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Chapter 365 Counterattack
"Senior is indeed a master! But I still have to win!" Since it is a legendary level difficulty test, the NPC of the test will be the leader of the sect. Wei Bin did not expect Murong Sheng to suddenly make such a move, but he has been on the battlefield for a long time. You can still handle it!
Wei Bin teleported directly behind Murong Sheng, stepped on the snow and sealed the acupoint without trace for three seconds, and then used Shifting Flowers + Yangguan Triple Stack + Super Bloodthirsty at the same time!
Murong Sheng was neither impatient nor impatient, and seemed not to care at all about being controlled by Wei Bin first. In other words, he was deliberately forcing Wei Bin to come out and force him to make the first move!
And just when Wei Bin was about to hit Murong Sheng with Snowflake Six, Murong Sheng smiled knowingly and used his strength to counterattack. His movements were so fast that it was difficult to notice, but who was Wei Bin? , the hand-raising movements of each skill are slightly different. With Wei Bin's insight and understanding of the Murong sect, he naturally guessed that Murong Sheng used the force to counterattack!
The total amount of damage taken within one second will be reflected back to the source of the damage in a knowing blow, lasting 8 seconds, with a cooldown time of 40 seconds.
It can be used when pointing is under control. Zhenwu can be used while being controlled. Its duration and cooling time are both halved, and it can be recharged 2 times.
Tip 2: At the same time, the control skill will be rebounded to the source of control. The duration of Zhenwu is increased by 2 seconds, and the control skills are reflected to the source of control.
Point three rebound damage increased by 50. Zhenwu's rebound damage is increased by 100.
The damage reflected by pointing four is the target's initial damage. The damage reflected by Zhenwu is the target's initial damage and ignores level suppression.
Counterattack is the core skill of the Murong faction. The double rebound damage makes most people stop and dare not attack easily. This also enhances Murong's survivability from the side! However, if you think that counterattack is a defensive skill that enhances survivability, you are wrong! In fact, counterattack is one of the main output skills of the Murong faction, because it is not that you hit me with 100 health, and you lose 200 health. What it rebounds is not only the damage from the source of the damage, but also the damage from the source of the damage. All the damage this Murong player suffered in the past second!
For example, Murong suffered a total of 10,000 damage in the first second after turning on Counterattack. When player a just entered the second second, player a caused 5,000 damage to him, then a will suffer (10,000+5,000) 230,000 damage. Damage, unless you are the first person to attack this Murong, in which case you only need to bear your own damage, but if you are in front
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Someone has already attacked Murong, so the damage you suffered must be calculated from the moment you attacked Murong, count forward one second for the total damage, and then multiply it by two for a knowing blow!
It can be said that the damage of this anti-injury skill is very high, and it is very consistent with Wei Bin's actual situation. As the leader of a gang, Wei Bin has extremely high hatred, and the more people who hit him, the happier he will be, and they will all rebound to death at once. !
The first pointer on borrowing force and counterattacking is that it can still be used when being controlled. This allows the Murong Sect, even if it is controlled, to still rely on borrowing force and counterattacking to deal damage to others, and it can also make some people dare not continue to attack itself! Its Zhenwu Guidance is even more powerful. The total duration and total cooldown time have not changed, but the timing of its use has become more flexible. For example, if some players who are thoughtful and have strong insight find that you use borrowed force to counterattack, they will naturally Stop attacking you, and instead count in your mind for eight seconds before attacking you again. However, in fact, your counterattack only lasts for four seconds. When they attack you again after eight seconds, you can use it for another four seconds! This is the meaning of charging. To put it bluntly, the 8-second duration is divided into two four-second periods. Each energy grid is used once, and one energy grid can be filled every 20 seconds!
Tip 2 is also very buggy. If the enemy focuses on you and wants to control you to death, you can directly dispel the control and immediately activate the counter-attack to bounce all the control back, greatly ensuring your survival rate!
Tip 3 can greatly improve the ability to counter damage. With a knowing blow, 400 damage can be rebounded!
Tip 4. In Wei Bin's opinion, this is the tip with the highest output through counterattack. Without the tip, the rebound damage is the damage calculated by Wei Bin's defense, resistance and level suppression. But Wei Bin's defense and resistance are very high. Others can't do much damage to him, and the rebound damage will naturally be minimal. From this point, it can be seen that different groups of people should choose guidance based on their actual situations. If A player with low defense and low resistance can choose from all four guidance points, but what about Wei Bin? The first three pointers don't hurt at all! Only the fourth pointer is suitable for him!
The fourth point of rebound is the initial damage before calculating defense, resistance and level suppression, that is, how high the attack of the person attacking Wei Bin is, how much damage will be rebounded! And rebound
Under normal circumstances, the damage must be calculated based on level suppression. For example, if the person attacking Wei Bin is 5 levels higher than Wei Bin, then Wei Bin's rebound damage will be reduced by 50. However, after Zhenwu's guidance, even if the person's level is higher than Wei Bin, At level five, you can still rebound full damage! No longer suppressed by hierarchy!
