Half-elf Ranger

Chapter 52: I don't want to be a salted fish

The night was like water, and the ground was full of silver.

The cold negative energy aura permeated the Talan Village, making the already cold air even more gloomy.

The blood-stained ground was full of dead corpses. As if summoned by a blasphemous spell, they slowly got up, picked up their weapons, and moved their stiff bodies.

With every inch of flesh and blood on the corpse falling off, it turned into blood-red skeletons, dragging long blood trails, looking for the breath of all the living people around.

Although these skeletons awakened by negative energy retained most of their strength, they were more durable than ordinary people because they lacked flesh and blood.

But under those clumsy movements, the skeletons, who only acted on instinct, were not threatening in the face of these experienced players.

Under the counterattacks of the players, each other's undulating clattering sounds rang out, and the uncontrolled wandering skeletons fell one by one like reaping wheat.

At this time, Andrina, who was hiding in the ruins, suddenly opened her closed eyes, a look of light appeared in her eyes like water, and then whispered: "It's solved so quickly, but I underestimate him."

Andrina's familiar is a little devil summoned from the Nine Hells.

This special familiar from **** has the ability to establish a spiritual link with its owner. When the two are within a kilometer range, its owner can share the various senses of the little devil.

Therefore, the battle scenes that the little devil who secretly followed Thorne saw were all clearly conveyed to Andrina.

This is also the main reason why Andrina must insist on keeping up with the little devil.

"With the departure of the gnoll priest, these uncontrolled skeletons pose no threat to them at all, and it seems that they are going to help him."

Andrina looked at the direction where the gnoll priest disappeared and whispered to herself.

After all, a gnoll priest who can cast five-ring magic, his level is probably at least level 9 or above.

Andrina didn't think that Thorne, a melee professional, would have any chance of winning against a spellcaster whose level was almost half his level.

Just now, because there were too many gnolls, she was still a little afraid. Now that there is only one other person left, the threat is not that big.

So Andrina got up and said to Trundle, the troll who was still on guard, "Let's go, I think it's necessary to help that ranger."

Trundle was stunned and said solemnly, "The other party is at least a level 9 or above Gnoll priest. If you are not careful, you will lose your life."

"Alas! Actually, I just don't want to be a salted fish, because I suddenly feel that this kind of exciting adventure life is not bad."

Andrina ruffled the hair on her forehead and sighed while looking at the dark night.

If there was no crisis in Winter City, then she might have lived a dull life in a small bar.

After he finished speaking, he quickly walked towards the depths of the jungle.

The troll Trundle heard the words, grinned and smiled, with a look of relief in his eyes, then tightened the pure metal mace in his hand and quickly followed.

Druigster, who was hiding in another corner, looked at Andrina's disappearing figure and breathed a sigh of relief.

After all, with the help of a warlock and troll, the probability of killing a gnoll priest with Thorne will increase somewhat.

Otherwise, when the gnoll priest is free, the next hunting target will be the players left in the distant mountain town.

Gust looked at less than one-third of the players remaining, and suddenly felt that his decision was really stupid.

They are just a bunch of people who are tired of fighting in the wilderness and want to spend the rest of their lives in Winter City, that's all.

...

huh~

Seeing the last Flynn's gnoll fall, Thorne wiped the cold sweat from his brow with his sleeve and let out a sigh of relief.

Glancing at the three scratches on his chest, blood was still oozing out, and he was about to be bandaged.

Um?

Thorne's expression suddenly changed, and he noticed the slight footsteps coming from the direction of Talan Village.

"It came quite fast." Thorne whispered to himself.

The Gnoll Priest was marked with the Hunter's Mark by Thorne before he left, so his actions were easily detected by Thorne.

Moreover, it is less than one kilometer away from Talan Village at most.

So Thorne ignored the wound on his chest for the time being, but chose to take out a small bottle of medicine from the dimension bag, unscrew the cork, and sprinkle it gently all over his body.

This is a magic potion that can temporarily remove its own odor. Although the potion is colorless and odorless, it has a special effect of absorbing odor.

After sprinkled on the body, it can quickly cover all the breath around the body.

He smelled of blood because of his injuries, and he was easily targeted by the keen-smelling Flynn's gnoll.

But unfortunately, the duration of this potion is very short, only about one minute. When the time is over, all the smells absorbed by the potion will erupt.

God of hunting - Mara!

In charge of part of the tracking priesthood, this tracking ability is different from Guiren Storm, mainly based on the smell of blood and the special body odor emitted by the prey.

First of all, the racial characteristics of the gnoll race itself have the ability to track the smell of blood.

However, the memory of this ability can only last for half a day at most, and the range is only about one kilometer.

But among the believers of Mara, there are many powerful bloodthirsty hunters, they can even trace the smell of blood more than ten kilometers.

And Guiren Storm's ability to track the priesthood is based on the footprints and movement traces of the prey.

As long as a creature walks across the ground, even in the past few months, with the blessing of divine magic, traces of past activities will quickly emerge.

The powerful Legendary Ranger, if he uses some of the objects on his prey as a medium, he can even go back to the scene at that time.

The conflict of priesthood is the main reason for the conflict between the two sides.

If the gnoll priest has a strong blood tracking ability, then even if Thorne chooses to escape, it will be difficult to get rid of the other party.

So Thorne could only use the one minute he had to take the opportunity to sneak up on the gnoll priest.

There was no way to confront the gnoll priest head-on, and Thorne knew that he was not an opponent.

The opponent is not only a powerful spellcaster, but also a warrior with excellent melee ability.

In a world dominated by gods in Toril, these priests who have God's father as their backers are undoubtedly very powerful.

Perhaps because armor affects the success rate of arcane spells, they rarely choose melee combat.

But the priest does not have this limitation, and also masters many powerful gain magic.

As a result, many priests like to focus on melee combat, and they choose to constantly exercise their melee combat skills in the gap between practicing divine arts.

This kind of devout belief and the need to train melee skills and skills also indirectly make most players stop looking at the priest profession.

When the priests are fighting, the most common way of fighting is to first apply various bonus magic to themselves.

Then he was wearing heavy armor, carrying heavy weapons and shields, and under the shroud of various buffing magic techniques, he shouted, and broke into the enemy group to fight left and right for his own gods.

It may sound emotive, but that's what it is.

So facing this gnoll priest, Thorne could only choose sneak attack, frontal attack, and without a magic weapon, it was almost difficult for him to break through the protective force field surrounding the opponent with one hit.

When you attack multiple times in a row and break the opponent's shield, in this free time, the gnoll priest can cast at least three or more deadly magical spells.

Most melee pros are that powerless against spellcasters, unless you can get past legendary.

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