Hogwarts, a Scholar Becomes a God

Chapter 5 Strength Inventory, the Miracle of Egypt

To be honest, it has been more than ten years since Clark traveled to the world of "Harry Potter".

The memories of his previous life, not to mention completely forgotten, were gradually buried in a corner of his heart and ignored by him.

Were it not for the fact that the special effects of the movie "The Mummy" were particularly outstanding at the time and the subject matter was also very attractive, it left a deep impression on him.

Nor would he think of the movie "The Mummy" as soon as he heard the strange name of Hamnatta.

But even though Clark had watched the movie many times, he only knew the general plot of the story.

But once he got more specific information, he was blinded. Besides, in the movie, the director didn’t film any of this.

Clark only knew that the protagonists first took a boat for a certain distance along the Nile River, and then rode camels for a long time in the desert before finally finding Hamna Tower, but the specific direction and distance were different to him. Nothing is known.

And based on these alone, it is simply wishful thinking to find a ruins hidden by magic in the vast Gobi Desert.

Fortunately, Clark still remembered the locations where the male and female protagonists appeared in the movie plot. One was in prison and the other was in a museum.

Although there are many prisons and museums in Cairo, finding them one by one is the only way to go.

After discussing the itinerary for the next few days with Hermione, Clark looked up at their system panels.

Name: Hermione Granger

Age: 14 years old

Race: human

Attributes: Strength 9, Agility 9, Constitution 10, Intelligence 15, Perception 12, Charisma 12

Alignment: Absolutely neutral

Occupation: Level 5 Mage (0/1000)

Experience value: 1100

Professional skills: Concentration 50 (+17), Occult Knowledge 36, Spell Recognition 34 (+5), Document Interpretation 22

Talent Template: Destined Protagonist, Good Teacher

Personal expertise: elemental affinity (professional expertise), learning is power (professional expertise), magical genius, photographic memory (intelligence +1), casting without materials, spell specialization (evocation system)

Metamagic Feat: Spell Empowerment

Professional abilities: Summoning familiars, transcribing scrolls

Usable spell slots: 4 at level 0, 3 at level 1, 2 at level 2, and 1 at level 3

After the holiday,

After a period of familiarity with her [Wizard] profession, Hermione also spent a thousand experience points to upgrade her level to Level 5 [Wizard].

However, before reaching level 6, Hermione gained nothing in terms of attribute points or expertise. Fortunately, her available spells had been upgraded by one level, and she could start using third-level spells.

Compared to Hermione, whose strength has only improved slightly, Neville's strength has greatly increased after reaching level 6.

Name: Neville Lombard

Age: 13 years old

Race: human

Attributes: Strength 13, Agility 10, Constitution 14 (+1), Intelligence 11, Perception 10, Charisma 10

Alignment: Absolutely neutral

Occupation: Level 3 Warrior/Level 1 Wizard/Level 2 Arcane Knight (0/2000)

Experience value: 700

Professional skills: Climb 29, Intimidate 16, Jump 31, Swim 20, Tumble 24, Ride 10, Spellcraft 11, Concentration 11, Provocation 34 (+13)

Talent template: Gryffindor Swordmaster, Savior Twins

Personal expertise: Combination of magic and martial arts (professional expertise), tenacity, good at simple weapons, specializing in weapons (long sword), strong, proficient in blocking, getting braver with each battle, and powerful attack

Level 0 tricks: Increase resistance (protection system), detect magic (prophecy system), detect poison (prophecy system), communication (transformation system), forbidden light (transformation system), magic trick (universal system)

Level 1 spells: Shield (protection system), Giant Enlargement (transformation system), Oil on the soles of the feet (transformation system), Defeat the enemy (prophecy system)

2nd level spells: Resist energy damage (Protection system), Levitation (Transformation system)

For professionals like Clark, they get an extra attribute point every two levels and an extra expertise every three levels.

Therefore, every time they reach a level that is a multiple of these two values, their strength will be greatly improved.

As the planned human shield character, Neville also added a few attribute points to his physique after upgrading to improve his resistance and physical strength.

As for the skill points, after Clark's reminder, he added them to the [Provocation] skill.

Neville considers himself clumsy and clumsy, but as a human shield, attracting the enemy's hatred is the first priority, so he can only rely on extra points.