Obviously, Murong Sheng chose Zhenwu Guidance One!
Murong Sheng was faster, and Wei Bin was faster. Seeing that the ring that was about to hit Murong Sheng was forcefully taken back by him, if this ring was cut down, it would not be able to come down without 150,000 or 60,000 blood! Murong Sheng is an assessment NPC, and his blood volume is as high as three million. He will definitely not feel any pain or itching after this sword blow, but he is different. He will lose as much blood as Murong Sheng loses. This is an excuse. The power of counterattack is that Wei Bingkong has all the output, but he doesn't even dare to cut with a knife!
Wei Bin silently counted down the time in his mind. Since Murong Sheng chose a point that can still be used when being controlled, it must be Zhenwu Point 1's segmented counter-attack! The segmented counter-attack can only last four seconds!
After Tuxue Wuhen's control effect disappeared, Wei Bin connected the orchid acupuncture hand again and sealed the acupoints for three seconds!
After the counterattack lasted for four seconds, Wei Bin saw that Murong Sheng didn't raise his hand again, so he slashed forward again!
Seeing that Wei Bin's ring was about to hit Murong Sheng again, Murong Sheng raised his right hand and struck out with a move of Spring Light Simu!
Spring Light Simu randomly removes a control, weakness, flaw, continuous blood loss and other adverse effects from oneself. Adverse effects whose level is higher than one's own skill level cannot be removed.
If it were other players, they would definitely stop attacking in this situation, because they are worried that this is Murong's second stage of borrowing power to counterattack. Murong only has three skills that he can use while being controlled. The first is to borrow power. The second is to be bathed in spring light, and the third is to purify one's mind and watch the moon! ??
Needless to say, using force to counterattack, Four Waves of Spring can randomly remove negative effects such as control, weakness, flaw, continuous blood loss, etc. from oneself. Pure Mind Viewing the Moon can remove the blindness caused by oneself. It is a half-wrath skill!
Wei Bin is a Tianshan and does not have the blinding skill, so in this situation, he can only use one of the two methods to counterattack or spring. The average player is not sure, so naturally he does not dare to attack rashly! But who is Wei Bin? He knew the hand-raising movements of every skill of every sect very well, especially Murong! Because I don’t know how other sects raise their hands
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It doesn't matter if you do it, it won't have much impact, but not Murong. I don't know that Murong's raising of his hand is fatal. Others have used the force to counterattack, and you keep throwing big moves at others. You Who will die if not dead?
Wei Bin recognized at a glance that it was Chun Guang Si Mu's hand-raising movement, and naturally he would not stop attacking because he was afraid of using his strength to counterattack!
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At the same time, the Ancient Dragon Soul also launched a super combo.
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In just one face-to-face encounter, 380,000 HP was gone!
"What?" Murong Sheng's expression became slightly solemn!
Why didn't he stop this time? Didn't you react? Or did you see through my raising my hand? Why is his output so high?
Although he suffered such a big loss in just one meeting, fortunately, the Four Waves of Spring lifted the acupuncture sealing effect that Wei Bin had exerted on him, and Murong Sheng, who had regained his freedom, naturally would not give Wei Bin another chance to use his sky-breaking technique. Summoned directly!
The cooldown time of Sky Breaking Style is 45 seconds. The moment the skill is released, up to 10 targets within a 15-meter radius will be slowed down by 50 for 3 seconds. After releasing the skill, it enters the sky-shattering state, which lasts for 8 seconds. In this state, a flying sword will be summoned every 1 second within a five-meter range. After the flying sword lands, it will cause a large amount of damage to all targets within a five-meter range. and a one-second paralysis effect.
Point a flying sword to bring a 4-second deceleration effect. The Zhenwu Flying Sword carries a 3-second paralysis effect.
If used when the HP of Point 2 is lower than 50, the summoning interval of the flying sword will be reduced to 0.5 seconds. The summoning interval of Zhenwu Feijian is reduced to 0.5 seconds.
Tip 3: Attacking in the Sky-shattering state has a 25% chance of causing 200 extra damage from the flying sword to the target. In the state of breaking the sky, Zhenwu has a 50% chance of causing an additional 200 damage from the flying sword to the target.
Point 4 does not summon flying swords in the area, but summons a flying sword to the designated target every second. Zhenwu does not summon flying swords in the area, but summons a flying sword to the designated target every second for 10 seconds.
Breaking Heaven Style, one of the main output skills of the Murong faction, is also an output and control skill!
Guidance can greatly enhance Murong's control ability. As long as he is paralyzed, he basically cannot run away!
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