Horrible! Actually playing this kind of game!
Chapter 607 511 Well done
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After the 86 sequel was released, the media also gave it high praise.
As pokeni’s back garden, Guo Letong’s praise for 86 can be described in no uncertain terms:
[The sequel to 86 can definitely be called a miracle in the history of games.
Not only because this work is excellent enough, but even more rare is that it is precisely because of the success of 86's second work that it directly reversed the reputation of the entire 86 series.
Moreover, the work that made the first generation seem so controversial has now become a masterpiece spoken by players.
Many players even claim that they didn’t understand 86 when they were young, but now after playing the 86 sequel, they understand the foreshadowing buried in the first generation.
86 You cannot look at a certain work in isolation. Only by clearing them all in one go can you experience the epic feeling that is unique to mankind, as well as the brutality of war and the joy of the aftermath.
I have to say, 86 is really amazing.
The sequel to 86 is really amazing.
Below, I will provide you with the exquisite pictures of the 86 sequel. Without spoiling any spoilers, let everyone experience the charm of this game...]
On the Famiton side, the sequel to 86 was given a perfect score of 40 points.
This is in sharp contrast to the dismal score of 28 points in the previous game.
【86——The non-existent war zone 2
He entered the game field with a complete victory and entered everyone's field of vision.
This game is definitely a miracle in the gaming industry this year, and it is also a big surprise.
The sequel to 86 is definitely a choice not to be missed by players who like war games and epic storylines.
The sequel to 86 is a very amazing war chess game. It has reached the pinnacle of this type in terms of game graphics, gameplay and game plot. It even made the war chess game its own. Pushed to unprecedented heights.
In terms of graphics, the new 3D model and clearer and smoother mecha action performance have become the highlights of this game.
As long as you get started with the 86 sequel, the graphics of other war chess games on the market will be instantly lifted to a higher level.
Especially in this game, pokeni also uses animation rendering, which they are very good at and far ahead.
The 3D animated model instantly has characteristics comparable to animation, and combined with the CG of the big movie level, it is really a visual feast.
It is endlessly memorable.
If you think that the 86 sequel is just like the first generation with empty graphics and no actual gameplay, then you are totally wrong.
In this generation, pokeni's designers have used genius ideas to add many different dimensions to the game, resulting in a total of 49 characters, none of which is redundant. Each character has its own dimensional characteristics, and It will play a huge role in specific levels.
In this game, you can fully experience the fun of development and the rich strategies on the battlefield.
There are also more options for developing characters.
The two-line narrative of the male protagonist and the female protagonist adds a lot of consideration to the matching of chess pieces. At this moment, the chess advantages of the 86 sequel are fully utilized.
The sequel to 86, its innovation in the war chess dimension and its rationality in numerical design are all world-class.
Even after you pass the level, you will still want to try it again using different strategies to make up for your previous regrets, or to challenge more demanding difficulty and conditions.
86 sequel, good news for war chess players.
The editor himself was very emotional. Did the producer Chunqiu Furuhara suddenly have an idea? How come the war chess game that looked so awkward in the first generation has become so natural, smooth and brilliant in the second generation?
In addition to the good creative gameplay, the plot of the 86 sequel is also quite explosive.
However, because it will involve spoilers, the editor will not describe it in detail again.
In short, there must be a reason for the plot of the 86 overall series, from being cast aside by players in the first generation to becoming a god in the second generation.
You can try it yourself. As long as you play the 86 sequel, you will understand what a rare game this is. 】
【86 will guide you like a bright light.
Because each of us is 86.
The sequel of 86 is among the war chess games I have played so far. It can be ranked in the top three in terms of plot, and coupled with gameplay and expressiveness, it can be called the number one game.
The gameplay is varied and rich, which elevates the strategy and character development of war games to unprecedented heights.
Once the sequel to 86 is released, other war chess games on the market will be eclipsed.
This game is dominating in terms of graphics, gameplay, and plot.
So if you are a war chess game player, or you want to become a war chess game player, then the 86 series is definitely not to be missed...
In this game, each of us can relate to it, because we have similar histories and experiences. What they experienced seems to be full of illusion, but when you get started, you feel that it is all a living and bloody reality. .
Believe me, 86 will not let you down.
86 sequel, a masterpiece among the war chess game genre. 】
...The four editors of Famiton gave their understanding of 86 from their own perspectives, life experience and knowledge experience. Just like Hamlet, there are a thousand Hamlets for a thousand people.
However, it is these different angles that lead players to understand an amazing 862.
There must be a reason why the game has been praised to such a high level, and many players think so.
…
"It's real! This piece of shit, Chunqiu Furuhara, could obviously make a good game, but he couldn't. He had to make the first generation a nondescript game."
"That is, can you believe that the first and second games of 86 were actually written by the same person?"
"To be honest, from the first time I played the 86th Generation, I didn't believe it was the work of Chunqiu Furuhara, but after playing the 86th sequel, I believed it.
That damn old thief from Gu Yuan did it on purpose! "
"Ah...it's really full of malice! I miss the old thief Gu Yuan so much."
"No, let him be 86, hahaha."
…
Some players sent letters to Famitsu after reading relevant reports and ratings. Since the second generation has reversed the reputation of the first generation, should Famitsu consider changing the ratings of the previous generation?
Or what method will be used to add a next-generation evaluation or something?
