Game Making: Start By Healing the Player

Chapter 28: "To the Moon"

"However, it seems to be more than half a month away from the event! Can we make it in time?" Yang Xin expressed doubts.

Although the registration time is early September.

But this announcement was released as early as June.

That is to say, the game makers and producers who are basically targeting this expedition competition have already started game development two or three months ago.

"Yes, and for sci-fi games, we should be far short of manpower right now?" Ruan Ningxue also interjected.

After the development of the two games "Magic Mirror" and "Under the Legend", Ruan Ningxue is not the same as before.

Although the sci-fi game will definitely not be a big production, the current company only has three developers of them, and it must be too late if the time is so rush?

"More than half a month is enough. This is a game that is simpler than "Under the Legend"." Chen Xu said with a smile.

"A game that is simpler than "Under the Legend"!?" Yang Xin and Ruan Ningxue looked at Chen Xu with a little dumbfoundedness.

Is "Under the Legend" good?

Nature is excellent.

How big is "Under the Legend"?

Not big at all.

But now according to Chen Xu, this new game is even smaller than "Under the Legend"?

So what kind of game is this?

"It's smaller than "Under the Legend", can this get a place in the event?" Yang Xin expressed doubts.

Ruan Ningxue did not speak, but looked at Chen Xu and waited for him to explain.

"The important thing is to participate, and whether you can win the prize or not, it has nothing to do with the size. What really depends on whether you can impress the players and the judges." Chen Xu said with a smile.

Hearing Chen Xu's words, Yang Xin was also speechless.

"The new work is similar to "Under the Legend", but it's not META?" Yang Xin guessed and asked Chen Xu.

In half a month, the development team consisted of three of them.

In terms of type, it can be almost guessed.

In such a short period of time, if you want to develop a game, even if it is based on the standard of independent games, it is basically the type of "Under the Legend".

"Almost." Chen Xu smiled and nodded.

Regarding the idea of ​​a new game, there are actually many options to choose from.

However, considering the current development and the corresponding points, an idea already appeared in Chen Xu's mind when he saw this event.

Looking at the curious Ruan Ningxue and Yang Xin, Chen Xu who was sitting in the seat gave a simple description with a smile.

"In the future world, there is such a company, they can use special machines to enter people's memories and change their memories."

"But this artificial memory is not temporary but permanent, which means that when the person who has been given the memory wakes up, it will conflict with his real memory, resulting in memory confusion."

"So this technology can only be implemented on dying people, for some people who have regrets during their lifetime and want to change their memories to fulfill their wishes to realize a new life and memory, so that patients die without any regrets."

"And the whole game's story begins with two employees of the company that provides the service, Dr. Eva and Dr. Neal, fulfilling his lifelong dream for a dying Johnny: to the moon."

The game Chen Xu decided to make is called "Go to the Moon".

Of course it sounds like a sci-fi game.

But in fact, this game is a story-telling game that tells the story of a pair of lovers.

This is a super small game. In the previous life, this game was even made by a game engine tool called RPG Maker.

And the entire game does not have any combat content, its gameplay is plot dialogue, and puzzles.

But it is such a simple game, but it has moved countless players.

And "To the Moon" has also won numerous honors.

In 2011 GameSpot's Best Game of the Year Award, it outperformed Catherine, Portal 2 and other masterpieces and won the Best Screenplay Award.

It also won many awards such as the best game in Metacritic and the best game in WIRED in the same year.

At the same time, in the steam 2017 "I didn't cry, just got sand in my eyes", it was nominated among the best.

Its producer Gao Kan also appeared on CCVT's program "The World Listens to Me".

For Chen Xu, choosing this game has a bit of sci-fi elements on the one hand, so he was able to participate in this event.

On the other hand, Chen Xu wants to use this game to harvest a wave of players' emotional points.

After all, just relying on "Under the Legend" and "Magic Mirror" is really a little weak.

As for winning the award, Chen Xu can only say that it is a matter of fate. After all, it is too far-fetched to count the game "To the Moon" as a science fiction theme.

The size is not large, and the unique attributes that can heal countless players made Chen Xu decide to choose this game.

Of course, before this, Chen Xu also considered such pitiful games as King of Jump and Digging for Ascension.

But after thinking about it, he decided to give up.

Although from the point of view of the characteristics of players' emotional point of wool, these games are very powerful.

But the key is the decision of the system, which must be counted by players who have spent it.

If you have no money, choosing this type of game is basically a gamble.

Win the hotel health care, lose the port to carry the big bag.

Of course, that is in the case of no money, and in the case of money, this type of game can become a popular phenomenon-level game with a little guidance and marketing. After all, the live broadcast industry in the parallel world is also very developed.

And these games can be said to be standard live games.

But fire returns to fire, but players don't play much, so Chen Xu can't harvest emotional points.

Moreover, these games are really a bit tricky. For the current Chen Xu, a good reputation is still very important.

So after thinking about it for a while, he excluded these games and chose today's "To the Moon".

Word of mouth also harvests players' emotional points, which can be said to serve multiple purposes!

………………

After briefly telling Ruan Ningxue and Yang Xin about the game.

Chen Xu also returned to his office to write the design concept draft of "To the Moon".

Of course, it is a design concept draft, which is actually the main core plot writing.

To this end, Chen Xu also used a memory capsule to explore the memories deep in his mind.

There are also several classic piano songs in "To the Moon". Chen Xu also wrote down the songs. With his current musical ability, there is still no big problem.

The rest are some improvements to make the game feel better and better.

After all, the original version of "To the Moon" is a pixel game made by an RPG maker. The screen performance and awkward operation feel are its biggest flaws.

And the technology of the parallel world, half a month, is completely enough for the development of "To the Moon".

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