In addition, he also gained an additional specialty, and Clark also helped him choose [Powerful Attack].

[Power Attack]: Attack expertise, you can perform extremely powerful attacks in melee combat.

Prerequisite: Strength 13

Effect: After a short period of charging, you can swing a blow with 1.5 times the power, but your attack hit rate will also be reduced. In addition, if you use a two-handed weapon, or hold a one-handed weapon with both hands, the effect will be increased to 1.8 times the power, but the hit rate will be further reduced.

- Fuel consumption!

The effect of this [Powerful Attack] specialty is not very strong. Compared with the spells attached to the Arcane Knight, it is still much inferior. However, this specialty is the warrior type [Clear Slash], [Mastery of Breaking Weapons], [Mastery of Collision] ], [Mastery of Overcoming] and other prerequisites for a series of combat specialties.

So it’s a must.

In addition, Neville also received two 2-level spells during this upgrade, and Clark also helped him choose [Resist Energy Damage] and [Levitation].

[Resist energy damage]: A 2-level spell in the protection system. You can form an energy shield around your body to resist damage from spell energy. This shield is ineffective against physical attacks.

[Levitation Technique]: A 2-level spell in the transformation system. You can use magic power to make yourself rise and fall in the air. It lasts for 5 minutes. This effect can be turned on and off under your own control, and the duration is cumulative.

Two spells, the former enhances Neville's resistance to energy spells, and the latter greatly improves his mobility.

Clark once saw Neville, who had been trained, use this spell to jump more than four meters high, and walk directly on the roof of his castle, as if walking on flat ground. He had suddenly mastered the addiction of light kung fu, which made Clark extremely envious.

With the strength shown by Neville and Hermione now, plus Clark, who has both close combat and long-range attack, the three-person team is fully formed.

Time passed quickly, and it was already evening before I knew it.

After having a delicious roasted whole lamb dinner, Clark and others had a good night's rest to recharge their spirits.

Early the next morning, under the leadership of Bill, the group of them went out and turned right, directly arriving at the Pyramid Scenic Area on the outskirts of Cairo, which was only one street away from the Helios Hotel where they were staying.

In the land of Egypt, the number of gods and relics exceeds people's imagination, and the magic left by ancient sacrifices and sorcerers can be found in various parts of the country.

Among the many pyramids that have been discovered so far, the most famous are the three large pyramids they see now.

They were left by the three pharaohs of the Fourth Dynasty, namely the Pyramid of Khufu, the Pyramid of Habra and the Pyramid of Menkaure. They have a history of more than 4,000 years.

Unfortunately, for those Muggles who travel to Cairo, they come here to experience the vicissitudes of history and the changes of time.

What attracts them is the mysterious and ancient atmosphere. However, when they traveled thousands of miles to the so-called pyramid scenic spot, they found that it was actually dilapidated and dilapidated.

As far as the eye can see, there is nothing more than desert, loess and huge rocks. Even though it is one of the eight architectural wonders in the world, it is just an empty shell. You have to go to a museum to see the fine antiques inside.

Not only that, on the way to the pyramids, you will definitely encounter shady tour guides who will take you on horse-drawn carriages and camels. When you reach your destination, they will enthusiastically take photos for you.

Of course, these services require additional payment. If you don't agree on the price in advance, they will even dare to ask you for pounds and dollars.

So if you ask a tourist who has been to Cairo, do the pyramids look good?

He will definitely answer you full of resentment, "What's so good about that stupid pyramid!"

However, in the eyes of Clark and other wizards, the originally ordinary pyramid had a completely different appearance.

No, its appearance may not have changed, but in the eyes of the wizard, the feeling of these pyramids has changed.

stable!

This was Clark's first impression of the pyramid.

Not only because of the solidity brought by the pyramid as a huge building, but also because of its absolute stability in space and time!

It seems that after all the vicissitudes of life, the stars have changed, but I am still standing there. I will remain here forever and ever, until the end of time and the destruction of the world.

Hundreds of thousands of square blocks of limestone and granite are stacked on top of each other to form a majestic building.

No adhesive material was used in the middle, but the stones fit together perfectly. Even after more than four thousand years of wind and rain, a knife still couldn't be inserted between the cracks.

