Horrible! Actually playing this kind of game!

Chapter 531 435 played beautifully

The first day of the pre-show press conference started with Sony taking the lead.

In the morning, Kutaragi Ken continued to show off the PS2 concept machine. Although it was a concept machine, it already had certain functions.

Sony announced at the scene that the PS2's polygon processing capacity is 75 million per second, which will be twice that of the Sega DC.

When Kutaragi Ken called out this number, although everyone was not very clear about what 75 million per second was, [twice as much as DC] was enough to make everyone excited at the scene.

Qing Zhiyuan was sitting in the audience, with the corners of his mouth raised slightly. The on-site director was very bad. Often at such times, he would deliberately focus the camera on Qing Zhiyuan's face and make a big close-up, so the secondary screen in the scene was Among them, Qing Zhiyuan’s expression was clearly visible to everyone.

Everyone wants to see how Qing Zhiyuan responds to Sony's provocation.

Qing Zhiyuan just smiled indifferently, saying that he didn't care at all what Kutaragi Ken said.

He really had to admire Sony's advertising deception and expectation management as brilliant as ever.

In fact, it was the same in the previous life. Although it was claimed to have a processing capacity of 75 million polygons per second, in fact, it was far from reaching this level after the release of PS2.

But when players react, Sega DC has long ceased to exist. PS2 is the dominant player in the market. You have no second choice. Even if you are deceived, there seems to be no better way.

Fortunately, Qing Zhiyuan is here this time, and Sega's DC game console plays very well.

After showing the performance parameters of PS2, Sony continued to show several new games.

The PS game lineup is still at its peak, and this time Sony showcased several very attractive first-party games.

They also created a tailor-made racing game on PS2: a trial version of the PS2 version of "GT Racing".

Although the screen can no longer be enhanced, Kutaragi Ken's promotion of "three times the content of the previous game" still arouses great expectations.

Judging from the current racing game market, it can be roughly divided into three types:

The first one is Pokeni’s Pokémon Racing and Rentenda’s Mario Kart series, which focus on being relaxed, enjoyable, and family-friendly.

The second one is EA's Need for Speed ​​series, which focuses on real-life luxury cars that allow you to drive millions of dollars in the game, and provides an adrenaline-fueled excitement.

Sony's GT racing car basically falls into this category, but the rules will be more liberal.

The third type is Formula 1, which focuses on simulating a real world-class racing competition, which allows players to feel the tension and excitement that they cannot experience in life. The style of the racing car is also very different from ordinary household sports cars.

Each type of racing game has its own fixed audience, but in terms of user scale, the market for family games like Pokémon and Mario Kart is larger.

The coverage will naturally be wider.

After introducing several games, Kutaragi Ken said:

"PS2 is still in the trial production stage, but it should not be too far away from being released on shelves. We estimate that it will be available to everyone in early 2000."

"Regarding the launch price of PS2," Kutaragi smiled mysteriously, and then said into the microphone, "299 US dollars!"

Upon hearing this price, countless people stood up and applauded and cheered.

"Sony's actions are faster than we thought." Sega Vice President Shoichiro Iri said in Qing Zhiyuan's ear, looking a little worried.

The development of PS2 was announced last year and will be released next year. This is indeed fast enough.

However, Qing Zhiyuan does not doubt that there is a problem with the PS2 development cycle. Sony has actually been able to iterate the PS2 a long time ago, but there was no sense of crisis before, and the sales volume of the PS has not yet reached the expectations of Sony's executives. In the absence of external threats In this case, of course it is necessary to postpone the iteration as much as possible and let PS serve for a longer period of time.

In other words, if there was no Sega DC, PS2 might not be released until 2001.

Two years to develop a game console is actually enough.

And according to Qing Zhiyuan’s assessment, the main reason why Sony will not release it until next year is probably because the PS2 is no longer the same as the previous PS2, and it is likely to be an evolved version of the original PS2.

