Green Monster Epic

#883 - Border, Ambush

“Mr. Hamar, have you had a good time in our town these past few days?”

The kobold warlock Orenzi possesses an aura of wisdom and aloofness, completely different from the crude and unrestrained temperament of ordinary kobolds, which made the dwarf envoy Hamar, who was several heads shorter than him, regard him with new respect after a few days of contact.

“Happy, of course I’m happy, but the taste of the wine in your town isn’t refreshing enough, it’s a bit lacking compared to your food!”

The dwarf named Hamar has a thick, long beard on his chin, carefully groomed and braided into several delicate braids. As the square-faced dwarf shakes his head, the braids also sway constantly.

Because dwarves deal with forging and flames all year round, they like to use ice-chilled malt wine and beer to relieve fatigue and heat in their spare time.

Compared to the wine in the dwarven kingdom, the wine in Green Lake Town is either just an embellishment to the meal, or a low-quality product for adventurers to pass the time, so it must be inferior.

“Of course, the variety of delicacies in Green Lake Town has indeed opened my eyes. I didn’t expect that ordinary ingredients in the hands of chefs can have endless flavors!”

“After returning home this time, I will definitely write to the king, asking him to let our dwarven children go to Green Lake Town to see and learn your magical cooking skills that turn decay into miracles.”

“At that time, I hope Mayor Orenzi and you will take care of them, and don’t be stingy with those magic dish recipes!”

Hamar the dwarf's gains from staying in Green Lake Town these past few days have been considerable. The strength and foundation of the Green Field, this wilderness tribe, have repeatedly refreshed his inherent understanding of the wilderness.

Now that he has truly experienced Green Lake Town, he finally understands why the bishops of the Dwarven Temple strongly demanded that the kingdom send envoys to befriend this newly rising neighbor to the south.

The fame of magic dishes has spread across the two continents. With Hamar's position and power, he has naturally had contact with them long ago, and has personally tasted and felt their magical properties. But after arriving in Green Lake Town, the birthplace of the magic chef system, Hamar had a deep understanding of the influence it brought.

Green Lake Town was originally a tribal settlement with a single race. Because it was located in a remote and barren area, few adventurers appeared here for many years, except for the occasional passing merchants.

But now, looking at the population and races of Green Lake Town, in addition to the goblin clan, almost all the races in the Ferman world can be seen here: elves, humans, orcs, dwarves, ogres…

The number of these outsiders is not small. Hamar roughly estimates that there are about 100,000, and this does not include those who are active in the surrounding satellite villages and towns, and those who go out to adventure and collect.

The vast majority of these outsiders are here for the magic dishes and magic chef recipes. Some people come here to learn and study magic dishes, while others come to seek help with the ingredients and materials they have collected, for the special effects of a certain dish that may help them break through.

In addition to magic dishes and magic chefs, Green Lake Town also has other products that caught Hamar the dwarf's eye, and that is grain.

Dwarves are good at finding and mining mineral veins, smelting metals, and forging equipment. Therefore, they put most of their energy into forging, but they don’t have much research on farming, weaving, and other aspects of people's livelihood.

This is also one of the reasons why large-scale trade between continental plates can prosper. Before the flames of war enveloped the two continents and the Mansha Wilderness, dwarves sold their forged equipment and utensils to exchange for other livelihood materials they needed.

However, as the flames of war ignited on the Hillen Continent, and their biggest threat next door was also stirring, the channels for north-south trade showed signs of being cut off, which also meant that dwarves might face a shortage of many livelihood materials in the future.

The elves next door, who have great malice and threat to the dwarves, naturally have a lot of output, but the dwarven high-level officials are not stupid enough to continue trading with them. Since the last time the two sides fought, the two races have completely cut off contact.

The Mansha Wilderness is peaceful and safe, and people's livelihood has not been greatly affected. However, the wilderness itself has a single output and backward production methods, and even self-sufficiency is lacking, let alone selling to the outside world.

Dwarves deal with stones and metals all year round, and their living environment is often not suitable for planting and grazing. Now that they see the elven kingdom is ready to make trouble, they naturally have to prepare for it.

For example, in terms of grain, meat, and medicine supplies, the soldiers fighting on the front lines consume a lot. If they only meet the needs of the army, the dwarven kingdom is not completely unable to be self-sufficient, but there will inevitably be shortages among the people of the kingdom, which will cause riots, which is even more unfavorable for the kingdom.

