Horrible! Actually playing this kind of game!
Chapter 535 439 It would be a pity to miss it!
Chapter 535 439. It would be a shame to miss it!
In the Insect Master developed by pokeni, players experience a special world formed by strange people, insects and nature. There is a special ecosystem in this world. What fascinates players is not just the touching characters behind them. story, as well as the entire worldview and various [insects]
And now pokeni has created a new [Monster World]. Although Pokémon are also a type of monster, Pokémon tend to be cute and cute, and they are pets and partners.
Monster Hunter is different.
In the Monster Hunter promotional video, what players can see with the naked eye is——
These monsters are not as cute as Pokémon and have companion attributes, nor are they as super-dimensional and magical as the bugs in Bug Master. If you really want to say something, then it should probably be [feralization]. to describe.
Each of these monsters is taller and more ferocious than the last. The appearance of the female fire dragon alone is enough to make players feel the super intimidation. In this world, the law of the jungle seems to be the only rule, which makes people feel excited. There is also some fear.
Just like when they watched "Jurassic Park".
However, the emergence of "Monster Hunter" is equivalent to filling the ecological game gap among a higher age group.
After the first promotional video was played, the PPT used by Qing Zhiyuan for his speech appeared on the big screen.
Showing how pokeni designed games like "Monster Hunter".
“In the world of Monster Hunter, each monster occupies a place in its unique ecological environment, and together they weave an intricate ecological chain.”
Qing Zhiyuan held the remote control and said with a smile:
"Take the badlands as an example. The ecological apex here is undoubtedly the mighty ceratopsian.
They were originally flying dragon monsters, but after hiding under the sand for a long time, their flying ability gradually deteriorated, and they evolved strong hind legs and an amazing ability to burrow into the ground.
The ceratopsian's roar is sharp and piercing, and its attacks are simple but powerful. "
A huge ceratopsian image appears in the picture, which is somewhat similar to the ceratopsian in the world of dinosaurs, but it has also undergone a lot of processing and improvements.
The huge sharp horns indicate that they are not easy to mess with. At the same time, they also have a huge size. It is difficult for you to imagine how such a guy can defeat it.
The thick skin has almost no luster under the sun. Instead, it gives people the feeling of a very thick cuticle. At a glance, you can tell that this guy has rough skin and thick flesh and it is difficult to break his defense.
“During the breeding season, the female horned dragon’s skin will turn black, her aggression will double, and she will become a more ferocious black horned dragon.
Interestingly, there is no harmony between Blackhorned Dragon and Ceratopsian Dragon. They often use their horns to push each other to compete for territory and mates. "
What? !
The audience even doubted whether their ears heard correctly. Has pokeni been designed to this extent?
He even considered reproduction and competition for mates?
How complex must such a monster's behavior pattern be?
“Although ceratopsians were the apex predator in this ecosystem, they were herbivores, feeding mainly on cacti.
They usually hang around underground and rarely come to the surface, but if an intruder threatens their territory or offspring, they will attack without hesitation.
In sharp contrast to the horned dragon are the monsters at the bottom of the platform ecosystem such as the dazzling bird and the floating dragon.
They are lower on the food chain and often fall prey to other monsters.
However, even in the face of powerful predators, they have their own survival strategies.
For example, the dizzy bird can use dizzy light to confuse enemies, while the floating dragon can fly flexibly in the air to avoid threats on the ground.
Of course, there are many other interesting monsters and creatures in this ecosystem.
For example, the female Salamander and Sakura Fire Dragon occasionally make guest appearances, the Mistyclaw that comes for a walk, and the Wind-Drifting Dragon at the top of the ecosystem.
They each have their own characteristics and ways of survival, and together they constitute a world full of life and danger. "
…
Following Qing Zhiyuan's explanation, everyone present had a better understanding of the game "Monster Hunter".
It is indeed a very interesting ecological continent. Pokeni creatively designed many monsters that fit the players’ cognition and allowed them to live according to their own habits in this place.
"This guy Qing Zhiyuan talks as if these monsters are real. I'm a little doubtful."
"Yes, pokeni is too detailed in setting up the world view in the game. It is completely creating the world, not only the geographical environment of the entire world, but also the diversity of species must be designed and constructed.
At the same time, we have to set up various aspects such as living habits, reproduction, food chain, etc. One by one, my God, I feel so big just thinking about it that my head is about to explode.
