Horrible! Actually playing this kind of game!
Chapter 147 51 What? ! Do you want to compete too?
Chapter 147 51. What? ! Do you want to compete too?
Qing Zhiyuan nodded in agreement and said, "Games and movies actually have a lot in common. In our industry, game producers are actually similar to animation supervisors or animation directors. They all strive to use their own methods to create The work is presented to everyone.”
"So far, Qingsang, you haven't been invited to give a speech at any major exhibition and been besieged by a group of reporters, right?"
After Miyazaki asked, he seemed to feel that his question was inappropriate, and quickly added, "Sorry, I don't mean to ridicule or accuse you, because I am tired of this kind of siege.
If this is an honor, then President Qing, you must have been qualified.
But what I want to say is that maybe too much attention is not a good thing.
That way you won't be able to be yourself and express what you want. "
"That's true. I understand your worries." Qing Zhiyuan said, "But as the president of a game company, I don't seem to have similar experience. However, I have been asked by reporters about game production, such as why it is done this way. Do, what the game wants to express.
Why did you choose this ending? How did pokeni come up with the idea of making such a game?
To be honest, I have answered many questions many times, but I still have to take the trouble to respond every time. "
"Haha, I understand how you feel." Hayao Miyazaki laughed, "For those who make animations, what they want to express has already been put in, and not a second is redundant.
But every time I’m interviewed, I’m always asked about the theme of my work. This alone makes people angry. "
Seeing his look, Qing Zhiyuan couldn't help but feel a little funny.
Hayao Miyazaki is in his 50s, but he behaves more like a child when talking about similar experiences.
…
"Yeah. Whether it's movies, animations, or games, they are all tools to express ideas. Of course, from a commercial perspective, games will be closer to giving [players a novel experience] as their main purpose." Qing Zhiyuan said.
"right!"
When Hayao Miyazaki heard Qing Zhiyuan's words, he immediately became excited, "Experience! A novel experience. This is a very fair evaluation.
I had never thought of this form before. "
"In the game, we actually also use many movie narrative techniques." Qing Zhiyuan responded with a smile, "Although to a certain extent, players have very free operating space, these spaces are designed by us. Okay, and what events will be triggered wherever they go are also carefully calculated.
There is the language of storyboarding in movies, and it also applies to games.
We will also think about what kind of lens can best express and render the desired scene.
For example, in Diablo, when players walk into a dungeon and encounter such a tall monster..."
Qing Zhiyuan raised his hand to indicate the approximate height of the butcher.
Mainly to take care of Hayao Miyazaki who has never played games.
Hayao Miyazaki also raised his head and took a look, feeling secretly surprised in his heart.
“In the game, we will first play the sound, such as a roar, a terrifying roar of a monster that suddenly appears from a distance, and then let the monster enter the player’s field of vision.
In fact, this is a lens rendering language. "
When Qing Zhiyuan said this, he couldn't help but frown.
Mainly due to the limitations of the times, many things cannot be displayed.
Otherwise, if we wait another ten years or so, the storyboards in the game will not be too powerful.
Take "God of War" as an example. The producer himself is a film director. He drew all the shots of the game himself, so playing the game has an immersive feeling, like watching a blockbuster movie.
Even a spiral staircase can give you a top view of flowers running out.
With the advent of the era of 3D action games, games are no longer just "giving you a movie-like experience", but a more realistic simulation that goes beyond movies.
"Huh? Is it so interesting?"
Hayao Miyazaki's eyes are shining, and he already has a picture in his mind.
It's just that what he imagined was the storyboard in the cartoon, which is still somewhat different from the actual content of the Diablo game.
…
"The biggest difference between games and animated movies is probably activeness and passivity." Qing Zhiyuan said, "In games, players take the initiative to experience it. The fate, life and death of the characters are all controlled by themselves. There is a more physical A sense of immersion.
Animation is about leisure and leisure. You can sit in a movie theater and enjoy it quietly. At this time, it is similar to reading a novel and following the protagonist of the story on a unique journey.
In fact, I think animation is more difficult because the director can't waste every second and just needs to capture the hearts of the players.
The requirements for this aspect of the game will be relatively weaker. "
"That's it." Hayao Miyazaki nodded seriously, thoughtfully.
"However, the production of games may be more complicated than animated movies." Qing Zhiyuan pondered and said, "In animation, the story only needs to be coherent. How many pictures are there per second? The information displayed in these pictures is all.
It is equivalent to players riding on a roller coaster, and the vehicle has a set trajectory and direction.
But in games, players have a higher degree of freedom, and we have to consider more things when we do it.
For example, in the cartoon, the protagonist jumps into the haystack and catches the rabbit, then you only need to draw this part.
But in the game, we not only have to design the rabbit, but also consider the surrounding environment. It is impossible to say that except for this rabbit nest, everything around it is empty.
There must be a tree next to it and grass under the tree. If you accidentally chase it too far, you may encounter goblins or something. "
Hearing this, Miyazaki burst out laughing.
"Haha... so funny."
"Yes, the animation shows what we want to show the audience, and we will not draw it for a second longer." Hayao Miyazaki said seriously, "Maybe outside this shot, are there mountains or rivers? None of it matters, because those are not in this storyboard.
Looking at it this way, the game you create is indeed more complex, which is equivalent to creating a world. "
is not that right?
Qing Zhiyuan thought that the game of the future is to create the world.
To put it bluntly, game producers play the role of God more than movie directors.
God does not need to prescribe specific behaviors and specific stories for people. He only needs to create this world and provide it with enough rich elements.
Of course, these concepts are still too advanced for the current game industry.
The open world is simply unsupportable with current hardware levels.
But in fact, pokeni's Pokémon now have a vague open-world feel.
It's just that this world is very, very small, and the representation of many things is slightly simple.
