Seeing that he couldn't get more information about this group of necromancers from Savina, Rhode could only temporarily suppress the doubt in his heart, and then thought about another question, that is, how to get to the island of the lake.

Among these methods mentioned by Savina, the methods related to the poisonous dragon were the first to be ruled out by Rhodes.

With the experience of the previous life, Rod deeply understands the horror of this creature like the poisonous dragon.

In Rod’s impression, the poisonous dragon almost represents the pinnacle of poison. It not only has a strong dragon body, but also can spit out acid and corrode any substance it comes into contact with. The only thing that is not affected by this acid is probably the poisonous dragon itself. It is one of the few existences with legendary resistance.

The poisonous dragon is the object of worship by the two-legged flying dragon and the lizardman. Many lizardman tribes use the poisonous dragon as their totem. The horror of the poisonous dragon has already penetrated into the hearts of all the creatures in this area. Savina's use of the poisonous dragon The words also show its worship of this powerful creature.

Among the Titans, the only creatures that can contend with the poisonous dragon are the nine-headed monsters with extremely powerful vitality. In the depths of Taitalia, these two creatures are constantly fighting, and there is also the only area not controlled by the trainer.

It is not a simple matter to hunt an adult poisonous dragon and take out the glands in it.

Faced with such a legendary creature of Tier 7, even Rhode, who has mastered the artifact, must prepare for a longer period of time before acting.

In the preparations made, the transformation of undead creatures is second, and more important, is to look for the traces of this powerful creature, and how to limit its actions in battle, so that it cannot escape even if it is aware of the danger. .

The acid spit of the poisonous dragon can corrode all substances, and it is more violent than any dragon's breath. There is no way to solve this. Rhode cannot guarantee that this creature will be trapped by magic alone.

According to Rhodes’s own prediction, the acid spit out of the poisonous dragon is more terrifying than the acid mist outside the plague lake. If Rhodes has a way to deal with this acid, then why do you need the glands of the poisonous dragon? , You can directly enter the lake of plague.

After thinking about it for a while, Rod gave up on Savina’s proposal. Perhaps after spending a great price, he could obtain the glands of the poisonous dragon from the freelance chamber of commerce, but it is not the same as this legendary creature. Forget about fighting, and contacting the enchanter, I also don't know how long it will take to get a response.

In comparison, the quickest way is to obtain the treasure that Savina's mouth is immune to toxins.

As for the effect of that treasure, whether it can resist the acid mist on the lake of plague, Rod can only judge it again after obtaining it.

In Rhodes’s impression, due to the special environment in Tetaglia, many of the treasures have the effect of raising the level of resistance.

Savina’s proposal undoubtedly pointed out a feasible way for Rhodes. Perhaps a single treasure can increase the level of resistance to a limited extent, but under the superposition of multiple treasures, the final effect may not be unable to resist acid mist. erosion.

At this time, what Rod intends to do is to collect treasures that have the effect of enhancing resistance. The first thing that needs to be obtained is the treasures that Savina's mouth has excellent resistance to toxins.

"Take me to Moxinke and meet the'first fighter' in the Colosseum."

He gave his own order to Savina, and Rod then boarded the ghost dragon together with the death knight who had just completed the transformation, and flew in one direction.

…………

As a town on the border of Tetalia and connected to Crurode, Moxinke developed and prospered. The buildings in it did not seem to come from the hands of these swamp creatures at all, and were full of a sense of magnificence.

It was the mages from Bracada who made these buildings.

Moxin Kone once gathered a large number of mages, and issued to the Crullod beast trainers the will of the mages empire, or in other words, the will of the mages themselves.

It's just that, by now, this is a thing of the past.

Inspired by the consciousness of immortal heroes, when the barbaric creatures began to counterattack the Mage Empire, the trainers also joined the battle. The first thing they did was to clean up the magic guilds in the territory.

In some powerful forces, such as Elasia and Eri, the existence of the magic guild is only to provide a platform for learning magic. As long as you pay enough gold coins, you can copy the casting methods of the corresponding spells.

However, in some areas ruled by Bracada, the effect of magic guilds is much more than that.

The existence of these magic guilds, in addition to proclaiming the name of the mage god for a long time, is more important to maintain the current rule of Bracada.

In the magic guild, there are mages from Brakada's native place to post various tasks, or to clean up all the resistance that may threaten Brakada's rule in person.

In order to weaken the influence of the magic guild in the territory, even the two extremely powerful forces, Elasia and Eri, have established the monk church and the palace mage organization respectively to cultivate their own exclusive mage.

The existence of spells is not entirely developed by the mages of Bracada. The Dead Slayer is the best example. The priests in the church of the monks developed this spell.

Not only is the name of the god of wizards in Brakada, it is enough to be awe-inspiring for all the wizards who learn spells in the magic guild. Many spellcasters who were originally not interested in Brakada, It was only after hearing about the deeds of the god of the mage that I had the idea to join it.

In the process of cleaning up the magic guild in the territory, the trainers tried their best, and finally they depended on the immortal heroes to send envoys to help to achieve this.

The knowledge of spells left by the magic guild has become the greatest gain for the trainers. It did not destroy all the civilization left by the wizards like Cruelod’s savage creatures. The trainers value the existence of spells very seriously. Start the research.

The animal trainer of Tetalia doesn't care about the flood of spell knowledge. After establishing a magic guild belonging to Tetalia, it is open to all creatures in the territory, and any creature with magical talent can come. Learning, but what can be learned, is mostly just some low-level magic.

In the past, this move of the trainer will inevitably be punished by the Orthodox Magic Guild of Brakada, but now, even the inside of Brakada is in chaos. The mage in the magic guild naturally has no time to manage these.

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