In fact, the kingdom has been trying to solve the problem of people's livelihood in recent years, such as encouraging farming and letting the clansmen go to the ground to develop animal husbandry, etc. However, for countless years, the kingdom has been committed to forging and mining, and a large amount of land has been polluted by waste residue and heavy metal wastewater. Even if there is magical magic to purify and improve the land, those heavy metals that have accumulated and penetrated dozens of meters are not easily removed.

Unexpectedly, the current Green Field tribe has no other special products, but all kinds of basic magic plant materials and grain resources are quite abundant. Although it may not be able to supply the vast kingdom now, Hamar sent people to Green Lake Town to turn around. There is still a large area of ​​land that can be developed in this area. If it is developed, it will be a good supplement for the kingdom.

At least, this can be considered a channel to alleviate the crisis, isn't it?

Originally, Hamar's visit to the Green Field tribe this time was more out of the kingdom's request and the plan of having more friends and more paths, but he did not expect that the northern border of the Mansha Wilderness had changed so much in just two or three hundred years, which was completely beyond his expectations.

The once barren, poor, and lifeless Gobi beach has now become a fertile land, full of vibrant scenes.

The Green Field tribe, which was once so weak that it had no sense of existence and could not be known to big figures like Hamar, has now transformed into the most powerful existence in the northern border, and its tribal population has even become somewhat like a super tribe.

If it were an ordinary large tribe in the Mansha Wilderness, its population would have been hovering around 200,000 to 300,000 for a long time. This kind of strength would naturally not be in the eyes of the dwarven kingdom, but a potential super tribe with a population that will soon reach one million is worthy of the attention of the dwarven high-level officials.

Not to mention that around the Green Field tribe, there are also several other large and medium-sized tribes united, forming a camp force that cannot be underestimated, which is enough to make people look at it with new eyes.

The long-term underestimation of the desolate northern region led the high-ranking officials of the Dwarven Kingdom, including Hamar, to overlook the northern tribes that were not far away. It wasn't until Hamar personally arrived at the territory of the Green Field Tribe and witnessed the development of this neighbor over the years that he belatedly realized that this Green Field Tribe, and the Thorns Ring it led, could indeed become allies providing some assistance after the war between the Elves and Dwarves.

Don't forget, there is also a powerful Horzia Drow Federation in the Northern Territory. Their development in the area from Coldwind Ridge to Bonn City has been smooth in recent years. Although the population growth is slow, it is still decent. With the clans and vassals and slaves brought along by the entire clan's migration, the total scale has exceeded the mark of one million.

Most importantly, the Drow race has amazing talents. Even ordinary Drow have at least level 7-8 strength or higher, especially in magic and shooting, they have innate advantages and can be called excellent combat races.

Back then, the Dwarven Kingdom also won over the Gray Dwarves and the Drow, this underground exiled race, which allowed them to suffer fewer casualties and have more confidence to continue during the war with the Elven Empire.

Now that the war is about to break out, the high-ranking officials of the Dwarven Kingdom will not forget this group of Drow who have come to live on the surface. This is also one of the important goals of Hamar's visit to the south this time.

"Please rest assured, Lord Hamar, as long as the students sent by your kingdom come, our tribe will definitely do our best to teach them and let them achieve success!"

Orenzi patted his chest and agreed in a seemingly bold manner, but then he changed the subject: "However, we also have a small request, and we hope that Lord Hamar can say a few good words to His Majesty King Graybeard when you return."

"Tell me, as long as I can help, I will definitely not refuse."

"Then I will thank you, my lord!"

Orenzi smiled happily and quickly cut him off: "We all know that the Dwarven clan's forging skills are famous all over the world and are admired by people."

"Our Green Field Tribe has also discovered its own mines, and some clansmen have specialized in the art of forging, but they have always suffered from the lack of good teachers and friends. The tribe's forging skills are really unsightly."

"So, if possible, I wonder if the forging talents of our tribe can go to the kingdom to study forging?"

"Or, the kingdom can arrange a group of suitable forging craftsmen to guide the craftsmen of our Green Field Tribe in Ollo Town."