Even if it cannot surpass DC, it must at least be on par with DC in terms of performance and performance. It can only be said that after Qing Zhiyuan let Nvidia join, it not only improved the competitiveness of DC, but also forced Sony into a desperate situation. .

If it were released later, the DC game console would have already occupied the market during this vacuum, but if it were released earlier, the technical level would not be reached.

Qing Zhiyuan happened to be stuck in a bug, which was very uncomfortable.

When it was released in 2000, it was already the limit of what Sony could do. According to Qing Zhiyuan's estimation, it is not certain that there will be any problems due to rush to work.

"Don't be so anxious now. I really hope they can release the PS2 earlier." Qing Zhiyuan said with a smile.

"Huh?" Shoichiro Ikua looked at the president with some strangeness, "Shouldn't we hope that they release it as late as possible? Now that there are no competitors in the market, it's just the right time for us to put our efforts into action."

"Well, the key lies in the performance level of PS2." Qing Zhiyuan smiled.

Since PS2 has not been released, players will have expectations for it, but once it is actually sold, it may be exposed, allowing players to clearly compare and perceive that the original PS2 is just like this, and it is not even as good as DC. That would be troublesome.

If you don't have the strength, just talk. If you have the strength, of course you have to attack head-on. Qing Zhiyuan doesn't want to talk anymore, so he hopes that the PS2 will be released as soon as possible.

"President, what do you mean...?"

Qing Zhiyuan smiled and said nothing, but his friend Shoichiro immediately understood.

hateful!

Sony is engaging in false propaganda again!

Sony PS2 will be sold in the West at a price of 299 US dollars, while Neon’s local price is 39,800, which is still slightly expensive compared to Sega DC.

The Sega DC game consoles are priced at US$249 and 29,800 yen respectively, which is obviously cheaper than the Sony PS2.

Therefore, although the atmosphere at the scene was warm, it still caused dissatisfaction and complaints from some players.

"Huh? Sony's price looks more expensive. I originally thought they would keep the price lower than Sega DC."

"That's right. Although 299 sounds like it starts with the word "2", it's actually not much different from $300. On the other hand, the Sega DC's price of $249 is suddenly much cheaper."

"Maybe Sony is more confident in the performance of its game console, right? Didn't you hear what Ken Kutaragi said? In terms of polygon processing power, Sony PS2 is twice that of Sega DC."

"Well...if it's true, there seems to be nothing unacceptable for 299."

"Don't you understand? In fact, this is related to performance, but the relationship is not particularly big. The most important point is that the game console market is now dominated by PS. If PS2 is compatible with PS games, it is actually equivalent to inheriting the current situation in one breath. In the market opened up by PS, it is no longer necessary to lower prices.”

"When you have advantages, there is really no need to engage in a price war."

In addition, "Sparrow the Dragon", another mascot that SCE focuses on cultivating, also exhibited its latest sequel.

Although the lineup of PS games at this E3 is huge, they are basically dominated by sequels.

After Kutaragi Ken's speech ended, everyone stood up and applauded.

However, players always feel like they are lonely after watching it.

In addition to being able to clearly know Sony's PS2 release price and approximate date, there don't seem to be many surprises.

The ace Final Fantasy 8 was used last year. Now there are only a bunch of sequels, which lack enough freshness and make players feel a little tasteless.

"It's great that PS2 is about to be released, but what we want to see are games, games!"

"That's right. Why are there no eye-catching games on PS this year? They are all just fried rice. I actually hope to see Sony make some new things."

"Don't worry, maybe we can leave it to a third-party game company for publishing."

In fact, as players expected, after Sony's press conference, Square Enix followed up with a set of combo punches.

This time Masashi Miyamoto brought Final Fantasy 8, but it was different from what everyone expected -

This is a game released on PS, not PS2.

"Final Fantasy 8" was already released on PS in February this year. Due to the extremely high popularity last year, FF8 achieved amazing results as soon as it was released. In the first month, the sales volume in Neon's home market exceeded 3 million copies were sold, and so far, global sales have reached a terrifying 8 million.