Isn't it amazing how they can mix so many different things together and still do it very logically? "
"It's quite amazing. If I were to set it up, it would probably take several years."
In fact, the entire Monster Hunter team is indeed the largest among pokeni. In order to make this world better, not only many experts on animals and plants were transferred from the original Pokémon project team, but also other college students were recruited to supplement the team. .
In particular, many talents in the paleontology profession have been recruited in order to make the settings more rational and allow players to experience a real world of Monster Hunter.
The entire team totals approximately 200 people.
This is the first time Hideki Kamiya has mastered such a large team.
The workload was indeed huge, but fortunately, the final result was quite good, fully in line with Qing Zhiyuan's understanding and expectations of monster hunters, and even far exceeded his expectations.
How to put it this way, I can only say that he is worthy of being a member of Platinum Studio, and Hideki Kamiya really did not disappoint in terms of expression and design.
…
After explaining some settings about Monster Hunter, the Monster Hunter team members then conducted a live demonstration of the game.
As Hideki Kamiya and others hunt monsters in the camp online...
The atmosphere at the scene gradually became warm.
The audience was attracted by the wonderful pictures displayed on the screen and discussed it with gusto.
On the big screen,
The brave hunters, wearing gorgeous equipment and holding a huge sword, started a fierce battle with a huge monster.
The monster roared and waved its huge claws, trying to knock the hunter down.
However, the hunter cleverly avoided the monster's attack and used his own weapons to fight back.
He jumps and rolls flexibly, and every attack hits the monster's weak point accurately.
The audience watched with excitement, and they couldn't help but cheer for the hunter's courage and skill.
The sound effects at the scene are also quite shocking. Every collision between the sword and the monster makes a deafening sound, as if the entire venue is shaking.
As the game progresses, the battle between hunters and monsters becomes more and more intense.
They traveled through dense forests, climbed steep mountains, and even entered a mysterious cave.
In this cave, the hunter found more monsters of different shapes, some with sharp teeth, and some with hard carapace.
However, the hunters were not intimidated, and they fought fiercely with these monsters one after another without fear.
Finally, the hunter finally defeated the most powerful monster. It fell to the ground and let out a shrill roar.
The hunter stood next to the monster's body, and Kamiya Hideki and others also performed operations such as skinning and forging weapons and equipment.
After the demonstration, the atmosphere at the scene was still warm.
…
"Isn't it too shocking? I originally thought it was a trailer, but I didn't expect that this game has been completed. It can also be demonstrated live. I don't know how much better it is than other games that can only be watched."
"Hahahaha, I wonder what you are implying?"
"This is no longer a hint, it's completely stated, okay? Some game companies only want to take advantage of the pie but don't make games. It's really annoying."
"Hunting, skinning, collecting materials, and crafting equipment, does this world need to be so real and interesting? Just seeing their live demonstrations makes me have a strong urge to experience it."
"It seems pokeni really likes to create worlds."
"But don't you think this creative mode is quite interesting?"
"Although it is a world creation, many things can be prototyped in the world we live in, and they are not fabricated out of thin air."
"Pokeni started playing with pets, then moved on to playing with insects, and now he has started hunting ancient dragons and monsters."
"Hurry up and release Monster Hunter. I want to get this game as soon as possible."
"Damn it, I didn't plan to buy Sega DC until now, but now after seeing the demo of Monster Hunter, I feel I have to buy it."
…
After introducing "Monster Hunter", Qing Zhiyuan smiled slightly and continued to introduce the next game.
"The next game is a game that our company spent two years and made countless revisions before finally making it. I hope that in this game, people can feel the mysterious world of the East. , and also hope to give players a new magical experience.
When you think of travel, what comes to mind?
Probably a trip to a place with beautiful scenery, fun and delicious food, and a quick trip.
Enjoy the scenery and the local customs along the way, right?
However, in our next game, although it is also a casual journey, it will be far more difficult and magical than everyone imagines.
Everyone. "
Qing Zhiyuan turned around, looked at the big screen behind him, and raised his voice, "A journey to find the dragon."
This is a village that is short of water and filled with yellow sand.
Among them are some small villages.
The graphics of the game are very exquisite and beautiful, but they are in sharp contrast with the style of "Monster Hunter" just now.
