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Chapter 137 A powerful sect’s guidance!
Blind method: Single target long-range attack, hitting the target causes a lot of damage and has a chance to blind the target for 3 seconds, with a cooldown time of 40 seconds.
Tip 1: Increase the damage caused by 50. Zhenwu: The damage caused is increased by 100.
Tip 2: Increase the probability of blindness to 100 and increase the cooling time by 8 seconds. Zhenwu: Increase the blindness probability to 100 and ensure the hit, and the cooldown time is increased by 8 seconds.
Tip 3: It will no longer cause blindness but will definitely reduce the target's internal and external attack by 30 for 12 seconds. Zhenwu: No longer causes blindness but will definitely reduce all attacks of the target by 15 for 12 seconds.
Tip 4: Increase the blindness time by 2 seconds. Zhenwu: Increase the blindness time by 3 seconds.
Generally, I will choose point 2. After all, you will definitely win or lose your sight!
Yueluo Xishan: A group skill that blinds up to 4 targets within 5 meters around you for a few seconds.
Tip 1: Moonset Xishan will cause damage to enemies within the range at the same time. Zhenwu: Moonset in the West Mountain no longer causes blindness, but instead causes significant damage to the enemy.
Tip 2: The blindness time of Yue Luo Xi Mountain is increased by 1 second. Zhenwu: The blindness time of Yueluo Xishan is increased by 1 second, and the cooling time is reduced by 5 seconds.
Tip 3: Moonset Xishan also removes a buff effect on the target. Zhenwu: Remove 3 buffs from the target.
Every time Guidance April Luoxishan hits an enemy, it will restore your HP equal to 40 of your attack power. Every time Zhenwu Yueluo Xishan hits an enemy, it will gain 1 commandment effect.
Point 4 can enhance the output of output-type Emei. If the team battle can reach six levels of discipline, the next skill can increase the output by 180. Tip 3 is the standard configuration of auxiliary Emei. After all, everyone will fill up their status before the war.
Jiuyin White Bone Claw single-target long-range attack, causing a large amount of damage to the target, and also causing a bleeding effect. In the bleeding state, it will cause damage every 2 seconds and last for ten seconds.
Tip 1: Increase the damage by 20, Zhenwu: Increase the damage by 50.
Tip 2: Increase the bleeding duration by 100. Zhenwu: The bleeding duration is increased by 100, and the damage is increased by 30.
Tip 3: Cause damage to the target and up to 6 units within 3 meters around it. Zhenwu: Causes damage to the target and up to 8 units within 3 meters around it.
Tip 4: It will no longer cause bleeding, but it can increase the damage done by Emei Shaoxia to the target by 15, lasting for 10 seconds. Zhenwu: No longer causes bleeding, but can increase the damage done by Emei Shaoxia to the target by 30 for 10 seconds.
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Similarly, Guidance Four is good news for an output-type Emei. Guidance Three is also good, but the three-meter range is too small and may not be able to accommodate 8 people.
Buddha's Light: Group healing, restoring the blood volume of up to 12 teammates within 7 meters of yourself, once every second, lasting 4 seconds, requiring continuous casting, and the cooling time is 10 seconds.
Tip 1: The range of the Buddha's light is increased by 1 meter. Zhenwu: The treatment range is increased by 2 meters, and the treatment targets are increased by 2.
Tip 2: The Qi consumption of Buddha's Light is reduced by 50. Zhenwu: The Buddha's light shines and increases the internal and external attack power of the treated target by 15.
Tip 3: It no longer has a healing effect, but causes damage to enemies within range. Zhenwu: Buddha's Light no longer causes healing, but causes damage to enemies within the range, and the damage increases by 10 each time.
Tip 4: Buddha's Light no longer requires guidance. After use, it casts a healing area that lasts for 8 seconds, and the cooldown is increased to 12 seconds. Zhenwu: Based on the hero's guidance, the healing effect of these targets' Pure Heart Universal Good Mantra will also be increased by 30.
These four pointers are all very good, but point 4 is more suitable for team battles, because under normal circumstances, players cannot perform other operations when downloading and casting Buddha's Light. However, point 4 can leave after casting the skill under the feet. During this period, move around to save your life. Regardless of whether you use other health-increasing skills, they are all good choices.
Stunned: Invincible for 8 seconds. During the period of invincibility, you can move freely, but cannot release skills. It takes a lot of anger.
Tip 1: Increase the invincibility time by 2 seconds. Zhenwu: The cooldown time is doubled and can be used when controlled.
Tip 2: After the invincibility ends, an explosion will occur, causing damage to enemies within 3 meters and blinding them for 3 seconds. Zhenwu: The duration is halved, and the cooldown time of Drag, Xizi Holding Heart, and Jiuyin White Bone Claw is refreshed at the same time.
Tip 3: In the invincible state, restore your own blood volume up to 2 per second. Zhenwu: In the invincible state, restore your own health limit of 2 Qi and blood every second.
Tip 4: It can be used on teammates to reduce the damage taken by teammates by 50 for 8 seconds. Zhenwu: Can be used on teammates to reduce damage taken by teammates by 60 for 8 seconds.
The Emei faction's Full Fury skill is one of the ultimate moves. It is suitable for most Emei people in team battles. It can be used as a dumbfounded chicken to rush into the enemy group, explode and be blinded for 3 seconds, and then activate Divine Blessing to return to the own team. It can be increased when giving guidance on the three life-saving measures.
