Horrible! Actually playing this kind of game!
Chapter 564 468 Interesting new settings
Chapter 564 468. Interesting new setting
Although before playing the game, Borg had already seen the PV and various advertisements distributed by P, and he probably knew that this was a story about survival in a water-scarce environment.
However, the opening scene still gave him quite an impact.
P Club is worthy of being P Club. The effects are getting better and better. It obviously looks like it should be an animated rendering game, but it gives people a real feeling.
The girl has a round face that is still childish, and the same round eyes as her big ones.
Through the conversation, I learned that she is only 18 years old now.
However, the perseverance revealed in his eyes is rare.
This couldn't help but give Borg a hint of admiration in his eyes.
…
The girl's name is Kamisaya, and she is a native of a small tribe living in the Gobi.
One side of the Gobi is desert, and the other side is a small tribe with a small amount of water plants. However, as desertification continues to intensify over the years, there are fewer and fewer water plants, and the tribes are gradually eroded, so people can't help but try to go east where there are more water sources. place for relocation.
By the time of the heroine's generation, there are actually not many people still here.
At the beginning of the game, the heroine took the camels with the villagers and encountered a sandstorm in the desert, and then the camel team was scattered.
To be precise, the camels of Kamisaya's family and another family got lost.
"Ah... it's really unlucky. I told you a long time ago that I shouldn't have gone with Sayaya and the others. This family has never been favored by God."
"Not only were they not favored, but it is said that they angered the gods, so they turned Sayaya Kame's mother into a fire-breathing monster."
"Ah... stop talking. It's all the village chief's fault. She had to let us come with her, otherwise we wouldn't have encountered this kind of thing."
It seems that she is not particularly popular, because during the conversation, others kept a respectful distance from Sayaya, as if she was some kind of scary monster.
Sayaya Kamiya's mother is a fire-breathing monster?
Borg captured this information keenly.
I can probably understand the resentment and dissatisfaction of these fellow tribesmen. The environment itself is bad enough. If there is a fire-breathing monster...
Some people even blame Uami Sayaya's family for why the tribe and the surrounding environment have become so bad.
Sayaya's grandfather was riding on the back of a thin camel, looking a little sad, but seeing the current situation, he was more worried for her.
"Yami, forget it if you get lost, don't take any chances."
Yami gritted his teeth, then slowly shook his head, "Grandpa, I still want to give it a try, and I have rich experience. You don't have to worry about me. If it doesn't work, I will come back."
After listening to Yami's words, Grandpa also knew that this girl was quite stubborn and would probably not be reconciled if she failed to get the camel back.
Since persuasion had no effect, Grandpa let her go, but before Yami set off, Grandpa gave her some initial equipment and supplies:
A sharp boning knife, and a long bow. Grandpa also asked her to ride a camel named [Kas], which can guide Yami on the road at critical moments.
At the same time, grandpa told her to be especially careful and protect herself, and then let Yami go.
The first novice teaching task is to find the lost camel.
Before setting off, a boy about the same age as Sayaya came over holding his hat.
"Yami, I heard that you are going to find a camel?" The boy's name is Iwatori Hayato, and he has an almost childish face.
"Yeah." Sayaya Kamiya nodded.
"Shall I go with you? It's too dangerous for you to be alone, and I also have a lost camel."
Sayaya Kame looked at the boy with round eyes, and nodded after a few seconds, both eyes filled with joy.
After playing it till this point, Borg honestly has no idea that this is the work of Gen Urobuchi.
Because from the painting style to the plot content, it is full of the flavor of a fairy tale, more like a legend, as if Hayao Miyazaki was the scriptwriter.
Is this still Xu Yuan Xuan?
Borg couldn't help but wonder if Pokeni had been influenced by Hayao Miyazaki since Princess Mononoke.
However, this is not a bad thing.
On the contrary, when Borg plays here, he feels like a little surprise.
…
In the former Gen Urobuchi, you can feel the strong dark style from the very beginning, which almost suppresses your heart and makes you breathless.
Of course, it doesn't seem to be much better this time. In the dim sky, the sun has only a shadow, and you can't even see the blue sky.
In short, highlighting the dilemma of not having water.
Even Borg, who was playing the game outside the screen, couldn't help but lick his lips and swallow silently.
It seems that I am also suffering from drought.
Thinking of this, Borg quickly picked up the water glass next to him and took a sip.
This made me feel a little more comfortable.
…
However, the overall light is brighter, and there is such an innocent plot of childhood sweethearts. Even if it is not explicitly stated, Borg can feel it between the lines and the expressions on the two people's faces.
Gen Urobuchi's writing skills have improved again. Just through dialogue and animated expressions, you can feel the subtle and pure beauty from the far east.
If nothing else, this guy named Iwatori Hayato should be the male protagonist, right?
Although Borg himself is not sure whether there will be a male protagonist.
In short, under such circumstances, two boys and girls rode camels to the depths of the desert.
…
The teaching content for novices is actually relatively simple. First, they take the trouble to teach how to walk, run, attack on the camel, and get off the camel to engage in ground combat...
These teaching parts are actually very basic. However, pokeni will always take care of some players who have never played similar games, so they will prepare this part of the teaching content in the early stage.
After walking for a while, several huge scorpions emerged from the sand, each one almost as big as a person.
Moreover, in addition to attacking with their tail stings, scorpions will also use two large pincers to clamp the dog.