"Of course, if the kingdom is really willing to send craftsmen to our tribe to guide us, we are willing to give these craftsmen the most generous treatment and arrangements, and we will never let them suffer."

Orenzi's attitude was sincere, his eyes were earnest, and he looked at Hamar expectantly.

Forging is very important to any force, especially a tribe with great ambitions and prospects like the Green Field Tribe. As long as they master a suitable casting skill, then the improvement for the tribe and their own forces' warriors will be significant.

The standard equipment distributed to the armies of civilized forces such as elves, humans, and dwarves is itself a set of low-level magical equipment, which can not only enhance powerful defensive capabilities, but also create suit effects that can better exert their expertise based on the specialties of the warriors of each legion.

The cost requirements for this type of mature standard magic equipment are actually much lower than buying them separately, because the magical planting materials they require are of low grade and have large output. Moreover, several pieces of equipment jointly construct a magic model, which has enough space to accommodate magic patterns, and the casting success rate is also high.

Coupled with the various field abilities that knight professionals have honed and mastered, this is one of the important factors for the strength of the legions of various civilized forces.

But the problem is that this type of standard equipment is also a secret of various forces. Even the Temple of Nature rarely has knowledge about this aspect flowing out. Even if the forces of all races want to arm their troops with real standard equipment, they mostly achieve it through a small amount of actual equipment flowing out from the temples and civilized forces.

Of course, if they encounter a large-scale war like before, piecing together a set of equipment through the spoils of war is also an important source. And this is also an important factor that caused the transport of spoils of war from the invasion of the Rose Principality back to the wilderness, attracting the covetousness of other forces.

The armor worn by the Green Field Tribe's current army warriors seems to be uniformly styled, but that is just an appearance. It is still several levels lower than a real magic suit.

"Well, I can promise you that now."

What the Dwarven clan lacks the least is probably various complete sets of equipment forging recipes. Over the countless years, a large number of military craftsmen have continuously specialized in research and improvement. The equipment recipes that have been eliminated alone have accumulated more than a dozen sets in the kingdom's treasury. Taking out one or two sets to win over the hearts of the people in this wilderness tribe is not a big problem.

If it were just an ordinary wilderness tribe, it would naturally not be worth the kingdom paying such a price, but after personally witnessing the development potential of the Green Field Tribe, Hamar was very sure that the other party was worth the kingdom's investment and wooing.

Of course, he was very clear about the other party's plan, just like the request to come and learn how to cook magical cuisine. In the end, what the other party can learn depends on what the kingdom's students can gain. This is considered an equal exchange, and the kingdom will not suffer.

"Okay, we will welcome outstanding talents from the Dwarven Kingdom to enroll in our Green Field Culinary Academy at any time."

"We also welcome you to send students to our Kingdom's Forging Academy for further studies."

With both sides getting what they wanted, the conversation naturally became more pleasant. As the conversation became more and more congenial, Hamar even proposed to increase the commercial trade between the Green Field Tribe and the Dwarven Kingdom, allowing Green Field to sell food, various low- and mid-level potions or magical planting materials to the Dwarven Kingdom, while the Dwarven Kingdom was willing to provide various sophisticated weapons, standard equipment, and so on.

This naturally won Orenzi's affirmation and recognition. The Moor Fortress is currently troubled by the decline in past trade transactions, resulting in a decrease in tax revenue and resource procurement. If it can directly trade with the Dwarven Kingdom regime, it can be regarded as making up for the current predicament of the Thorns Ring camp.

The development of the Kator Mountains is progressing steadily, with a constant stream of various resources being produced. The improvement of the climate and environment of the Green Field Plain has made the plain a fertile land. Many agricultural industries that were developed and developed in the early years are thriving and taking root in various satellite villages and towns, making many of the tribe's resources simply unusable and can only be sold.

However, with the spread of the clouds of war, the risks brought by cross-border trade are also increasing day by day. Especially after the wilderness invaded the Rose Principality, the human side almost completely cut off trade with the wilderness.

The reduction of merchants naturally makes it more difficult for the wilderness to sell its products, and most of them can only rot in the hands of various tribes. If the Green Field Tribe can establish trade with the Dwarven Kingdom at the national level at this time, then they will not have to rely on forces such as the Oak Trade Group to be exploited at low prices in exchange for satisfactory materials.

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