Half-elf Ranger

Chapter 33: Wilderness Rest

The night shrouded the hazy wilderness, the shadows of the mountains in the distance were blurry and indistinct, and the cold night wind whistled past, blowing the miscellaneous trees overgrown in Anime Mountain with a rustling sound.

Thorne sat cross-legged on the small mound, as if he had melted into the darkness, the Dark Cinder Long Sword was inserted into the ground that he could easily touch, and his eyes were fascinated by the dark night.

The so-called dark vision sees a clear gray-white in the darkness of the night, and the color cannot be recognized.

But Thorne quite likes this grey and white world feeling, a person who is used to seeing colorful things.

Occasionally changing the environment can make people get a comfortable enjoyment and relaxation, at least he thinks so.

At this point, more than an hour had passed since the group of them came out of the sewers.

Because of a series of unexpected situations that happened tonight, these players who have just struggled from the edge of life and death are exhausted physically and mentally.

In desperation, he could only find a fairly safe shelter in the wilderness, and prepare to rest for the night until dawn before setting off.

As for where to go, Thorne has not decided yet. Everyone has their own choices, and he is too lazy to help these players make decisions.

If the choice is different, it just saves him a lot of heart.

Swish!

At this moment, a slight sound of footsteps came from behind Thorne from far and near.

Hearing the scraping footsteps rubbing against the withered grass on the ground, and the faint scent on the other side, Thorne could guess who it was without turning around.

His perception skill has reached 14 points, and he is blessed by the keen senses of the half-elf race.

Even the shrill footsteps of rogues could not escape his ears, let alone a spellcaster.

Just like when he was in the sewers, he sneaked into the Rat Man's lair, and Andrina's favorite little devil secretly followed behind him.

Although the little devil used invisibility to hide his figure, he was also discovered by the air flow generated by flapping his wings.

At the beginning, in order to obtain the racial characteristic of keen senses, he gave up the versatility of the human race, which directly led to him having 75% of the elf blood and 25% of the human blood.

[Perception (general skill): keen perception can make you see, hear or otherwise perceive the existence of some hidden things. The level of the skill level represents your alertness to the surrounding environment and the sensitivity of your senses. acuity. 】

[Sharp senses (racial trait): Your elf blood gives you an innate sense of perception, and you will have a 20% bonus when you use visual, auditory and olfactory actions. 】

...

"Would you like some moon dew wine from the elves?" Andrina sat casually not far from Thorne and handed over an unopened bottle of wine.

Moon Dew?

This unique wine can only be brewed by those with an Alchemy skill level of 20 or higher.

The unusual brewing process involves very key brewing materials: fresh dew and moonlight, which sells for 300 gold coins in a high-end tavern in Winter City.

Thorne glanced at Anderina unexpectedly, but he didn't expect the other party to carry such a luxurious wine with him.

But if you think about it, it's not surprising, her profession is a 5th-level warlock and a 1st-level dragon warlock.

Not counting the cost of the Warlock Bloodline Awakening Ritual.

Just the price of the various rare materials that the awakening dragon warlock needs to prepare is at least 3,000 gold coins, which shows the wealth of the other party.

I'm afraid Andrina also belongs to the kind of local tyrant who is crazy to throw money before the game has an accident.

No wonder the ratio of the gold price in Winter City was so high at the beginning, it must have something to do with her.

In this Toril world where 1 gold coin can provide civilians for nearly half a year, the purchasing power of 300 gold coins can be imagined.

Even for Thorne himself, it was a huge expense.

And his main source of income in the past was basically taking some tasks within the range of strength in the Adventurer's Guild in the city.

The most rewarding one was to serve as an **** with a merchant ship heading for the southern kingdoms.

The reward for a round trip is 25 gold.

However, it is a pity that the merchant ship was attacked by a group of sahuagin people when it was traveling halfway.

A fire almost burned out the cargo in the cabin, which can be described as heavy losses. In desperation, they had to return the same way.

Since then Thorne has never chosen to take a boat adventure again, the feeling of taking his own destiny in the hands of others is too uncomfortable.

in this high magic world.

Especially in the vast sea, there is absolutely no guarantee that a turbulent wave will suddenly appear, and then the ship will be completely submerged in the deep sea.

No matter how good your physical strength and your fighting skills are, even if you are floating in the vast sea, a shark can consume you to death.

"Thank you, but I never drink." Thorne shook his head and refused.

Wine is a magical drink. Many players like to drink alcohol to relieve their sorrows when they are sad.

But Thorne sees alcohol as poison for skill-based, agile professionals like their rangers.

Because it will reduce one's own perception, will, and flexibility, make people lose their vigilance, and even affect the sobriety of the brain.

Warrior professionals may improve their combat effectiveness through a burst of energy after drinking.

For example, there is an advanced occupation: Drunken Master!

It is through drunken swaying and staggering that many attacks can be evaded, and likewise, they have bewildering attacks that often leave opponents defenseless.

In addition, when they really drink, the drunken master can even show very terrifying strength and bravery.

But if the ranger drinks alcohol in battle, the original advantage will be completely lost.

As a skilled professional, Thorne has to keep a clear mind at all times!

"Anything on your mind?" Anderina took the wine back and asked casually.

It is the month of rotten leaves (November), winter is coming, and the weather is extremely cold late at night, and other players are gathered around the campfire to keep warm.

Only Thorne stayed away from the crowd, sitting alone and staring at the dark sky in a daze.

Andrina looked at Thorne's slightly quiet back, which aroused her curiosity.

This is not like the Thorne who was not afraid of the city guards when he was in the tavern.

"What's on your mind? That's not really, it's just a little emotional." Thorne shook his head slightly and said casually.

"What's your plan then? Do you understand where you're going to take these players?"

Seeing that Thorne didn't want to talk, Andrina stopped asking, but changed to another topic that she was more concerned about, which was also the main purpose of her coming.

Originally, she thought that she could live in Winter City for the rest of her life, but the sudden change made her lose her direction and feel a little confused.

It's hard to find a sheltered territory in the wilderness, because you can't predict when the settlement will be overrun by other intelligent races.

There used to be more than 200,000 players in Winter City, but with the occurrence of accidents, most players have left the city to develop in the wilderness.

In one year, she heard the news that the player's territory had fallen, and she couldn't even remember how many times.

Heart is higher than the sky, life is thinner than paper!

It should be them themselves.

"I can't control where they go, the place I'm going to is the waterfall town at the northernmost point of the Great Sword Mark Mountains." Thorne replied directly.

The town of Falls is his birthplace.

It was a force jointly formed by players and native residents. With the complex terrain, it was no problem to protect themselves.

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