When the Necromancer is in the middle and low ranks, he has unparalleled combat capabilities in other ranks. Through the regulation of the opponent's necromantic creatures, in the early and mid-game, a formed Necromancer presses down multiple players at the same time, which is also a kind of normal.

However, as the game progresses, the disadvantages of players who choose to become Necromancers become apparent.

In addition to the undead creatures made by the necromancer, there are few legendary creatures in itself, and more importantly, even the necromancer's own advancement path is also extremely narrow.

The high-level path that can be chosen by regular necromancers is basically the lich, and there is not even any advanced route that can give the necromancer a powerful spellcasting ability.

In the late game, the strength of the Necromancer can only be reflected in his undead creatures. The professional bonuses of various cemetery system ranks also focus on this point, allowing the necromancer to give his undead creatures a variety of powerful special skills.

As the rank increases, no matter how many low-level undead creatures, it is difficult to influence a truly powerful high-level professional, and players cannot accumulate undead creatures for a long time like the lich, the cemetery ranks. To the later stage, it is undoubtedly extremely weak.

On the contrary, orthodox wizards don't have to worry about this at all. The professional specialties of high-level and legendary wizards are enough to make their damage reach a terrifying point.

Because of his deep understanding of the disadvantages of the Necromancer in the later period, Rhode is always looking for a new way to advance.

Before finding a suitable advancement route, even if Rhode's experience value has already reached the requirements for advancement, Rhode did not choose to rush to upgrade his rank.

Rod knows that when a player's rank reaches the fourth or higher rank, he must be carefully thought out every time he raises his rank. Once he doesn't get the appropriate professional expertise, his own strength is likely to be greatly reduced.

When the cemetery department had long been proved to be weak in the later period, Luo Luo naturally did not want to choose the regular necromancer profession.

In Rod's view, if this new profession can free oneself from the limitations of spiritualism and deviate from the promotion route of the cemetery department, it is undoubtedly a good thing.

Also appearing in the promotion options, there is also the existence of the profession of Duke Vampire, but according to Rod's understanding, this profession is also in the cemetery class and cannot solve its own dilemma.

He didn't hesitate much, even if he had to consume a huge amount of experience points, Rod immediately chose to be promoted to the fifth rank [God Seeker].

…………

"Experience consumption is 1000000, and the remaining experience is 220,000. The professional level is raised to level 5 Godseeker level 1..."

"Get free attribute point 2, get skill point 2..."

"The Tier 4 profession [Necromancer] is completed, and the professional expertise of [Necromancer] is retained."

"[Necromancer] Professional Specialty: Manipulate Spirit +20. When you cast spiritism, you get a certain amount of mana reduction based on the base level of spiritism. Current spiritism level: God level, you get 100% mana reduction."

"[God Seeker] Occupational Specialty: Double the experience value of upgrading the character level, and double the free attribute points and skill points obtained every time you level up. Each time you have a god-level special skill, the original basis is doubled. At present, the gods Number of level special skills: 1, doubled in total."

"You got the racing achievement [Beacon Fire]."

"[Beacon Continuous Sky]: Inauguration in any Tier 5 profession. Basic rewards for all attributes +2, increase all damage by 20% when worn."

…………

Seeing the various prompts that came after the promotion of the god seeker, Luo Luo was shocked. Before that, he had not expected that the professional characteristic of the god seeker was so special.

What makes Rod feel most concerned about is naturally that the god seeker can rely on the number of god-level special skills to double the free attribute points and skill points obtained when leveling up.

Although at the same time, the experience points required to upgrade will also double, but Rod did not care at all. Compared with the additional attributes obtained, the experience points spent during the upgrade are not at all at all.

With game experience in the previous life, Rod deeply understands that from the first level of the game, until they are promoted to the seventh level, the attribute points and skill points that can be obtained through upgrades are limited, and each player can only obtain them through upgrades. These rewards, and the experience value required to upgrade is getting higher and higher.

The experience points required for high-level players to level up are more than ten thousand times the experience points required for level one players to level up, and the rewards they get through leveling up are exactly the same, with 1 free attribute point. , 1 skill point.

For this reason, Rod understands that the cost of experience points to increase the character level is often very cost-effective at low levels, but there is not much benefit to the higher levels, and the player’s own improvement does not even directly use experience points to improve skills. Levels come quickly.

If it is not for the promotion of rank, the character level must reach level 10. I am afraid that not many players are willing to put a lot of experience into the promotion of character level in the later stage of the game.

It is also in this situation that the professional expertise of the god seeker can be displayed.

It is undoubtedly an extremely rich reward for all players to obtain multiple upgrade rewards by consuming experience points in multiples.

Imagine that in the process of raising the character level by one rank, ordinary players can only get 10 attribute points and skill points. With this unique professional expertise, Rhodes can get 20 attribute points and skills. Points, a gap in the number of points of a complete level, is enough to pull the player's strength apart by a large margin.

Since every time to the next step, the experience value required to upgrade will be ten times that of the previous step, and twice the upgrade experience value of the current step. Compared with the upgrade experience value of the next step, maybe Not much at all.

After noticing the special expertise of the god seeker, Rod knew that with the addition of this professional expertise, he might be able to greatly increase his overall strength.

With regard to experience points, Rhodes is not too worried. Rod believes that when the Battle of the Shadow of Death officially starts, he, with the cloak of the ghost king, doesn't have to worry about the amount of experience.

Although Rhodes could not convert the corpse witch king from the ghost king's cloak into his own experience value directly, but the creatures killed by these corpse witch kings, Rhode would get their experience value in full. This, In the previous death tombs, Rod has already confirmed it.

Rod believes that when the Battle of the Shadow of Death begins, he will gain unimaginable experience points, which are enough to meet the experience point requirements of the god seekers.

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