Famiton was really dumbfounded when they saw the demands of the players——
What happens in the future changes the historical situation in the past. Except for quantum mechanics, it is impossible to predict in reality.
When they rated the 86th generation back then, they couldn't have imagined that the plot of the 2nd generation would be so explosive, directly raising the reputation of the 1st generation to a level that did not belong to him.
Some things cannot be changed after they become history.
Famiton took advantage of the situation and gave an answer that satisfied everyone:
[History cannot be rewritten, the future will be written by us together
But it is the uniqueness of this history that deepens the charm of 86, doesn’t it? 】
This statement quickly gained the approval of players and became a topic and interesting story that is discussed tirelessly in the current gaming circle.
It’s really unprecedented, and everything is full of drama, but as Famitsu’s editor-in-chief Nagahamura Koichi said:
The uniqueness of history created the miracle of 86.
It is this miracle that makes it full of legend and talked about by everyone.
After the reports about Goletong and Famiton came out, many players originally had psychological shadows about the 86 generation. However, when they saw the corresponding reports and the excellent reputation on the Internet, they hesitated a little. Don't trust Gu Yuan Chunqiu again.
As a result, the sales of the 86 sequel continued to increase, gradually reaching the 1 million mark.
…
The sales volume of the 86 sequel is also a very dramatic thing——
In the first week of the game's release, many players were on the sidelines due to the impact of the previous game, so the actual sales were far lower than pokeni's expectations.
In the first week, less than 40,000 copies were sold. Many sellers were scared to death because the number of orders they placed with pokeni was so large that if they didn't get it right, they would lose it.
After the first week, the first batch of players had finished the 86 sequel, so comments like "It's like a masterpiece" appeared one after another on the Internet.
Some players who were waiting and watching couldn't help but started to enter the market after seeing the post.
Game sales have skyrocketed since the second week, reaching 150,000 sales.
This wave of admiration for the 86 masterpiece came one after another. Players spontaneously praised it. More and more people realized the charm of the 86 sequel and gave it extremely high scores.
As a result, the performance of the 86 sequel hit new highs again and again, and it made great progress all the way to the 500,000 mark.
At this moment, the third wave of turning points came. After the divine analysis posts on the Internet and the players' cognitive refresh, the first generation was re-whitewashed and the reputation of the first generation was reversed.
After analysis, many people came to a conclusion that seems incredible but extremely reasonable:
"The reason why the first generation was like that, whether it was the characters taking action, the plot being aggrieved, or the ending where everyone was wiped out and died, it should all be foreshadowing and just for the sake of the sequel."
"Indeed, because judging from the results, the 86 sequel is so perfectly done, which shows that Furuhara Chunqiu has the ability to do it well.
But the first generation ended up like this. Apart from doing it on purpose, I can’t think of a reason why. "
"That's right. If a person who can get a perfect score of 100 points has to teach an answer sheet with a score of 60 points, it's hard to say that he didn't do it on purpose."
“Even the score can be controlled so accurately, the old thief Gu Yuan is really too strong.
If you think about it, although 86 was very controversial after it came out, it was met with mixed reviews. In fact, many people like it.
It is equivalent to the two heavens of ice and fire.
Now it has been reversed through the 86 sequel, and the previous shortcomings have been explained.
This further illustrates Furuhara Chunqiu’s ability to control the game and players’ emotions. "
"Although he is very strong, I still want to curse:
The old thief from Gu Yuan, Xi Nei! ! ! "
…
In the history of games, ups and downs are common, but in most cases it happens when one generation is strong and the other generation is weak, such as the famous Legend of Sword and Fairy series.
Apart from 86, there is really no other game that can really make a comeback or even reverse the reputation of the first generation with its sequel.
It's just like dreaming.
Something almost impossible to happen in the history of gaming.
But now, it actually happened.
I can only say that pokeni is really too strong.
Gu Yuan Chunqiu is really too strong.
Ishino Mika is really too strong...
Apart from being strong, I really can't find the second reason.
…
That night, Qing Zhiyuan received a call from Hayao Miyazaki.
Before Qing Zhiyuan could say anything, the first thing Mr. Miyazaki said on the phone was, "Your new game this time is very bold."
"Huh?" Qing Zhiyuan was slightly stunned.
"The anti-war ideas are so strong, I felt this just after playing the first level." Hayao Miyazaki said.
Tsk tsk, which one played the first level, you or Wu Lang?
Qing Zhiyuan complained silently.
"White-skinned pigs, die a good death." Hayao Miyazaki laughed loudly on the other end of the phone. "I can tell it from the first generation. This must have a strong metaphor in it, right?"
Tsk tsk, he is worthy of being the representative figure of Neon's left wing. Mr. Miyazaki has hit the nail on the head and sees things more thoroughly and profoundly than anyone else.
After all, he is the master who made works like "Porco Rosso".
Qing Zhiyuan felt that receiving his praise and recognition would make him even happier than if the game sold more than one million copies.
"Yes."
Qing Zhiyuan looked at the phone and laughed bluntly, "As you said, this is a complete anti-war game."
"It's not just anti-war, it's also anti-power and anti-oppression." Qing Zhiyuan concluded.
"here you go!"
Mr. Miyazaki waved his fist there, as if he hit a home run.
Although it was not a work of his own creation, it made his blood boil even more than the results he had made.
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No updates tonight
thank you all
See you tomorrow (end of chapter)
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