Game Entertainment Empire

Chapter 955 The happiness is all yours, but I have nothing

Two weeks after the launch of "Assassin's Creed: Odyssey", its popularity has begun to decline slowly compared to the previous peak.

This is also a very normal thing. After all, as a stand-alone game, its content and gameplay are still limited.

Just like "GTA", which now ranks second only to "Assassin's Creed: Odyssey" on the sales list because of discounts, the reason why it still has such a heavy topic and attention.

It even made the players sigh with emotion every time, who is buying "GTA", and why the game ran up as soon as it was discounted.

Its main core is also because the multiplayer mode of this game has been constantly updated with new content, as well as some functional mods developed by the folk team for the game.

Most of the game topics for "GTA" basically focus on some things outside the game, or the content of the multiplayer mode, as well as new MODs developed by MOD producers.

As for the stand-alone aspect of the game itself, in fact, there will basically not be any large-scale discussions.

For example, when "GTA" was first launched, most players would discuss the character relationship between Franklin, Trevor, and Mike, and even argue about the last three different endings.

Now, even new players rarely mention these problems in the game community.

This is a very normal phenomenon. In the absence of follow-up content updates, the popularity of a single-player game is mainly concentrated in the first half month after its release. This is basically something that no game manufacturer can violate. Condition.

Even masterpieces like "GTA" and "The Last of Us" basically follow this law.

Although "Assassin's Creed: Odyssey" will have new DLC content in the future, the map in the game will also come from ancient Greece to ancient Egypt, and players can also witness the shocking Sphinx and Khufu in the game. pyramid.

But as far as the current situation is concerned, unless the popularity of "Assassin's Creed: Odyssey" is exchanged for equivalent value with small money, it is basically in a state of cooling down.

However, Yang Chen didn't pay much attention to this, and continued to promote "Assassin's Creed: Odyssey" in the follow-up, which actually didn't make much sense for the current Nebula game.

Unlike ordinary game makers, Nebula Games doesn't need the success of "Assassin's Creed: Odyssey" to reward itself, so Yang Chen didn't pay much attention to the follow-up popularity of "Assassin's Creed: Odyssey". .

At this time, he was chatting with Grayson from UEgame and Jiasheng via video in the office.

NetDragon's Big Three are not just the enemies of Nebula Games, although at present, the opponents mainly focus their offensive on Nebula Games.

But they are also full of ambitions, such as winning the IP of "Roman Empire".

Although it seems that NetDragon was delayed by "Assassin's Creed: Odyssey", there are still a lot of fans of this big IP itself.

As long as the quality is excellent, coupled with NetDragon's three major channels and promotions, sales of tens of millions are nothing.

Moreover, as an alliance of Nebula Games, if Nebula Games in China collapses, then it will be their turn to flourish in the next step.

The same is true for UEgame. Overseas can overwhelm Apex, which mainly depends on several games of Nebula Games.

If Xingyun Games was killed by NetDragon, then if Apex hooked up with NetDragon and the others again, it would not be as good as their UEgame.

So despite the previous period of developing "Watch Dogs" and "Horse and Blade", the relationship between UEgame and Nebula Games seems to be a little bit alienated.

But in the face of the call of Nebula game "Assassin's Creed: Odyssey", UEgame can be said to be the first to get together, and through this cooperation, Grayson feels that the relationship between UEgame and Nebula Games has returned to the way it used to be .

The only thing that makes UEgame a little uncomfortable is the previously canceled meta project.

When Nebula Games was developing "Watch Dogs", UEgame, like NetDragon Three, was misled by Nebula Games' "Under the Legend" and focused on taking advantage of the popularity of meta games to make big productions. meta game.

As a result, before their game was finished, NetDragon told all colleagues that this was a big trap, so don't step into it.

Thinking of this, Grayson couldn't help sighing towards Yang Chen: "I was really led into a pit by you before. All major game manufacturers are starting projects for Le Meta games, but they can only give up halfway."

Their UEgame is relatively decisive to give up, but there are also some more stubborn ones. After NetDragon's "Wasteland" did not achieve any good results, they still launched the project, and the results were quite miserable.

In particular, the quality of "Wasteland", which was launched by NetDragon before, was really good. Later, several large-scale meta games launched by Toutie were a double blow to the word-of-mouth economy.

If you do poorly, you will get a double blow to the economy and word of mouth; if you do well, you will only be praised by word of mouth.

This business has lost a lot!

And even if it's for word of mouth, there are actually better choices than meta games.

To make a game with a good reputation, it is actually not difficult for UEgame and the three major game manufacturers such as NetDragon.

The key lies in the balance between business and word of mouth. If you want to make money but also want word of mouth, this is the most difficult part.

Hearing Grayson's words, Yang Chen couldn't help but smile: "This has to be reasonable. We didn't say that meta games will be our next main genre, and meta games themselves are indeed very interesting. Many independent Didn’t the game manufacturers also launch a lot of games with meta elements? And the sales are very good, even one with a million-level sales, right Mr. Chen?”

During the video conference, Mr. Chen from Jiaqiang showed an awkward but polite smile.

Why mention them Jiasheng?

Don't you think Jiasheng is very embarrassed about the tripartite alliance back then?

The cooperation of "Assassin's Creed: Odyssey", the two of you just did it, and even the publicity didn't matter to them Jiaqiang, so I asked them if Jiaqiang would like to invest some money in it, and we Nebula Games will share with you a mouthful of soup , so that their Jiasheng is now the same as your nebula game's younger brother.

Although this soup is really delicious.

Looking at Jiasheng's slightly embarrassed smile, Yang Chen also thought of something.

That can’t be helped, some of your Jiasheng also have their Nebula games, but some of your UEgame’s Nebula games are not strong.

At that moment, Yang Chen shifted the topic without a trace and said to Grayson: "I heard that the meta game you developed before is a sandbox game with an urban theme? Are you interested in making our Xingyun game a 'receiver'?"

Receiver! ?

Grayson was taken aback for a moment, and then a bad memory appeared in his mind.

On the other side, Jiasheng was even more resentful.

The three-party meeting was agreed, and I saw the two of you discussing it. It is their turn to organize the platform channels and related big data integration statistics.

Happiness is yours, but I have nothing.

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