Game Entertainment Empire
Chapter 946: The Fucking Lai Xingyun Game
Compared with the hot discussion of players, there are also surprises from many game manufacturers in the industry.
At this moment in NetDragon's office, Ma Lei felt a little bit stuck.
Is the Roman Empire game finished yet?
The joint development of the three companies has naturally been completed.
But the quality of the game is a big problem!
Especially in the publicity, NetDragon has such a little bit of exaggeration.
In fact, this is a practice often used in the industry.
After all, in the advertisement of Master Kong’s Braised Beef Noodles, there are so many and such a large piece of beef, but in fact, the few slices of dehydrated beef in the ingredient package are smaller than the thumbnail.
Have you never heard of the fact that the products are mainly actual items?
The promotion of this game is naturally to show the best content in front of the players. Occasionally, a little bit of content has shrunk. This should be a normal thing, right?
And "Roman Empire" has not shrunk too much!
After all, it is also a big IP, and it is also an ambitious IP. Naturally, it cannot be like Master Kong's Braised Beef Noodles. The beef in the promotion is as big as a thumb, but the real thing is smaller than mouse droppings.
In all fairness, the quality of "Roman Empire" can be said to be quite excellent. It restores the content of the movie relatively well, and also adds a lot of expansion and follow-up plots in the original work. At the same time, because many people have seen "Roman Empire" The plot is over, and its team also invited the screenwriter team of the original work to perfect the follow-up plot.
It can be said that as an IP adaptation game, at least in terms of plot, it is impeccable.
In addition, in terms of the combat system of the game, "Roman Empire" is definitely not in vain. "Assassin's Creed: Odyssey" can be regarded as quite excellent in terms of combat sense and combat system.
But the problem is that "Assassin's Creed: Odyssey" has more than just these advantages!
You want to talk about the combat system?
From the original "Sekiro: Shadows Die Twice" to the later "Dark Soul", "Monster Hunter" and "God of War", Nebula Games' shaping of the combat system is also obvious to all.
The sense of shock is something that tests the team's background. Why did Xingyun Games cooperate with NetDragon when they developed "The Elder Scrolls: Skyrim"?
Isn't it just relying on the foundation of Xingyun game at that time,
There is no way to do a good job in the combat system, can't there be a way to get a good sense of strike?
That's why I learned from them, including the subsequent games of Xingyun Games, the combat system and the sense of attack, didn't they grow slowly based on the foundation they learned from NetDragon?
Without them NetDragon, where would the current Xingyun game be!
Thinking of this, Ma Lei inexplicably felt a little proud, they didn't do it either!
However, although the combat system and sense of attack are not inferior to "Assassin's Creed: Odyssey", in terms of gameplay, "Assassin's Creed: Odyssey" is much richer!
In "Roman Empire", according to their conception, the battle scene will be a main point.
But "Assassin's Creed: Odyssey" also has this part of the content. The choice of Sparta and Athens forces, weakening the opponent's national strength to a certain level, can start the war of conquest.
In addition, there is a unique sea battle mode, the gameplay is not complicated, but the feeling is fully shown to the players.
In addition, "Assassin's Creed: Odyssey" also has a gameplay similar to "Borderless Land", with various genres and equipment to create unique routes.
Although it will not be as rich in content as a dedicated brush-and-play game like "Borderless Land", as an ARPG, the gameplay as a flavor enhancer is enough.
If you really want to make it a game of brushing and brushing, it will be counterproductive.
But this is only a little less in terms of gameplay, the real gap is the shaping of the game world.
From the early open world games under Nebula Games, Yang Chen and his team were fully responsible. With the development of open world games, in addition to the general direction, such as the numerical system in the game and the arrangement and design of some side tasks, basically It's all perfect.
In addition, the main storyline and the entire gameplay mode are carried out by Yang Chen, and more resources of the team can be devoted to piling up the details of the game and the era background of the game.
Especially after UEgame joined in, it can be said that resources in all aspects are more sufficient.
That's why "Assassin's Creed: Odyssey" can allow players to feel that sense of history in the game.
On the other hand, "Roman Empire" is much worse in this regard.
But in terms of "Roman Empire", it is indeed an excellent game, but compared with "Assassin's Creed: Odyssey", there are still some gaps.
Especially in terms of publicity, the publicity of "Assassin's Creed: Odyssey" turned out to be all real, but they had a little bit of exaggeration.
Ma Lei has no doubt that if "Roman Empire" is really going to be launched, a wave of shrinking empires may be coming.
Jump tickets, adjust the release time, and reset some content by the way, such as piling up the details in the game, so that players can better feel the feeling of the Roman period.
There is no way, if it was the past, even if you knew you might not be able to beat it, you would still bite the bullet.
After all, the quality of "Roman Empire" itself is also placed there. It is impossible to say that it is directly Waterloo under the impact of "Assassin's Creed: Odyssey", unless NetDragon's three majors do not do any publicity in the later stage.
But this is an IP adaptation game itself, and there are a series of plans for the follow-up. It should be earned or earned after it is launched, but it is not convenient for the series of word-of-mouth and follow-up operations.
"What are you guys doing so honestly? You don't mix in any propaganda? Are you guys playing games like this!?"
After the order was issued, Ma Lei looked at the promotional materials about Xingyun game in the internal evaluation report, and immediately became angry.
After taking a few breaths, Ma Lei glanced at the closed office door, and lightly patted the armrest of the sofa.
"What the fuck is Lai Xingyun's game!"
……………………
The bounced ticket of "Roman Empire" is quite unexpected for most players, especially the fans of "Roman Empire". Well enough.
However, NetDragon has already announced the news of the bounced tickets. No matter how unexpected the players are, it is useless, and the players also guessed in their hearts that it is probably because of the quality of "Assassin's Creed: Odyssey" that caused the bounced tickets this time.
Otherwise, the launch time has already been announced, and the early publicity warm-up has been done, and the sudden announcement of the skipped tickets can be said to be a huge loss, not to mention the word-of-mouth of the game, the publicity fee alone is not a small amount.
And this situation even made many fans of the original "Roman Empire" a little curious about "Assassin's Creed: Odyssey".
Especially after learning that there is still a 6-hour free trial of "Assassin's Creed: Odyssey", a large number of players who had no interest in "Assassin's Creed: Odyssey" flooded into it.
After a short experience, when the magnificent ancient Greece appeared in front of them, they were instantly attracted.
Roman Empire, sorry, we can't go back!
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