He directly raised his PS again.

Although players found that the effects in the game are far less shocking than the videos released by Square last year, and only some high-quality CGs are interspersed in them, the game itself still seems to be somewhat lacking, at least not up to the expectations of Square and Sony. Publicity effect.

However, the game characters of FF8 are well done and are almost at the leading RPG level of the era. Coupled with the exquisite CG interspersed in it, players can also enjoy the movie-watching experience while playing the game, so the reputation has not exploded. Lose.

Even if the game's image quality fails to meet players' expectations, everyone will comfort themselves in their hearts——

This is an effect on the PS, not the PS2. If Square Enix were not so anxious and waited to release it on the PS2, it would definitely be amazing.

After the press conference in the morning, it was almost a one-sided situation with a heavy blow from Sony. Players were more discussing Final Fantasy 8, which was just released this year, saying that the CG characters in it were really good-looking.

Especially the heroine Rinoya, she is particularly in line with the oriental aesthetics and is really cute.

In the afternoon, Konami held a press conference.

Producer Kitao Gozo showed off their newly developed game at the scene——

"silent Hill"

The game mainly tells the story of writer Harry Mason exploring the small town of Silent Hill in search of his missing adopted daughter.

The protagonist is involved in a cult ritual that can awaken the gods. Everything he encounters along the way is particularly terrifying. It is an out-and-out horror game.

Many people at the scene were so frightened that they were completely afraid of the demonstration process in the game.

This game will be released by Konami on PC and Sega DC game platforms.

After the demonstration was completed, Kitao Gozo rubbed his hands and smiled proudly.

“In the game, we use more advanced real-time light and shadow rendering technology, so you can see that when the heroine walks by, the surrounding objects actually have diffuse reflection light effects.

The light accompanies the character and continuously expands the field of vision. It is precisely because of this real-time rendering effect that the horror atmosphere of the game can be maximized. "

From April to June, it will definitely be too late to make a completely new game.

However, Konami said that it does not need to be completed. For the part used for on-site demonstration and trial play this time, it is enough to provide an initial scene content that can be experienced by players for about 20 minutes.

Moreover, most of Silent Hill itself had already been made and was intended to be released through PC. Later, when Sega DC provided the game engine and game library, they were surprised to find that the transplantation between the two was so smooth. Bar?

Almost through the porting and conversion function of P's Trailblazer engine, the game can be converted into a usable version for Sega DC. Some small details need to be fine-tuned, but the workload is actually not that big.

And after using the Trailblazer engine, the rendering effect is even better.

This time Konami made a very decisive and wise decision. It said it would develop new games on DC and it actually happened.

Seeing this, Qing Zhiyuan couldn't help but sigh.

Konami sometimes still has two brushes.

Although Capcom lost Resident Evil, it seems that it did not prevent Konami from making Silent Hill.

The Silent Hill game is handled quite cleverly.

The dim light and shadow instead obscure the fact that they lack competitiveness in game models, especially static models.

However, this feeling of low visibility and dim light effects actually enhances the sense of immersion in the game.

There were whispers at the scene:

"It's so scary, so exciting, so strange. It makes my scalp numb. I don't even dare to look at the big screen for fear of some monster jumping out in front of me, but I just want to watch Mr. Kitao's demonstration again."

"You're scared and want to play at the same time, right? Behave like me."

"I'm afraid my heart won't be able to bear it. Horror games are too real, right? The real-time rendering effect of Silent Hill is also amazing."

Kutaragi Ken has an old blood.

He was originally thinking about what kind of games Pokeni would release tomorrow, but he had no idea at all. P Club's games were famous for being great.

But I never expected——

It was Konami who came to take the lead for DC.

And he played pretty well.

The graphics and atmosphere of Silent Hill, especially the viewing effect, are truly amazing.

——————————————————————————————

I feel better today and I should be able to return to normal update status tomorrow.

No updates tonight

thank you all

See you tomorrow (end of chapter)

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