Monster Hunter is a Japanese fantasy style, but more realistic, and now the entire game style of "Dragon Quest" is more animated, and it is a two-dimensional style that is very representative of Neon.
At first glance, it looks a bit like Hayao Miyazaki.
However, the painting style is actually pokeni's own style.
The game is produced using the most advanced animation rendering technology provided by the Trailblazer engine. This technology has been developed quite maturely during the time of "Princess Mononoke", and now it has been upgraded to a new level visibly to the naked eye.
It’s even close to the level of the future Legend of Zelda: Breath of the Wild.
There are also many real-time light and shadow rendering effects in the game, and the light effects are softer and more natural.
Even if what is being played on the big screen is the actual animation in the game, it still gives people a feeling——
Could this be an illusion created by pokeni?
One can imagine how amazing this rendering level is.
…
In this water-scarce village, residents face endless amounts of yellow sand every day. Their lives have become extremely difficult, and everyone is eager to find a way out.
The young people in the village decided not to sit still and start looking for water. They crossed the desert and trudged under the scorching sun, hoping to find a glimmer of hope.
However, their efforts seemed to be in vain, and the source of water in the desert seemed never to be found.
A girl with a slightly green face carries a water can on her back, and she and her tribe members have to carry out the difficult process of transporting water every day.
In such a desert, distilled water and deep underground water have become scarce resources, and people are always in the shadow of hunger and thirst.
Even the crops were not growing well enough, and famine persisted for many years.
Life for residents is becoming increasingly difficult.
However, the girl blinked her big bright eyes, full of curiosity and doubt, as if she was asking how she could change this fate.
The scene suddenly changed.
In the patriarch's room, the white-bearded elder with chapped lips sat cross-legged on the ground, put his hands on his knees, closed his eyes slightly, and spoke in a deep tone:
"Many, many years ago, this was actually a fertile land, irrigated and moistened by rainwater, with green grass..."
"But, that's because there is a magical [Dragon] in our clan, and we also respect it as the [Dragon God]"
"The Dragon God can stir up the wind and rain, and bring abundant rain to the earth. It is the Dragon God who protects this land and makes our lives prosperous.
However, later the Dragon God died.
Since then, the entire land has become barren. With the felling of trees and soil erosion, it has gradually turned into a desert. "
During this narrative process, the time spent by the mysterious ancestors and the Dragon God was also played on the big screen.
This dragon is very different from the Western dragon that many viewers know at the scene. It does not have wide wings and a huge body, and is generally more like a long snake.
This is the Eastern Dragon.
The body is very long, with a huge head and sharp horns, and five sharp claws. Just coiling in the clouds makes people fearful.
But the girl's eyes were shining, as if she heard something extraordinary from the grandfather's mouth.
"Somewhere in this world, there must be a [Dragon]"
The girl raised her innocent face and said, "If the dragon can be found, can we return to the rich era before?"
[This is a story about humans and dragons, about courage and trust]
[For faith, for the village, and for survival, the brave girl embarked on a journey to find the dragon. 】
The girl climbed the snow-capped mountains, rode a stag, and galloped across the wilderness. She also encountered various enemies in the game...
Various scenes flashed by one by one, and the world was enveloped in a gorgeous effect.
"No matter what, I will bring the dragon back!!!"
On the top of the mountain, after the girl said this, she crossed her hands in front of her chest, and then jumped down from the top of the mountain.
Thick clouds formed a sea of clouds below.
thump……
In the sky, under the sea of clouds, a small figure passed through with a white trail, like a shooting star.
At the same time, a huge logo appeared on the big screen:
【Dragon Hunting Journey】
【Seek Dragon】
…
At this point, the entire "Journey to the Dragon" promotional video has finished playing.
The scene was completely silent, as if they were still immersed in the scene they just saw.
After a few seconds, the applause rang out again, unprecedentedly warm.
"Wow, isn't it so beautiful?"
Everyone at the scene couldn't help but sigh.
The animation rendering mode used throughout "Journey of the Dragon" gives players a strong viewing experience.
It was as if what was being played at the scene was not a game, but an animated movie.
Players enjoyed an unprecedented visual feast. Although it only lasted for more than two minutes, it was still endlessly memorable.
…
After the promotional video was played, Miyazaki Hidetaka also demonstrated the in-game real-life experience of Dragon Hunting Journey at the scene.