…
The chat between the two became more and more in-depth, and they talked about many differences between games and animation, as well as a lot of fun in the process of making animation and games.
The people in the directing team looked at the two interlocutors in front of them, an old man and a young man, as if they were seeing friends they had known for a long time, and they communicated so naturally.
So I couldn't help but be secretly surprised.
Initially, everyone disagreed and thought it was a mistake for Hayao Miyazaki to invite Qing Zhiyuan to be the interview guest for "Porco Rosso".
Although pokeni seems to be gaining momentum recently, it is a small company after all, and Qing Zhiyuan has not done anything earth-shattering.
The main galgame was not very popular two years ago.
What's the use of inviting such a person here?
After all, it would be a fair dialogue to invite a master like Shigeru Miyamoto, right?
Some time later, Hayao Miyazaki had a conversation with director Akira Kurosawa. It was the pinnacle conversation in everyone's mind, a collision of ideas between a master in one field and a master in another field.
Only in this way can it have a gimmick, gain airplay volume, and make the news look good.
But what the hell is Qing Zhiyuan?
Not only is he not famous, but he is also a bit too young.
Putting these two people together, they are not in the same position at all, and everyone who produces the program will be sweating it.
After all, if status is unequal and age is unequal, then it is easy for a one-sided situation to occur——
For example, Qing Zhiyuan was completely overwhelmed by Hayao Miyazaki during the chat. He was left speechless by the other party's questions and could only act as a yes man.
That would be so sad.
And what everyone is most worried about is that if this guy talks about galgame or even the color blue during the interview, it will be really shocking.
Fortunately, this didn't happen.
Qing Zhiyuan's Q\u0026A can be said to be quite professional, and at the same time very approachable. His explanations are also simple and in-depth, so even laymen who have never played games can understand them.
The director thought about it for a long time and suddenly woke up——
President Qing seems to be teaching people [how to be gods]!
It’s not a joke, but I really feel [God]. Isn’t this the model of God’s creation of the world?
Of course, it seems to be a little off topic now, and it has nothing to do with Porco Rosso itself.
However, the content of their conversation aroused people's interest and made everyone listen attentively.
…
Oh my god!
The members of the filming crew who finally realized this fact all widened their eyes and looked at each other.
There does not seem to be a one-sided situation.
Although everyone is not very optimistic about Qing Zhiyuan, until now, it gives people a real feeling of "Master's Dialogue".
And they all start from their respective fields and carry out artistic exchanges and ideological collisions.
At the same time, in the process of looking for similarities and differences, we also gained a better understanding of each other's work.
Not only that, they will even be in awe of the other person.
Qing Zhiyuan did not find it difficult to talk about the company's galgames. He also told the development process of these games according to his own thoughts, which is awe-inspiring.
horrible……
This man seems to be only 28 years old.
…
…
After chatting for almost an hour, it was time to wrap up.
Hayao Miyazaki seems to be still unfinished, but at the urging of the director, he is preparing for the final exchange.
"Qingsang, I think animation and games actually have one thing in common, that is, they are both a tool to express ideas and a cultural carrier."
Hayao Miyazaki said with a smile, “Be it animation or games, the entrance needs to be low and wide so that people can enjoy it.
But the export must be high.
This is the fate of us speakers.
Right? "
Um?
Qing Zhiyuan's whole body trembled, as if he had been hit by electricity.
In fact, he had never seriously thought about this issue before, about the so-called [meaning] or [thought] in the game.
If I have to say it, Super Mario should be the most popular game in the world, right?
What is its idea?
Simply defeating the dragon and saving the princess is nothing more than a fairy tale at best.
It is probably still far from the [depth] of Hayao Miyazaki.
…
Although he thinks so, Qing Zhiyuan is not denying Miyazaki Hayao's words.
Quite the opposite.
He deeply feels that since games are a cultural carrier, in addition to bringing happiness to players, they can also produce some in-depth works, which is actually a more advanced way.
No, to be precise, a more idealist approach.
Hayao Miyazaki is a complete idealist, so he has higher requirements for animated films, and hopes to incorporate and trigger thinking in the films so that the audience can feel the depth of animations.
Whether it's Nausicaa of the Valley of the Wind, Porco Rosso, Princess Mononoke, Spirited Away...
Hayao Miyazaki has indeed done this, seeking more thoughts on the world, humanity, society and human hearts in his movies.
These are exactly what Qing Zhiyuan currently lacks.
If not to say that Hayao Miyazaki is a master, his thoughts are highly placed here.
"Yes." Qing Zhiyuan nodded seriously, "Thank you, Mr. Miyazaki, I need to learn from you."
"no no."
Hayao Miyazaki waved his hands in fear, "I want to learn from you."
He said with a smile, "I opposed making games from the beginning, but now, with your inspiration, I am even eager to try it. If games are used as a carrier, can I make what I want?
This is a very interesting question and worth pondering. "
…
The time is almost up.
This concludes today's conversation.
The director made an OK gesture. Today's conversation was perfect. I think it will make headlines tomorrow.
After the filming team finished the finishing work, everyone began to busily move the machine to the van outside.
At the same time, Hayao Miyazaki stood in the middle of the room with a smile and said to Qing Zhiyuan:
“What I just said [to make a game] is not just about the scene.
Ghibli is currently working on several animations, and I have supervised two of them myself. I am currently conceiving and preparing to reshape "Princess Mononoke". I very much hope that while it will become a movie, it can also be introduced to you in the form of a game. Woolen cloth. "
ha? !
Qing Zhiyuan was shocked.
Is Hayao Miyazaki making a game? !
Did I hear that correctly? !
Damn it, the competitive pressure of the game is too great, right?
…
——————————————————————————————
No updates tonight
thank you all
See you tomorrow.
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