In the game, pokeni has added some very interesting [expression actions]
For example, when being caught by large pliers, players will be lifted up high and basically unable to do any operations. They can only get out in a short time by pressing the mouse or the handle button hard.
Otherwise, after the entire attack is over, he will be caught by the scorpion and thrown away from a distance.
The damage is actually quite high.
This function is not difficult to implement, but it is prone to bugs.
The specific implementation principle is to deprive the players of their control status, and then mount the model to the corresponding performance hanging point.
At the same time, the game will judge the status of the players. Once it is found that the players are in the [clamp] state, the corresponding struggling action will be played.
So it looks quite realistic and interesting.
Of course, pokeni is not the first game developer to try this performance. Similar performance was already commonly used in arcade games 7 or 8 years ago.
But in the 3D field, pokeni is the first to do this.
Although it was a bit uncomfortable to be clamped by the scorpion, Borg had to admire pokeni's game expression.
…
In the process of searching for camels, I encountered many huge monsters.
While playing around, Borg couldn't help but feel a little strange:
Why does it feel like Monster Hunter?
In Monster Hunter, there seems to be a similar plot. You can encounter similar monsters in the desert terrain, but the style of painting is completely different.
However, Miyazaki Hidetaka's games are always a little different. Although Monster Hunter is also an action game, the two are somewhat similar, but this time in the journey to find the dragon, Miyazaki Hidetaka joined the game. Something very special:
Rebound.
After a perfect block, knock out the opponent's stiff state, then press attack to rebound.
At this time, a weak spot will appear on the enemy's torso, which will cause a lot of damage once hit.
Although the stance bar, which is used for powerful expressions, has not yet been officially added, Miyazaki is already thinking about how to make action games more dimensional.
After the rebound was added, higher requirements were placed on players' timing control abilities.
Because in addition to rolling to dodge and stay away from damage like other action games, you can also seize the opportunity to block and then trigger a rebound attack.
During this fleeting opportunity, the monster will fall into a certain state of freeze and expose its weaknesses.
Enemies that can be bounced will quickly consume a large amount of blood after being bounced, allowing players to win easily.
…
Borg wasn't used to it at first, because the timing was so difficult to grasp. Many times, he would nervously stare at the enemy's attacks, and then press block at any time.
This time window may be very short, that is, a few tenths of a second, or longer to about 1 second.
Once you miss it, it won't be a perfect defense, but it may be directly penetrated by the monster and knock you away.
The blood bar dropped by a large amount in an instant, making people scream for death.
In the end, he really died.
Especially when facing several different monsters.
"Damn, this is indeed a game played by the old thief Miyazaki."
Borg finally recalled the feeling of playing "The Witcher 2". No matter how powerful the hero was, he could not face more than three monsters.
And sometimes when you walk past, a mob will suddenly emerge from the sand behind and attack your back directly.
Caught off guard, it's easy to die.
Borg died several times before he became somewhat familiar with it.
Once you are familiar with this setting, you will get great joy.
"Wow, the guy who figured out how to reverse this setting is really a genius."
…
The scene at the first level of "Dragon Quest" is very vast. It is completely different from the narrow and cramped cave at the beginning of "The Witcher 2", because this is a big desert environment, and you can't see the end at a glance, and the scene It's so big, you can go in whatever direction you want.
It has become a very open map mode.
But such a vast scene brings a different sense of fear to people.
Because it is easy to get lost.
Borg relied on the cacti and strange rocks in the game scenes to remember them.
Otherwise, there will always be an illusion of going in circles.
After playing the game for almost half an hour, he finally arrived at the final location of this mission.
There are huge towering rocks around, like big mushrooms made of stone, layer by layer.
Like a giant standing still.
Then, there is a spacious open space in the middle, with bare mountains on the back, which looks particularly desolate.
"Look, Yami."
Hayato ran a few steps forward. He had been a caring guide all the way. It was probably because of Hidetaka Miyazaki's kindness that he gave the players such an NPC at the beginning.
Not only can it guide the direction, but sometimes it can also act as a human shield and helper.
After triggering the plot, Hayato was the first to discover something fishy.
ah……
Yami walked to his seat and took a look.
There were many bones scattered on the ground.
"Camel bones." Hayato identified it carefully. "It looks quite new. Could it be..."
"How did that happen?"
Yami frowned.
Borg's heart also sank. According to Hayato, it seems that this camel corpse may be the answer they want to find.
It's a pity that it has become such a miserable state.
Oh, poor camel.
At the same time, Hayato also discovered something was wrong.
"No, what kind of terrible guy would he be if he could swallow a camel?"
At this moment, the whole ground suddenly shook.
A huge claw suddenly rose up from under the dust in front, gripping the ground tightly, followed closely by another.
As the two claws continued to rise, the huge body hidden under them also emerged from the ground.
It gradually rose into the sky and turned into a huge monster image more than 10 meters high.
Its name is displayed on the screen [Hexagonal Lizard]
Although the hexagonal lizard is called a lizard, when it appeared, Borg didn't think it was a lizard at all.
It is a terrifying guy that can stand upright on the ground with its legs, and the upper part of its body is extremely large, with two pairs of human-like arms.
A huge tail was dragged behind it, and at the same time, the terrifying and ferocious lizard head full of fangs let out a huge roar at Yami and the others.
Wow!
See this huge monster in front of you.
Borg couldn't help but swallowed nervously.
…
…
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No updates tonight
thank you all
See you tomorrow
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