Survival rate, but all of this is bleak compared to the four pointers. There are too few damage reduction skills in Tianlong. What kind of bug is a pointer that reduces damage by 50 for 8 seconds?
After Wei Bin's analysis, Qingxin Pushan Mantra chose point two, because in addition to team battles, Tianlong also accounts for a large part of dungeons, monster spawns, and bosses. Point two greatly increases the survival rate, and both armies have front-row players in the battle. With the help of external skills, even if there are fish that slip through the net and rush to Emei, they will be quickly killed by the internal skills sects who are also in the back row. If there are so many that the internal skills sects cannot kill them all, then even if Emei does not use this guidance, it still cannot save the defeat. , not to mention that Emei and Yueluo can become blind. The frequency of adding blood by pointing one and three will indeed increase, but the consumption of Qi cannot be ignored! The first point is dragging mud and water, the second point is blinding method, the third point is Moonset in the West Mountain, Nine Yin White Bone Claws, the fourth point is Buddha's Light, half of Emei who is dumbfounded is point two, and the fourth point of half Emei is to reduce damage to the main force and the front row.
Next comes the guidance from Mingjiao:
Bloody Battle in All Directions: Up to 10 targets within 5 meters around yourself, causing a large amount of external damage. Cooling time 60 seconds.
The cooling time of pointing is reduced by 10 seconds. Zhenwu: At the same time, you get a buff that increases the healing effect you receive. The increase value is 100 and lasts for 5 seconds.
Point 2 consumes 5 HP and increases the damage by 120. Zhenwu: Consumes 2 HP and increases damage by 120.
Point 3 adds the Mark of Holy Fire, reducing the healing effect received by the target by 50 for 8 seconds. Zhenwu: The range is increased by 1 meter, the number of targets is increased by 4, and the holy fire mark is added.
Guiding four bloody battles, the damage is calculated based on the number of targets hit. The fewer enemies hit, the higher the damage, up to 100. Zhenwu: The damage is calculated based on the number of targets hit. The fewer enemies hit, the higher the damage, up to 160.
Since the Mingjiao has many skills related to the Mark of the Holy Fire, even if they don't have them, for the sake of team battles, Guidance 3 is more suitable as a group attack skill. Of course, to kill the Mingjiao, Guidance 4 is more suitable.
Fire Chibi attacks a single target at close range, causing fire damage, with a chance to burn the target, and attaches a holy fire mark, reducing the healing effect received by it by 50, lasting for 8 seconds. Cooling time 12 seconds.
Tip 1: No more holy fire marks will be attached, and the damage will be increased by 80. Zhenwu: No longer attached to the Holy Fire Mark. When attacking targets with the Fire Mark, the damage will be increased by 200.
Point 2: The cooldown time is increased by 4 seconds, and the damage is increased by 80. Zhenwu: The cooldown time is increased by 6 seconds and the damage is increased by 120.
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br\u003e Point three to cause an additional damage to the target with the Holy Fire Mark within 3 meters around the target. Zhenwu: All targets with the Holy Fire Mark within 4 meters around the target will deal an additional damage.
Point 4 consumes 2 HP and increases the damage by 100. Zhenwu: Consumes 1 of your own health, but the damage will be increased by 100.
Since the bloody battle group is attached with the mark of the Holy Fire, Point 1 is suitable for single targets and Point 3 is suitable for team battles and causes two damage to the target.
The so-called increase of 200 means 300 damage. As the leader of external skills, Mingjiao's skill is domineering!
The flame chain slashes a single target in a short range attack, causing direct damage to the target, which requires the consumption of half anger. Cooldown time 18 seconds.
The cooling time of pointing is reduced by 2 seconds. Zhenwu: Also reduces the target's movement speed by 70 for 3 seconds.
Point 2 adds the Mark of Holy Fire, which reduces the healing effect received by the target by 50 for 8 seconds. Zhenwu: The cooldown time is reduced by 2 seconds and the holy fire mark is added.
Tip 3: Instead of consuming anger, it consumes qi. Zhenwu: Changed to consume qi, increasing the damage by 50.
You will definitely understand when you point out the four-flame chain slash. Zhenwu: A series of flame slashes will definitely hit the target.
Because Flame Chain Slash is an anger skill, it is inevitable that the CD will be good but the anger is not enough. Instead, there is a very cost-effective full anger skill that is made out of nothing, which makes this skill useless, so no matter how high the output of the other three points is, No matter how strong the support is, it is better to change the guidance to consume energy. This is in line with the temperament of Tianlong's own son!
Sunflower Acupuncture Hand: Single target close attack, sealing the target's acupoint for 4 seconds. No operations can be performed while the acupoint is sealed. Cooling time 40 seconds.
Point a sunflower at the acupuncture point and your hand will definitely hit the target. Zhenwu: The cooldown is reduced by 5 seconds and it is guaranteed to hit.
Point 2 also removes a buff status on the target. Zhenwu: Remove all buffs from the target at the same time.
Use it when the blood volume of Point 3 is lower than 50, and the hole sealing time will be increased by 2 seconds. Zhenwu: Used when the blood volume is lower than 50, the hole sealing time will be increased by 4 seconds.
Point four to seal the holes of all enemies with the mark of the Holy Fire within 3 meters around the target. Zhenwu: Causes hole sealing to all enemies with the Holy Fire Mark within 5 meters around the target.
Point 1 is sure to win, the restriction of point 2 is intoxicating, point 3 points double the acupoint sealing time, which makes people reluctant to give up. Point 4, group sealing points are not mentioned, benevolent people have different opinions, and wise people have wisdom!
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