It feels very much like a sequel to Princess Mononoke, but the game's precision and combat performance are much higher.
“Omg, I thought the previous promotional video was drawn by pokeni, but I didn’t expect it to look like this in the game.
Is this animation rendering level too strong? "
"I felt like I was watching a Hayao Miyazaki animated movie. It turns out that I was superficial and didn't expect this to be like this in the game."
"The performance of the game is also amazing. It's really amazing. It can actually make the in-game effects look like animations. The most important thing is that this is a 3D game."
"Ah, great. I have always liked the game Princess Mononoke. I have always hoped that Pokeni would make a sequel. Although I have not been able to do so until now, when I saw the game Dragon Quest, I was already very excited. Satisfied."
Not only the audience can see it at a glance, but other game manufacturers are also amazed by it.
In particular, Square President Masashi Miyamoto was astonished after seeing the effects in the game.
"Is this actually a real game effect?"
I don’t know why, but when Miyamoto Masashi sighed, his face burned as if he had a fever.
When he thought about what he had done last year and compared it with pokeni, Miyamoto Masashi couldn't help but feel secretly frightened.
We show videos because we can’t do it in the game, so we can only rely on videos to raise expectations.
Good guy, pokeni has directly implemented what we used to promote, right?
This level of execution and technical research and development is simply terrifying!
…
The quality of the game is certainly undeniable. Animation rendering is also Qing Zhiyuan’s specialty. Now that the Trail Blazer engine has reached the 2.0 era, pokeni’s game technology has obviously been raised to a higher level.
In addition, the game console currently used at the scene is the newly developed Sega DC, which uses the best graphics card and is simply not comparable to the PS.
Naturally, the visual effects have been top notch.
pokeni never disappoints, you can say that they occasionally have some minor plot flaws, or the gameplay of certain types of games is not enough, but the graphics are impeccable.
Both Monster Hunter and Dragon Hunting gave the audience a great shock, and at the same time gave them a great sense of satisfaction, letting everyone know that pokeni is still the same pokeni, and will never be inferior just because of his technical level. Stop.
P Club is almost relying on its own efforts to raise the aesthetic level of the entire world's games. Sometimes players can't help but resent Qing Zhiyuan and pokeni.
Why do we have to improve the quality of the game so quickly step by step, and why do we have to reach this level?
In this way, my appetite has been whetted. What should I do if I can't play similar games in the future?
Just like after everyone has entered the ultra-high-definition 4K era, it is basically unbearable to go back to the black and white TV screens of the early 1990s.
The game is such a product, or the game itself is a bit like a link in the ecological chain described by pokeni.
When the game evolves, it will be more adaptable to the future environment, and it will also transform the players, making them more accustomed to the new game. After improving the aesthetic level, it will be difficult to go back to the original slightly rough ones. game level.
…
In addition to the two key projects of Monster Hunter and Dragon Quest, pokeni also demonstrated games such as "Ashes of Evermark 2" and "Shenmue" on site.
Every one of them is a well-deserved masterpiece, almost opening a huge gap with other games on the market.
In terms of single-round game quality, pokeni is the only one, far ahead of all game manufacturers, and then behind pokeni are Square, Rentian, EA, etc.
At an E3 electronics exhibition, Qing Zhiyuan suddenly turned it into an exclusive demonstration of pokeni. Players should not be too excited.
"It's great. Every time I come to E3, I can see pokeni's new games. This feeling of satisfaction is really gratifying."
"I hope it will be the same next year. Although the current game looks very powerful, I am even more looking forward to next year's pokeni game."
"By the way, has P's "Automata" already been developed? Can it be produced next year?
Or do we have to wait until 2001? "
"Who knows, at least pokeni seems to have not released any relevant news so far.
However, I think after watching so many press conferences, the 2B girl in "Automata" is more attractive to me. "
"Hahahaha, heroes really think alike."
"But before Automata comes out, it would be pretty good to be able to play game masterpieces like Monster Hunter and Dragon Quest."
"Looking forward to it! Pokeni's game should be released soon. I can't wait to buy it."
"Me too! Anyway, after this press conference, I will buy Sega DC when I go back. I won't wait for PS2."
"That's right, with such a great exclusive masterpiece like pokeni, it would be a pity to miss it."
…
…
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There is another chapter in the afternoon
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