Chapter 363 267. Is this crazy?

Monster Hunter is an action role-playing game released by Capcom in 2004. Players need to play a hunter, explore various terrains, and hunt various monsters.

In a previous life, Capcom planned to develop an online game in late 2000.

Their idea is to not only have a unique style, but also take into account the differences in taste between Eastern and Western players;

The original name of the game was "Monster Hunter = Monster Hunter" (a person who hunts monsters = Monster Hunter), and was later changed to "Monster Hunter".

The trademark was registered in the summer of 2001; Tsuyoshi Tanaka served as the game planner, Norihisa Funamizu was responsible for the world view and system, Kaname Fujioka supervised the production, and Kento Kinoshita planned;

Preliminary preparations took three years. Actual development began in 2003 and was released in March 2004.

However, in the final stage of development, due to poor network connectivity, an offline system was added. This means that this game is a game that can take into account both stand-alone and network experiences, and supports up to 4-player mode.

After the game mode of the first generation was set, the subsequent Monster Hunter series has continued to use this mode setting.

There are a variety of weapons to choose from in the game, each with its own unique attack methods and skills. You can choose the appropriate weapon according to your preference.

The main content of the game is hunting various monsters. You need to find the monster's weakness and use appropriate weapons and skills to attack. At the same time, you also need to avoid being attacked by monsters.

In the process of hunting monsters, you can collect various resources, such as monster skins, bones, etc. These resources can be used to craft equipment and props.

By hunting monsters and collecting resources, you can upgrade your equipment and improve your combat effectiveness.

Monster Hunter supports multiplayer cooperation mode, so you can hunt more powerful monsters with your friends.

There are various tasks in the game waiting for you to complete, and you can get generous rewards by completing the tasks.

In addition to hunting monsters, you can also freely explore the game world and discover various secrets and surprises.

Overall, Monster Hunter is a game that requires skill and strategy, and you need to keep learning and practicing to become a good hunter.

Qing Zhiyuan silently clasped his hands together in his heart:

Capcom, I'm sorry.

It’s not that I mean to mess with you, it’s just that the games you make are so good.

Of course, Qing Zhiyuan is not targeting the Capcom family.

But everyone here.

All game companies in the world are my interests.

If I copy it again in the future, ah bah, just make another The Legend of Zelda: Breath of the Wild, and that will be enough.

Qing Zhiyuan raised the corner of his mouth slightly, with a confident smile on his face, "I want to make a game where a person fights against monsters. Both monsters and people have powerful skills, and the movements are cool and smooth."

"Man and monster?" Shinji Mikami and Lisa Asano frowned.

Chigen Ao described a concept, but Shinji Mikami and Lisa Asano didn't have enough imagination to draw the picture.

They don't, Qing Zhiyuan has this ability.

Qing Zhiyuan explained to them how to play the game while drawing ideas on the whiteboard with a marker.

In fact, what Qing Zhiyuan instilled in him was not the design of the first generation of Monster Hunter, but the design of "Monster Hunter: World".

This game is the latest version of Monster Hunter in 2018, and it is the most mature version in terms of various settings.

It took more than 2 hours for Shinji Mikami and Lisa Asano to finally understand.

The expression on his face changed from confused at first, to surprise, and then to excitement at the end.

"My God, President, you are really a genius!"

After listening to Qing Zhiyuan's game idea, Shinji Mikami and Lisa Asano had a very clear gameplay picture in their minds.

In fact, after Qing Zhiyuan had already prepared the gameplay of [Insect Master] before, it became much easier for the two of them to understand it.

Monster Hunter looks more like a combination of Bug Master and Princess Mononoke.

The combat uses real-time action combat, but in terms of exploration, large map gameplay, material search, etc., it is similar to the insect master just described.

The most important thing about Monster Hunter is not the plot, but the ecosystem.

At its core, it's the same as the Bug Master.

Shinji Mikami couldn't help but stood up, his mind spinning rapidly.

"This is a world with a complete ecology. Different monsters in this world have different ways of killing them, and their drops can be used as materials for players to build equipment...

Not too genius at all.

so amazing.

President, you are so awesome! "

Shinji Mikami's words were not flattering at all, they were all from the bottom of his heart.

"Yeah." Qing Zhiyuan laughed sheepishly.

Bug Master can still be regarded as his own gameplay, but Monster Hunter is simply copied from Capcom.

As a result, he was praised by a core employee of Capcom in his previous life.

It's so embarrassing.

In his previous life, Qing Zhiyuan also thought about making a completely open world sandbox online game, a completely real fantasy world with a complete ecology. In this world, a tree, a piece of sand, and any animal , plants, are all useful, players can find their own way of survival and play in this big world.

That will be a process of opening up a different world in the virtual world.

It's not "Don't Starve" but "New Earth Online"

It would be quite interesting if it could be done.

However, the cost was too high and there was too much content that needed to be produced... In the end, it was never realized.

