Hogwarts Card System
Chapter 35 Frost Armor
Determined, Ted spent 1000 experience to upgrade the wizard to level 2!
The character column suddenly has 1 attribute point and 1 skill point.
He thought about it, and the attribute points were added to the spirit, which reached 10 points, twice that of ordinary people.
The psychic attribute is very important for both wizards and psions, and is highly valued.
And the skill points are added to the magic power, reaching magic power lv3!
Ted stretched out his hand and sensed the magic power in his body, it was much stronger! Much!
The magic power is at least twice that of before!
A surging feeling arises in the body, I really want to smash something~
"I really want to go up to another level!" Ted muttered to himself.
Of course, he was just saying that it is not a good thing to level up too fast.
Power is something that you have to master yourself to count, otherwise it is just strength on paper.
Don't get a magic power lv9, but you can't control it yourself, and the magic power will riot every now and then, or it will become a silent bomb!
Although the October knowledge of the other world "The Book of Ur" is unreliable, Ted still has September's knowledge of the other world waiting to be studied.
The magic used by Dalaran to train cannon fodder mages is also of great value.
Before, it was because he had just entered school, and he had to focus on textbook magic, and Ted was also worried that he would not be able to control it, and there would be problems.
You must know that the magic of the cannon fodder mage is very lethal, and it will not be a trivial matter if something goes wrong.
Now that I have learned most of the first-year spell content in a month, and the magic power has greatly increased after being promoted to the first level, I can try to do it...
Ted continued to play "World of Warcraft" one after another, and it took him ten years to enter the pit, afk, and then enter the pit again. That is naturally very familiar.
Although I haven't studied the mage profession in depth, I have practiced the trumpet.
Compared with the mages of Dalaran, the city of mages in the setting, mages who only mastered combat spells in the game can only be regarded as cannon fodder mages.
Dalaran must have a large number of non-combat life spells like fluorescent spells, otherwise the mages have to do all the trivial things in life by themselves?
How could magic be such an inconvenience?
Although Ted only got the low-level battle mage training manual, there are still 16 kinds of spells. It is conceivable that not everyone can become a cannon fodder mage.
There are three schools of spells: Frost, Fire, and Arcane.
And in the background of the story, there are also: the alien summoning spell researched by Ur and Arugal, the forbidden necromancy spell secretly researched by Kel'Thuzad, the power of shadow mastered by warlocks, and even "time magic". Time magic like "distortion"!
But that has nothing to do with himself.
Just the conventional three-line spells are enough for half a lifetime to study.
The frost spells in the manual include: Frostbolt, Frost Armor, and Frost Nova.
Fire spells include: Fire Shock, Fireball, Flame Storm.
Arcane spells include: Arcane Wisdom, Arcane Missile, Water Creation, Food Creation, Transfiguration, Slow Fall, Magic Suppression, Flash, Awakening, Teleportation Dalaran.
Probably the level of a level 20 mage in the game.
Fighting bandits, beasts, kobolds, murlocs, jackals, etc., of course, is no problem. But if you want to fight against those dangerous monsters or powerful forces, every minute is gone.
Facing the knowledge in his mind, Ted was also thinking. Which spell do you want to start researching?
This is not the first time he has thought about this question, and he has a certain way of thinking.
First of all, I don't pursue lethality.
I am only in the first grade, so what danger can I encounter?
Taking a step back, even if you are in danger, would a Frostbolt or Fireball be useful?
So the best choice is actually the Arcane Department.
If you can research the "arcane wisdom" that adds intelligence buff, then your learning speed will be further improved.
Now that the little wizards are all on the same starting line, that's really one step faster, countless steps faster! All subsequent gaps start from now.
I already have the blessings of "Flow", "Spiritual Inspiration", "Memory Palace", "Reading", [Rejuvenation (Green)] and [Ravenclaw Wisdom (Blue)], and I already have a huge Advantage.
Then learn "arcane wisdom" and add some intelligence to yourself, then it's not bad! Absolutely no less than Tom~ back then!
But the problem is, arcane spells are more complicated than elemental spells, not biubiubiu~DuangDuangDuang~ like Ice and Fire!
And the use of arcane wisdom is for people—either yourself or your allies.
In case magic is useless, don't make it mentally handicapped!
It's better to wait until your spell level is higher, and then try again. Keep it safe that's right.
And making water and food, and arcane missiles are not needed for the time being.
Slow Fall has alternatives to Levitation and Dampening.
