Horrible! Actually playing this kind of game!
Chapter 435 339Pokeni uses games to promote the world
Chapter 435 339.Pokeni uses games to promote the world
In 1997, the number of computer users in Europe and the United States showed a rapid growth trend.
With the continuous advancement and popularization of technology, more and more people are beginning to come into contact with and use computers.
In Omi countries, computers have become an indispensable part of people's lives and work.
Whether in school, office or home, computers play an important role.
Students use computers for learning and research, teachers use computers for teaching and assessment, and corporate employees use computers for office work and communication.
With the rise of the Internet, the number of computer users has shown explosive growth.
In addition, computer games have also become one of the important forms of entertainment for computer users in Europe and the United States.
With the development of the game industry, more and more game developers have launched a variety of game works, attracting a large number of players.
The popularity of computer games not only enriches people's entertainment life, but also promotes the development of the game industry.
…
Since the game "Border" was launched in August, it has quickly taken the computer market by storm and has become one of the most popular PC games at the moment.
The sales volume is steadily increasing with a score of 10,000 copies per day. In just one month, the sales volume has exceeded 300,000 copies.
Perhaps for pokeni's other games, the sales performance of "Border" can already be described as "smashing the streets".
But in fact, based on the current market environment, 300,000 copies is actually a very remarkable achievement.
As of the time when Border Games was released, the number of computer users in the United States had reached 64 million.
It seems to be quite large. Even excluding the situation where some people have multiple computers at the same time, the number of potential users can reach at least 50 million.
But only about one-tenth of the computer users are game users, which means that the overall game market, on the PC side, may only be 5 million people.
There is also a need to classify people, such as those who don’t like action games, those who are dizzy with 3D, and those who don’t like shooting games...
In fact, only about one-third of the remaining people are the target users of "Border".
Although there are no specific statistics, Pokeni can probably estimate that the total size of the 3D FPS market is 1 to 2 million people.
Judging from this ratio, it is already very remarkable to be able to sell 300,000 copies in one month.
Moreover, according to estimates from the marketing department, this number will increase in the future.
It is expected that by the end of the year, it is expected to exceed 1 million copies. If the penetration rate of computers is higher, according to the current President of the United States, every adult should have a computer as early as 2000, and children can also Enjoy the power of using computers to help learning and education...
Then by the year 2000, the number of computer users in the United States should exceed 150 million.
Maybe by that time, the sales volume of "Border" will successfully grow to 5 million, or even higher.
…
In short, the PC market still has great potential.
Among them, POKENI's "Border" plays the role of a small motor of the times. It cannot be said to have generated a strong driving force, but it will at least become the first hand to knock down the dominoes.
IGN gave pokeni's latest new game "Border" a high score of 9.9 points.
At the same time, the editor also gave a very high evaluation in his review of the game:
[Borderlands is an amazing game.
In this era, it is really amazing that pokeni can achieve this level of 3D fps games.
The game is developed using brand-new 3D technology. If you turn on the picture quality and special effects to the highest level on your computer, you will see amazing effects——
The character models in the game appear in front of everyone with an unprecedented sense of realism. If you are a little farther away, you will think that this is a real photo or video.
But in fact, these are all virtual 3D models created by pokeni.
Before this game, many 3D games on the market dealt with the background in a one-sided manner. The terrain was basically mosaic squares, and the plants and stones had very abrupt and heavy thick lines with clear edges.
However, "Border" brings a new experience and understanding to people:
In this game, the character models have more faces, the movements are more coordinated, the grass is furry instead of a static picture, the stones have become much richer, and the tree trunks are straight and soft...
After removing the thick lines, the scenes in the game suddenly became more realistic.
This kind of game looks like it has come out of the future world. It is hard to believe that it is actually a work of this era.
Not only that, in addition to achieving the ultimate in expressiveness, "Border" is also a model of the times in terms of gameplay and playability:
This is a first-person shooting game. In the game, players can choose to play as soldiers from two different opposing countries, Balk or Korien, to start the battle.
During the campaign, the designers cleverly divided "Border" into several parts of the battlefield, and each battlefield has its own rich characteristics.
It can not only satisfy the coherence of the entire plot, but also allow players to be in it and gain a strong sense of immersion.
At the same time, these levels have also successfully attracted many players in local area network online battles, becoming the most popular game at the moment.
In different levels, players can experience exquisite design, excellent combat, and gorgeous performance...
Before this, no one had ever thought that a PC game could achieve this level.
In "Border", you can experience firearms that are similar but obviously different from those in reality. When using them, you will have an immersive feeling of fighting on the battlefield.
The feel of the firearms is also very well adjusted, not only simulating the different trajectories of bullets, but also the recoil of different firearms is different. Some firearms have stronger recoil, but lower accuracy, and huge lethality. Some firearms have high accuracy and recoil. It is also lower and brings less lethality...
