Gamers Are Fierce
Chapter 815: Worm Nest
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However, none of this had any effect on Li Ang. He walked slowly towards the mall alone, conceiving the composition of his own strength in his mind.
On the Pacific Trench, the construction of insect swarms is in full swing. So far, seven large insect nests, 11 medium insect nests, and 33 small insect nests have been established along the trench.
There are three hundred and forty-two Cerebrates, and the number of Zerg units at each level is roughly around 8 million. As more and more worm nests, the hatching speed is getting faster and faster.
Nearly one-fifth of the Zerg units are workers. They use the form of conventional marine life as a camouflage.
Collect energy in areas such as submarine volcanoes, submarine chimneys, and shallow seas,
Collect or produce biomass by yourself,
Together with the fungus blanket (which can produce and store nutrients, and is also a source of building materials and biomass), it forms the cornerstone of the insect nest.
And above the worker insects, there are soldiers insects.
The previous war bugs were made by Li Ang himself and used the distortion effect of the Abyss Mirror to promote mutation.
In addition to receiving the abyssal mirror radiation and mutating, the current soldier worm has two new ways of evolution-the brain worm will command the lower units to collect the genes of all the creatures it encounters.
Analyze and decipher, find potential genes, enter them into the hatching pool, hatch a large number of eggs, and produce new nest units in batches-after the Cerebral worm meeting, if the new units have development potential, they will be compiled into the nest sequence .
If there is no potential, all are recovered, leaving only one or two samples and gene chains, which are stored in the nest gene bank.
All soldier insect optimization plans and genetic seeds will be escorted to Li Ang by soldier insects in the form of "egg" storage at regular intervals.
Li Ang will review the plan and use the [Synthetic Beast Crafting Table] in the Goldsmith's Workshop to add the marsh power to create a powerful war bug that cannot be produced by ordinary hatching pools.
However, since the activation of [Synthetic Beast Maker] requires game currency, it will also consume a lot of Li Ang's supernatural power and time. At the same time, there is a risk of production failure and abandonment of previous efforts.
So there are not many soldiers produced by this evolutionary path.
Each is a strategic weapon of Worm's Nest, extremely precious.
The rapid development of the Worm’s Nest makes the types and models of ordinary soldiers like there are so many stars in the sky. Every day there is a steady flow of gene sequences. Every day, new reform plans are proposed by the scientific research brainworm, and then rejected by the brainworm council— —
There is no distinction between superior and inferior brainworms. All the brainworms are under the orders of the saint prophet Chaichai and his father Li Ang.
It's just that they will be assigned different positions according to their respective areas of expertise.
Or they are responsible for detecting the surrounding environment and monitoring human creations in the nearby seas-Chai Chai calls them "security" in private.
Or they are responsible for coordinating the construction of the insect nest and supervising the production and labor-Chaichai calls them "foremen" in private.
Or in charge of studying genetic sequences, developing insects and weapons—Chai Chai called them "scientific research" in private.
Or responsible for reviewing the plans proposed by other brainworms, helping the saint and the loving father to deal with some not so important decisions-Chai Chai privately called them "doglegs."
Of course, all brainworms have to participate in the Prayer to the Father on time, pray to the statue of Li Ang on time, and report directly to the father on a regular basis. Through the divine power link, Li Ang can observe the mental state of the brainworms and monitor the nest.
Due to the large number and variety of warworms, even Li Ang and the Cerebrates were unable to accurately classify warworms according to biological concepts and according to the family, genus, and species.
The classification of worms' nest soldiers can be roughly divided into the following levels.
Attendant class-small in size, similar to cats and dogs, agile and quick, good at hiding, hiding, disguising, and assassination, with a small number. Use melee weapons and low-power firearms to assist the main force of the Worm Nest assault. Mimics that can replace humans and lurking behind enemy lines also belong to the attendant class.
Beast-level-body sizes range from wild wolves, motorcycles to donkeys and horses, running speeds close to cars, the main force on the battlefield, the largest number, and the fastest production. Equipped with nail guns, acid cannons, flamethrowers, carnivorous beetle guns, hooks and other weapons.
Reloading class-the size ranges from cars to elephants, usually equipped with powerful biomass cannonballs, and its tactical function is similar to that of tanks in modern warfare. The infected insects that have appeared before are considered special reloading levels.
Fortress level-real war beasts, such as giant burrowing sandworms that can cause geological collapse, are rare.
Ship class-the same level as the fortress class, except that the range of motion is on the sea or the bottom of the sea, usually live warships. The size difference is huge, cultivation is difficult, and manufacturing is slow, but each can be used as a mobile platform to carry a large number of low-level Worm Nest units.
The ship class is a marine unit of Worm's Nest, and its interior can be subdivided into destroyer class, cruiser class, battleship class, and mothership class according to its size and function.
The highest battleship class and mothership class are either directly controlled by the Cerebral worm or are themselves Cerebral worms.
For example, Behemoth, Gorgon, and Yemengade are still lurking outside Yin City. UU reading www. uukanshu.com
There are also four special units in the Worm's Nest land unit.
Special grade-it does not have the ability to fight, enters the arena as a logistic support unit. Sowing mushroom blankets, recovering corpses, and temporarily manufacturing new units.
Guard-level-the body is larger than the beast-level, more sophisticated equipment, when the beast-level and reinstalled units cannot win, the guard-level fills the battlefield and is responsible for the attack.
Guard class-larger than the former, only responsible for defending the Cerebral Worm and Worm Nest, and usually not put into battle.
Lord Class-also known as Tyrant Class, each one is made by Li Ang himself using the [Synthetic Beast Crafting Table], and its body strength is not inferior to Lv20 players who have no equipment, props and no skills. Every tyrant is a brainworm.
The guards, guards, and lords, these three types of Worm Nest units, can all assume the responsibility of commanding lower-level soldiers on the battlefield and control them to attack in one direction.
In the envisioned by Li Ang and the Cerebrates, Worm’s Nest’s combat method must be to use an endless sea of rolling insects to drown the opponent.
And use the terrifying logistics ability to recover the biomass of the battlefield, and continuously create new soldiers and insects to feed the war and obliterate everything.
However, this has spawned three questions-
First of all, the Zerg at this stage cannot allow the Cerebrates to accurately control each one, even each group of soldiers.
The brainworm itself can hear the voice of the loving father through the divine power link,
However, lower-level units can only understand commands by accepting the pheromone, sound waves, and light emitted by the Cerebrates and the Guards, Guards, and Lords.
If the battlefield environment is chaotic, gunpowder is filled with smoke, blood is flowing everywhere, and extraordinary powers are flying all over the sky, lower-level units may not receive orders, or even accept wrong orders.
All the soldiers were confused, and there was a lot of blackness, not knowing what to do.
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