You don't need to think about Teleportation Dalaran - it's too difficult, don't think about it until you learn Apparation and Portkey.
And there is no place like Dalaran in this world, so don't spread the word!
Arcane Wisdom, Transfiguration, Magic Suppression, and Flash are all a bit too difficult for me. And study and practice are too dangerous.
Awakening is a way for mages to awaken the magic power in the body in a short period of time, and it is a powerful way to restore magic power.
Ted didn't even understand the general principle. I'm afraid he won't be able to study this thing in a year or two. He needs to deepen his research and understanding of magic power.
After some thought, Ted chose the defensive spell - Frost Armor.
Ice and fire spells are relatively simple. It is the most appropriate for me to start with the simplest magic for the first time I come into contact with magic outside the magic world.
Frostbolt is the mage's first spell in the game, and it may be simpler than Frost Armor.
However, attacking spells are a bit troublesome if they are regarded as curses and poisonous spells.
Mischievous spells like "grin hula la" are considered jinxes, so it's better not to get into that kind of trouble as a preschool wizard with no foundation.
Frostbolt takes a long time to cast, commonly known as rubbing Frostbolt. A casting time of more than two seconds is a bit too long in this world.
But the power of the Frostbolt is not small. According to the records in his mind, the physical damage alone can penetrate a one-centimeter pine board ten meters away.
A person who only wears ordinary civilian clothes has a high probability of dying on the spot if he is hit on the head and chest.
Even if the wizard has a magic resistance of lv1, he will be seriously injured if he does not release the defensive spell. If he is not treated in time, he may die.
I am here to go to school, not to clean up the door.
Instead of seeking to master destructive magic, it is better to learn how to "emit firework signals" - it is very reliable to call people when you are in danger!
On the contrary, frost armor is very good.
Before learning to protect yourself with iron armor, this was your only means of protection.
What, why not study fireball? Because playing with fire is easy to pee on the kang!
Fireball is far more dangerous than Frostbolt.
...
Azeroth spells are very different from the magic in this world. The casting method of spells and gestures needs to be converted into spells and wand waving, and it is also necessary to analyze the spell model to reconstruct it with magic power.
Ted now needs a place to practice magic.
There must be many private spells in the wizarding world similar to Snape's invention of fuchsia, deadbolt seal, and the invisible magic.
But the style of painting like Frost Armor is a bit different, and it will inevitably attract attention when people see it.
A secret place to practice magic is necessary.
Ted began to try to analyze the spell model of "Frost Armor", trying to convert new spells.
The keys to this spell are: cold, shield and defense.
He decided to learn "Freezing Curse", "Obstacles" and "Iron Armor" while studying.
The Iron Armor Curse is an advanced spell, and it is difficult to learn in a short time, but you can use the ideas in it.
The other two are relatively simple. For example, Professor Flitwick loves Ted, and it is completely fine to ask for advice in private.
Ted applied for an abandoned and unused classroom from Professor Flitwick, and found a few dilapidated training dolls, and started his dull research.
...
A week passed, and Ted spent almost all of his spare time researching and practicing new magic. The result can be said to be smooth or not.
He said it went well because he had successfully analyzed it, and he had researched the spell, and he was able to successfully cast the Frost Armor technique.
It's not going well because the current incantation is very long, with seven words, and the movement of the wand is also complicated, requiring two or three seconds to wave.
Moreover, the magic power consumption of casting spells is huge, using one Frost Armor spell is equivalent to casting seven or eight disarming spells in succession!
This should be a problem with the spells and gestures I transformed.
The spells are lengthy, the trajectory of the wand is cumbersome, the mobilization effect of the magic power is poor, and the will to cast the spell is not clear enough... Still need to continue to optimize.
The magic spells I am learning now have been optimized by countless wizards for thousands of years, and they are already the optimal solution.
Although it may not be the best effect, it is easy to use, easy to learn, and low in consumption.
Thinking about it this way, Snape had already developed "Fuchsia", "Lock Tongue Sealing Throat" and "Shenfeng Wuying" when he was in the sixth grade, especially the last one, which is the ultimate in black magic!
His talent in black magic is definitely very high!
Ted has never dared to use it on the professors because the identification technique is extremely ineffective for people who are much stronger than him, and it is very easy to attract attention and disgust for sensitive people.
But think about it, apart from Dumbledore in the whole school, Snape should be the most combative, although his age may be the youngest of the four deans.
If he wasn't trapped by love, he would definitely be a famous black wizard in the history of magic!
The new January starts with asking for votes~
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