The richness of these firearms has also greatly improved the players' experience. Each player can find their own weapons in the game that they are good at.
Maybe you are a marksman and are more suitable for sniper rifles, or maybe you are a close combat expert with extremely fast reactions and agile movements...
The various settings in the game provide players with unlimited possibilities.
In the multiplayer battle mode, you can even experience real team combat. The various maps in the game have higher requirements for commanders.
Whether it is in terms of tactical formulation, multi-person collaboration, or individual soldier combat capabilities, Frontier provides players with room for operation and rich gameplay.
In the game, the production team also thoughtfully provides production tools. For players who love the game and are not satisfied with the settings of the game itself, they can also use the production tools to create their own mods.
All these settings are enough to show the maturity of pokeni development team.
It is precisely because of these rich and creative settings that the game provides endless possibilities. 】
…
American Computer World magazine commented:
[The game "Border" has become the center of attention from the day it was born.
When it first emerged at E3, it has already attracted the attention of countless players. No matter how you look at it, "Border" is a great product with epoch-making significance.
Although it is not the first FPS game, the emergence of Frontier has pushed FPS games to the forefront of the times, allowing the world to see that such games have unlimited potential and are also extremely charming.
This game has attracted the attention of many players with its unique gameplay and exquisite graphic design.
"Border" itself provides players with an excellent shooting experience. In the game, you can play a [real] soldier and rush to the battlefield.
The unique perspective gives people an immersive feeling.
The game almost imitates real human movement and real gun feel, and enemies hit in it will have exaggerated death movements and more realistic blood effects...
These are things that other games don't have, and Frontier's creativity in this regard makes it an unattainable mountain.
It's hard to imagine any company with such superb technology that can make games to this extent.
The campaign design is also very interesting. Through the campaign missions, players can become familiar with the basic operations, firearms knowledge, and various enemy-killing techniques in the game.
This is also where the border is well designed, guiding players from shallow to deep.
Instead of rudely throwing the gameplay in everyone's face, causing players to give up due to the high difficulty of the game experience.
The map design of "Border" is also very good. Each map has its own unique environment and layout, providing players with a wealth of tactical options.
Whether it's a fierce gun battle in narrow city streets or a long-range sniper attack in an open field, players can experience the tense and exciting feeling of combat.
In addition, the sound design of the game is also very good. Whether it is the sound of gunshots, explosions or the shouts of the characters, they are all very realistic, making players feel as if they are in a real battlefield.
"Border" also provides a wealth of game modes, including team deathmatch, single-player survival mode, etc., to meet the needs of different players.
Moreover, the game also has rich social functions. Players can team up with friends to play the game, and can also communicate with other players in the game.
Overall, "Border" is a very good game. Whether it is in terms of gameplay, screen design, sound design or social functions, it shows the developer's intention and professionalism.
I believe that in the future, this game will attract more players to join and become a true e-sports masterpiece. 】
["Border" is a high-profile new game that has attracted the attention of a large number of players since its release.
The game has been praised for its unique gameplay, beautiful graphics, and rich story.
First of all, the game developers have carefully designed an innovative gameplay system to allow players to experience unprecedented fun in the game.
Whether exploring the vast open world or engaging in fierce battles with other players, players can be immersed in it and unable to extricate themselves.
In addition, there are a variety of tasks and challenges waiting for players to complete in the game. These tasks can not only improve the player's skills, but also allow players to have a deeper understanding of the game's background story.
…
Overall, "Border" is definitely a game not to be missed. 】
[The game Border has first-class and more realistic in-game performance that transcends the times. What you can imagine the future game will look like is probably what it will look like in Border.
And in terms of game design, it has raised FPS games to unprecedented heights.
Players who like action-type games, gun battles, and shooting games, this game is definitely a blessing.
Because you can get an extremely exciting and super cool game experience in this game that makes your blood boil.
However, the game also has a common and fatal problem——
It's not friendly enough for players who are addicted to 3D.
You may feel nauseous and vomiting due to the shaking of the camera during the battle, or you may feel a headache and physical discomfort after playing for a long time...
Therefore, it is not recommended for players who are dizzy with 3D to buy it.
The game is undoubtedly excellent, but when it comes to halo 3D, pokeni seems to be powerless. 】
…
The high scores and comments given by the media to "Border" have made more players pay attention to this game, and the number of players who like gun shooting is also constantly increasing.
This time pokeni not only made history again, but also successfully promoted the development of the computer game industry and became the favorite of countless players.
Meanwhile, after seeing the overwhelming success of "Border,"
Tomb Raider 2 producer Toby was furious.