The fierce sunlight shines down from the top of the head and converges on the top of the tower under the influence of the mysterious position attached to the pyramid itself.

Then, the scorching golden magic power, like molten gold liquid, started from the top of the tower and flowed down along the gaps in the stones, coating the pyramid with a layer of bright golden light, making it completely match its name and reality.

"Is this the power that can conquer time?"

Under the dazzling sunshine, Clark squinted his eyes and looked at the pyramid in front of him. Suddenly, he remembered an Egyptian proverb he heard from the locals yesterday.

Human beings are afraid of time, and time is afraid of the pyramids.

Gold is a strong and indestructible thing.

Triangle is the most stable shape of geometric figures.

The pyramid in front of them is a miracle in human history. The spellcasters of ancient Egypt understood these two points thousands of years ago, and thus wanted to complete the conquest of time.

They hope to retain time and achieve immortality!

Although he has been here for less than a day, Clark has already clearly felt this.

He remembered what he had read in the relevant magic books.

Starting from the first dynasty of Egypt, almost all pharaohs were powerful gods and their descendants.

They possess the powerful power to destroy the heaven and earth, and are the unified combination of the royal power and divine power of the entire Egypt.

The power of the gods reached its peak in that era, which was the Golden Age.

The alchemy and magic of ancient Egypt had just begun to emerge at that time.

"These are the three most famous pyramids in Cairo." Bill stood on a small dirt bag not far from the pyramids and introduced them to them.

“We at Gringotts are working with the local magic department in Egypt to excavate and explore the buildings here to find treasures and magic that were once lost in history.

Of course, we are also responsible for the restoration and conservation of these buildings. "

Bill's introduction was in a very high-pitched voice. It was obvious that he was very proud of his identity as a curse-breaker and was very happy to tell his family about his work status.

"I have booked a flying carpet in advance. I will first take you to see the full view of the pyramid from the sky, then go down with the Muggles to ride a camel, take some photos, and finally go to the open area inside the pyramid to visit and tour .

Do you have any special needs? "

"No!"

Everyone shouted in unison, Bill had explained all the procedures in detail!

Led by Bill, they slowly floated into the air on a flying carpet controlled by an old Arab man.

In this era when drone aerial photography was not yet popular, this may be a selfie angle that Muggles could not imagine.

"Look here and smile, Clark!"

Clark grinned and asked George to help him record this beautiful and precious moment. Maybe when he becomes a god, this photo can be put into his temple to be enshrined.

At this time, the sun has risen to a high altitude. Under the golden sunlight, the huge pyramid not far away has shed its ancient coat, as if it were made of gold, and seems to be integrated with the endless golden desert, giving people a shock. of beauty.

Clark noticed that there was a huge sculpture lying next to the three pyramids.

"That's the Sphinx." Bill noticed Clark's gaze and introduced him.

"Of course, you should also know that this thing is as famous as the pyramids. The two are almost equal. They have almost become the representative symbols of Egypt."

Clark nodded, he did know this stuff.

In the magical world, the Sphinx is a magical animal with a classification level of XXXX.

They are monsters that are native to Egypt and ancient Greece. They can speak human languages ​​and like to stand on key roads and pose riddles to passers-by. If they answer correctly, they can pass; if they answer incorrectly, they will be directly swallowed by it.

So for thousands of years, they have been used by wizards to protect precious objects and secret places.

In the final level of the Goblet of Fire in the fourth book, Harry faced a living sphinx and answered its questions correctly.

Many archaeologists and historians of magic also believe that the Sphinx was carved in the image of the Sphinx.

It's just that the position of his face has been replaced with that of a certain pharaoh, which symbolizes uniqueness, authority and power.

It wears a crown on its head, a relief sculpture of a sacred snake on its forehead, a long beard on its chin, and a collar around its neck. It is said that it once possessed powerful magic power and could transform into a huge alchemical golem and launch ferocious attacks on its enemies.

Unfortunately, if you fall behind, you will be beaten.

In front of the magic emperor Napoleon, who said "Caliber is justice and magic is truth", it was also blown off its nose by an alchemical cannon.

The legendary magic items on his body were also looted by the invaders.

Since then, the magic of the statue has failed, and modern wizards have completely lost interest in it, leaving it to weather the elements, riddled with holes and chronic diseases.

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