edge of a cliff.

At the same time, a line of subtitles appeared next to it, explaining the background and era of the following story.

'King Leonidas of Sparta'

'480 BC - The Battle of Thermopylae'

Seeing the conversation between Leonidas and his subordinates in the game, and the momentary battle, Zhang Yang in the game couldn't help but click his lips.

Good guy, this really turned an assassin into a berserker.

It starts off as Leonidas of Sparta, and then fights the Persians.

As for the background of this paragraph, it is obviously the Battle of Hot Spring Pass in history.

Next is the common game teaching mode. In the process of fighting the Persian army, the player controls Leonidas to fight, attack, defend, and release skills.

"It feels like the system used in "God of War"? This combat experience feels amazing!"

Looking at the effect of Leonidas attacking Persian soldiers in the game, Zhang Yang felt a burst of surprise in his heart.

However, considering that "God of War" is also produced by Nebula Games, there is no big fuss.

But it looks similar, but when you play it, you can still obviously feel the difference, that is, there are fewer places to operate.

Zhang Yang has also played "God of War", but like most players, he just cleared the level.

As for the Valkyries in the game, they have basically never fought any of them because of their disabled hands.

Moreover, there are all kinds of combos in the game. Xingyun Games hopes that when he plays, he will be in an orderly combo like AB, ABBA, ABAB, and AAAB, but when he actually plays, basically he is AAAAAA, BBBBBB .

And in "Assassin's Creed: Odyssey", at least when he controls Leonidas now, the combat mode is very simple.

Facing the enemy's attack, defend, or directly release a skill, and then perform cool operations, instead of needing to perform combos by yourself.

At the same time, as a VR game, the shocking effect brought by the picture effect is also very good. The blood sprayed out after hitting the enemy, as well as the damage caused and the vibration from the handle when blocking are very real.

And in the game, the blood bar and damage display numbers can also be automatically turned off or on.

As if playing a mowing game, the surrounding Persian soldiers were no match for Leonidas and the Spartan soldiers, including a small boss of the Persian camp, who was also easily killed by Zhang Yang.

And after this short plot is over, it is the content of the first promotional video of "Assassin's Creed: Odyssey".

Regarding the modern plot, Layla digs and finds the broken spear used by Leonidas, and then returns to ancient times through the machine to find clues about the artifact.

This made Zhang Yang find some familiarity.

The only thing that makes Zhang Yang feel emotional is that the modern protagonist Desmond has sacrificed.

"Can you still choose men and women to enhance the player's sense of immersion?"

The game has already started, and Zhang Yang didn't bother with whether the assassin is an assassin or not. After all, he didn't play the game with the purpose of criticism at the beginning, and he played the previous teaching level of Hot Spring Pass. Attention is basically distracted as well.

Looking at the difficulty and character options in the game, he didn't hesitate at all. He chose a normal difficulty. If it was too difficult, he didn't have that skill. If it was too easy, there would be no challenge.

As for the game characters, the "Assassin's Creed" series itself has returned from modern times to ancient times. This kind of theme combined with the VR game mode can bring players a very strong sense of immersion, and gender options can also help players increase. The sense of immersion will be double the happiness at that time.

So when choosing, Zhang Yang did not hesitate at all, and decisively chose Cassandra.

Although the immersion of playing games is very important, it is more pleasing to the eye than a man or a girl.

After completing these pre-selected options, Zhang Yang officially entered the game.

There was a brief black screen, and then the game screen appeared.

From the head of the statue of Zeus, an eagle uttered a cry, and then spread its wings to soar in the sky.

And Zhang Yang found that his perspective gradually changed to that of the eagle.

'Kephalonia, 431 BC'

In the distant islands and the blue sea, there are still a few ships docked in the port.

In the villages and towns on the island, some residents are working in the fields, while others are transporting goods, a happy scene.

Then the angle of view slowly increased, and the entire archipelago appeared in Zhang Yang's field of vision.

Very rough stone pillar buildings, dense forests, blue sea, spectacular sculpture stone statues, and lively villages and towns.

The eagle circled the island for a week, and finally came to a stone building halfway up the mountain.

At the top of the stone tower, Kassandra was looking at the broken spear in her hand.

"This scenery is amazing!" Zhang Yang couldn't help but exclaimed.

And he also paid attention to a lot of details. Although he doesn't know the humanities and architecture of ancient Greece, it doesn't mean he can't see it.

The costumes and architectural styles in the game are obviously different from other games.

Just like when he first came into contact with "Assassin's Creed", he was fascinated by the unique style of the Italian Renaissance. Obviously, this is also the case in Odyssey. Zhang Yang believes that there are costumes and architectural styles about ancient Greece in it, including Nebula games like humanities should have been studied practically.

I just don't know what kind of story it is telling. Maybe it is really the same as the player guessed before, telling the story about the birth of the Templars and the Assassins?

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