In fact, there is no need to be so angry, mainly because Nvidia's graphics cards are so good that they are often compared with Frontier, allowing players to have a very clear understanding of the performance and gaps in the game.
According to Toby's idea, Tomb Raider may be able to sell 500,000 copies, but they will lose at least half of their sales due to border violations.
This is undoubtedly a heartbreaking thing.
The Voodoo graphics card is the real grievance. After the border came out, this graphics card has not been sold.
Many players will buy GeForce even if they spend more money, mainly because they think Nvidia's graphics card is better, and they are all voodoo.
The real victim is actually Quake, a game that competes with Frontier in every sense.
But the border crushed it in all aspects, which resulted in almost no one willing to buy Thor's hammer.
They would rather spend a little more money to buy Nvidia's GeForce256 and buy a Border than play a [low-quality] Quake.
Quake showrunner Alfonso John Romero has been on a roll for a while.
I had lost sleep all night long, and I had lost a lot of weight. It looked like I had heavy dark circles under my eyes.
I don’t know how much hair has fallen out.
When people wake up in the morning, they are all in a daze.
If nothing else, it’s because Mjolnir cannot be sold.
For the company, they basically put all their chips on the game Quake. At present, it seems that the game has undoubtedly failed.
The reason for failure is not because we didn’t do well, nor because everyone didn’t work hard enough.
In terms of technical aspects, gameplay and expressiveness, Alfonso believes that they have achieved their ultimate. If they were to do it again, there would probably not be much change, it would just be to make the game textures more beautiful.
However, it is impossible to make huge breakthroughs when making games based on the current hardware level.
Nvidia's GeForce can provide such powerful potential, which the Quake production team could not have imagined.
What’s even more unexpected is——
Pokeni, a damn company, has actually developed a FPS game of the same type, which completely crushes Quake in terms of game performance and gameplay, even in online battles.
Without pokeni's border, this year would have been Quake's time to shine.
…
Times are so wonderful.
The fluttering of butterfly wings caused a huge tsunami.
Qing Zhiyuan himself was thinking silently:
Affected by Quake, it is probably unlikely that V Club’s Half-Life will succeed in the future.
Now, pokeni's "Border" is likely to directly kill the future of Quake and its engine derivatives.
…
"Border" boosted the sales of graphics cards, and Nvidia's performance growth brought new vitality to pokeni.
The richer pokeni is, the more money he can invest in future graphics card research and development.
Then the graphics card produced will be better.
The better the graphics card, the better the new games you can create.
This is a positive cycle.
Many people in the industry said:
"How is pokeni selling games? The sales of "Border" are not even as good as the 86 that just came out of Waterloo in June.
But graphics cards are selling like crazy. Judging from Nvidia's data, at least 500,000 or 600,000 copies have been sold. "
GeForce256, a graphics card costs 300 US dollars, and if it is sold for 500,000 US dollars, it will be 150 million US dollars.
Converted into current yen, it is close to more than 18 billion.
This is simply an astronomical figure.
Of course, Nvidia's profits are only part of this, but according to this growth trend, GeForce graphics cards will soon become one of the necessary hardware for future computers.
The number of potential computer updates in the United States can exceed 100 million units.
With such a huge market, just thinking about it makes countless friends and businessmen extremely jealous.
After the emergence of Border, it not only promoted Nvidia's graphics cards, but also promoted the rapid development of corresponding hardware such as CPUs and hard drives.
After all, these are all matching.
So more people lamented:
【Pokeni has promoted the world with games. 】
It sounds exaggerated, but it also makes sense. If it hadn’t been for the emergence of 3D games, if it hadn’t been for the emergence of the border, and if it hadn’t been for the world to see that 3D games on computers could be so awesome, then hardware manufacturers wouldn’t have started. Go all out to update and iterate.
In this world where the computer industry and the Internet are developing rapidly, stopping means death.
Only by constantly innovating, iterating, and supporting more, better, and more powerful games can you survive.
…
…
——————————————————————————
There is another chapter in the afternoon
You'll Also Like
-
Destroyer from otherworldly
Chapter 187 5 hours ago -
The second young master of the Uchiha family
Chapter 258 5 hours ago -
Douluo's Strongest Son-in-Law
Chapter 1392 5 hours ago -
Three Kingdoms: I Guan Suoqian Turns the Troubled Times
Chapter 49 5 hours ago -
Pokemon Dawn
Chapter 372 5 hours ago -
Douluo Jade Legend
Chapter 71 5 hours ago -
Douluo: Starting from Fooling the Blue Silver Emperor
Chapter 291 5 hours ago -
God of Douluo Continent punishes Qinglong
Chapter 69 5 hours ago -
Douluo Emperor Sword Douluo
Chapter 209 5 hours ago -
Douluo: Miss Tang Sect, she blows up the audience
Chapter 545 5 hours ago