Now, producing the insect master and monster hunter is just the first step towards the "New Earth Online" envisioned by Qing Zhiyuan.

It's just that with current network technology, this "Monster Hunter" can only be made into a stand-alone version, and it cannot be connected online.

Now, after listening to the president's explanation, both Shinji Mikami and Lisa Asano have a very specific understanding of the two games they will make in the future——

The president put the pictures on the whiteboard.

Very concrete.

Qing Zhiyuan has to thank the original owner of this body for having so much talent in painting skills, otherwise he would not be able to accurately convey his ideas through painting.

“To put it simply, you play the role of a hunter, kill monsters, collect materials, build better equipment, and continue to kill monsters... such a cycle.

However, the core of it is the ecological chain in the entire Monster Hunter World.

As I said before, tigers eat deer, and deer eat grass. Grass grows by absorbing nutrients from the soil, and the monsters' feces and rotting corpses add fertility to the land.

At the same time, the personalities of monsters are also different. They can form a competitive relationship with each other, or they can also form a relationship between food and predators...

These must be reflected in the game.

It’s not easy to make. "

"Uh-huh."

The two men nodded in agreement.

In fact, Qing Zhiyuan didn't need to say it. They could feel the complexity of this game design just by thinking about it.

It is equivalent to creating a new and complete ecosystem.

This also includes the behavioral habits of different monsters, the corresponding ways of living in groups or alone, and the relationship between monsters...

It is not that easy to make this series of things.

You also have to configure different materials and drops, etc.

Thinking of this, the two of them were filled with admiration for the president.

What is the president thinking about every day in his little head?

How can there be so much inspiration flowing out?

The company's manpower is simply not enough for him.

Several people spent more than an hour discussing it, picking out the key and difficult points and analyzing them, and Qing Zhiyuan also answered them one by one.

Shinji Mikami thought:

horrible.

The president is terrible.

Almost as soon as you ask a question, Qing Zhiyuan will give you the answer immediately.

He has actually already thought about how to play this game, and even thought about the details, whether it is the image of the monster or the materials on the monster...

All the systems in the entire game are all in the president's head.

All he lacks is someone to make what he has in his head.

That's all.

very scary.

If the level of hardware and software, as well as manpower and time, had not restricted President Ao, Mikami only felt that he could create something that would surpass the entire era by a hundred or two hundred years.

After some discussion, Lisa Asano and Shinji Mikami had a clear idea.

Then all that's left is development.

"As for the producer," Qing Zhiyuan thought about it carefully and already had a suitable candidate in mind.

"Let Hideki Kamiya do it."

This guy developed Devil May Cry in his previous life. There are certain similarities with Monster Hunter in terms of action elements and expressiveness.

Moreover, Kamiya also participated in the development of "Princess Mononoke", and he is also one of the leaders in the core combat. It should be appropriate for Kamiya to serve as the producer of "Monster Hunter".

"Mikami, you continue to be the supervisor, and then Asano, you will find a few people who are familiar with the Pokémon system to help Kamiya develop it."

"Okay, president." The two men nodded.

Although I feel a little uneasy about Hideki Kamiya.

The main reason is that this guy Kamiya always makes some tricks, which are too unreasonable and may not be contained.

It always gives people an unreliable feeling.

But since the president is so optimistic about him, Shinji Mikami said that he will keep an eye on him and make the game "Monster Hunter" a good one.

After "Insect Master" and "Monster Hunter" were finalized, Qing Zhiyuan dismissed the meeting.

Just do it. After returning, Mikami and Asano immediately formed the two project teams. The "Mushishi" project was personally directed by the president. Everyone wrote the basic documents first, and then handed them over. Qing Zhiyuan reviewed and tried not to occupy or occupy as little of his time as possible.

There’s a reason why we didn’t make Monster Hunter right out of the gate.

It turns out that it was not that Qing Zhiyuan was not strong enough, but that the level of hardware and software could not keep up. Now with the development of the times, technology continues to advance.

After the PS was released, it already had the hardware capabilities of the first generation.

After the production of "Princess Mononoke" was completed, the software's strength almost had a solid foundation.

Now the time is almost ripe to include this game in the development project.

In some ways, Monster Hunter is a cross between Pokémon and Princess Mononoke.

On the combat level, Princess Mononoke's real-time 3D action combat has laid a solid enough foundation.

The wild monster spawning, ecological chain, environmental factors, etc. among Pokémon actually laid the foundation for the development of the basic system for "Monster Hunter".

After that, we just need to expand the unique functions of "Monster Hunter" and that's it.

For example, skinning monsters after death, picking up plants, processing and crafting, forging weapons, etc.

Complete Monster Hunter's own unique ecological chain...

Then, why should "Monster Hunter" and "Insect Master" be developed together? In fact, it is also based on this consideration.

