Half-Finished Game? This Is A Masterpiece!

Chapter 107: Release 70 Version? !

Lin Xiu designed this card activity for completing tasks online to allow players to experience other game modes.

Now Crossfire, biochemical mode and challenge mode are the most popular, and the popularity of blasting mode is also rising recently.

But in other modes, the heat is not ideal.

Annihilation mode, ghost mode, team mode, breakout mode, special station, individual competition.

These are all unique game content of CrossFire, and Lin Xiu doesn't want players to ignore them.

These modes are not not fun, on the contrary, they are very distinctive, paying attention to the cooperation between teammates and personal skills.

It's just that the biochemical mode and the challenge mode are so popular that these modes have not had much popularity since the service was opened.

Newly joined players will naturally choose to play in a mode with a lot of people on the channel, and it is impossible to play in a mode with no one.

In this event launched by Lin Xiu, 5 missions are released every day, all of which should be played in these unpopular modes.

For example: how many people must be eliminated in the annihilation mode, how many people must be killed as a ghost knife in the ghost mode, how many times have you broken out in the breakout mode, and how many people have you killed in the special battle mode 577.

An explosive game, there is absolutely no shortage of civilian players.

In order to be able to exchange for the 7-day gold AK47, players released tasks according to their own day, and went to play in these modes.

The same is true for Ye Cheng.

His daily tasks today are: kill 20 enemies in annihilation mode, kill 10 enemies in ghost mode, successfully break out 5 times in breakout mode, kill 80 people in team mode, and kill 60 people in special battles.

As long as you complete these 5 tasks, you can get a card with the word "wear".

The mission lasts for one week, or ten days.

The texts of the cards obtained in seven days are all put together: crossing the line of fire is so fun.

Originally, Ye Cheng had no interest in these modes, but only knew about the gameplay of these modes through the promotional videos.

Ye Cheng was fascinated by the biochemical mode and the later challenge mode when CrossFire was first tested, and never played other modes at all.

It is because of this activity that Ye Cheng gradually discovered that the gameplay of these modes is also very interesting.

The ghost mode hides and kills people, which is both exciting and fascinating.

The successful breakout of the breakout mode is even more exciting.

In the annihilation mode, you still need to grab guns with your teammates in order to compete with your opponents...

Special warfare can only be divided into melee weapons and sniper weapons!

These fanciful war gameplays are simply not too interesting for Ye Cheng and players who are exposed to these modes for the first time.

Therefore, under the guidance of this activity, the popularity of these indifferent modes of crossing the line of fire has gradually increased.

Even if players complete the daily tasks, they will still be immersed in these modes and cannot extricate themselves.

Of course, the most popular mode now is still biochemical mode and challenge mode.

"Hey! I just played Crossfire for a week, and I always thought that the ghost mode is not fun, so there are no people in the exclusive channel, but I played it today, it's not too good!"

"Hahaha! The breakout mode is the most fun. I'll teach you a method. When breaking out, throw smoke bombs and flashes like crazy. The breakout efficiency is really high!"

"Team mode is the fun, damn it, the firepower on the transport ship along the way is no exaggeration compared to the second station!"

"Doesn't anyone like the annihilation mode? I think it's very interesting to pick up a gun and hit people. It's a test of the players' proficiency in firearms."

"Anyway, I'm a handicapped party. I only play challenges and biochemistry. I can't play QAQ in the master mode!"

"I can understand why old thief Lin launched this event. This is to let us (aeci) know the characteristics of these modes, and they are not inferior to biochemical modes at all."

At night, at four o'clock.

Seeing that the full-screen mode channels are crowded, Lin Xiu is very satisfied.

The activities I launched have worked, and these guys finally know the playability of these modes.

Biochemical mode and challenge mode are popular, Lin Xiu is naturally very happy.

But only these two modes are popular, regardless of the popularity of other modes, it might as well be called Biochemical Firewire.

That's why Lin Xiu is willing to use the gold AK47 as Rare equipment to attract players to play other modes.

Now the goal has been achieved, and the heat of all modes is almost even, which is the result Lin Xiu most hopes to see.

At this moment, Gao Yiyun sent today's company profit data as usual.

Lin Xiu nodded and glanced at it.

Dungeon and Fighter's profit data is still very impressive.

After all, there are too many places that need to be recharged in this game, and it will be recharged if you are not careful.

However, in recent days, the rising trend of Dungeon and Warriors' profit data has slowed down, which should be related to the passing of the summer vacation.

The profit of Minecraft is quite considerable. Now more than 3 million players have bought Minecraft for 500 yuan.

Minecraft is a buyout game, and it can only make money from the pre-sale price.

Lin Xiu will definitely spend time and energy later on to promote Minecraft.

As for Crossfire, which just updated the new event today, the profit data is very high.

Just from 6:00 in the morning to 8:30 now, the profit of Crossfire has reached a terrifying figure of more than 60 million.

The number of downloads and online players of CrossFire is not much different from that of Dungeon and Fighter.

Today, a new krypton gold event and a new Huaxia game character were launched.

Not to mention ordinary players, even the free-for-all players who never put a penny into the game are attracted by the new weapons and characters launched today, and can't help but put dozens or hundreds into the game.

"It seems that in the days to come, we must pay attention to Dungeon and Ren."

Looking at the stable but not explosive profit data of Dungeon and Warriors, Lin Xiu said thoughtfully.

Now the company has begun to gradually expand other businesses, and the company also needs a lot of funds to start projects for various positions.

Money! It's what Lin Xiu needs most now!

Dungeon Fighter is now the game that can help Lin Xiu make money the most.

Lin Xiu must be working on it.

"How about launching the 70 version now?".

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