Both Monster Hunter and Insect Master focus on an environmental ecology, which means that almost everything in nature can be researched and developed, but the main gameplay of Monster Hunter is combat and upgrades.

The main gameplay of the insect master is exploration and puzzle solving.

From the perspective of overall development, the transition is natural and development costs are reduced to the greatest extent.

If you want to be a monster hunter right from the start, programmers will probably go crazy.

a week later.

"Are you crazy?"

After seeing the plans for the two new projects provided by Mikami and Kamiya, the programmers said that one is bigger than the other.

Everyone's faces showed expressions of doubt about life.

"Mushi Master is a little better. It just needs to be based on Princess Mononoke. It just adds some more judgment and prop usage functions."

Ken Akanishi looked through the two plans and analyzed them carefully with his core programmers.

I feel that the feasibility of "Insect Master" is quite high, and the complexity of development may lie in the large map.

"But this Monster Hunter!"

"Is this something a human can do?"

"That's right!!!" Xiaochi also chimed in.

Koike is a programmer who was promoted by Kenshin Akanishi. He was previously mainly responsible for the development of game tools, which is what Qing Zhiyuan calls game engines.

These things, in the end, will definitely belong to their engine group.

When Xiaochi thinks about the workload and difficulty of the future work, he can't help but feel a little headache.

Takeru Akanishi thought——

The president is posing a problem for us again.

Shinji Mikami and Hideki Kamiya were in a difficult position.

"What do you mean it's something that humans can do?"

Kamiya jumped up in anger, his veins furious, "We all want to make the game a good one, how could you pour cold water on everyone right away?"

Akanishi Ken and Koike were stunned for a moment, and all the programmers present were stunned.

Isn’t this guy Kamiya a bit bloated?

Seeing that Kamiya's bad temper was about to attack the programmers, Mikami quickly stopped him.

"Kamiya has this kind of character. He is quite straightforward when speaking. Don't take it to heart. He is just single-minded and just wants to make the game a good one."

"Yes, we also want to make the game better," Akanishi Ken said, softening a little. As a veteran of the company, he must be relatively calm.

"This plan was actually drafted by the president, and he just asked us to implement it." Shinji Mikami said, "If there are any difficulties, we can communicate and solve them together."

"President..."

Ken Akanishi gets very upset when he thinks of the president.

Find something for everyone to do from time to time.

Always come up with some problems.

The point is, we need to take a breather.

"Okay, okay, let's discuss it with the president." Akanishi Ken said.

So a group of people went to the president's office to talk to the president.

On the way, Akanishi Ken pulled Mikami Shinji and persuaded him earnestly:

"Mikami, can you be more proactive next time before the president proposes a new project? Don't let him chase us away from behind.

If this continues, if you can endure it, neither can we. "

There is a reason why Ken Akanishi would rather make a new game that Mikami and the others think of than take on a new game that the president wants.

Urobuchi Gen and Ma Zhizhun, no matter how wild and unconstrained they are, they are still tossing the plot.

But if the president makes a fuss, it will be a strain, or it will open a new game field, and all the underlying logic of the game will start from scratch.

Or it’s the kind where a bunch of new features are added and the difficulty is unpredictable.

You won't know how to do it until you finish chatting with the president and accept Qing Zhiyuan's brain baptism.

But it was too bitter.

Mikami flattened his lips and expressed that I was also aggrieved. Do you think we don’t want to be ahead of the president?

We don't have the ability!

"Okay, okay, Akanishi-san, we will work hard. No matter how busy the project is next time, we will prepare three or five new projects in advance and wait for the president's approval one by one."

"Eh?"

Akanishi Ken was stunned for a moment, then quickly grabbed Mikami's hand and laughed.

"It doesn't take that much. You just need to be a step or two faster than him. Don't be driven behind like cattle by the president."

The programmers, together with the core planners of the project, and the leaders Taiji Sakata and Makoto Nitsu, this team headed to the president's office in a mighty manner.

Because the place was too small, Qing Zhiyuan suggested moving to another place.

Moving to the conference room, Akanishi Ken and the others just complained:

“It’s hard to load the big map.”

Akanishi Ken wore glasses and read the contents of the plan carefully, "The big island is divided into 9 map blocks. Each map block has its own characteristics, including desert, snow, jungle...

Then the basic requirement for each map block is 1000*1000 size. "

When Akanishi Ken said this, he couldn't help but sigh, "We can't support such a large map now, 1000*1000. It will take several minutes just to load it, not to mention that there are all kinds of monsters and jungles on it. Rocks, plants...

You still have to fight, and the monsters have to act according to their own special logic.

This is simply an impossible task. "

too difficult.

Ken Akanishi said that it is difficult to be a programmer.

It's even harder to be a pokeni programmer.

It is even more difficult for a programmer director to be the president.

In short, Akanishi Ken's entire face looks like a twist now.

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There is another chapter in the afternoon

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