House Witch

Chapter 1011 1010 Pious Martyr

Chapter 1011 1010. Devout Martyr

Outside the chessboard world.

For the two chess players, their consciousness has been invested in the chessboard world. They can only see the perspective of the flags and cannot see the situation of the whole world from the perspective of God.

But the audience outside the chessboard world can.

"Is this the strength of the God of War? The young lady is so powerful."

Looking at the Winter Empire in the chessboard world, which has occupied nearly a quarter of the world's territory, Steller couldn't help but praise.

She has also played war chess with others. Generally speaking, it takes at least ten rounds to achieve such an achievement. She has never heard of such an achievement in just three rounds.

Is the human camp really so powerful?

Elder Huang Huilong couldn't help but doubt it in her heart, but then she shook her head and gave up this nonsense idea.

The human camp is not powerful at all. What is powerful is the young lady's terrifying operational ability.

War chess actually has certain extreme balance rules. The most classic one is that the stronger the race, the fewer commands you can issue. Conversely, the weaker the race, the more commands you can issue.

For example, the dragon race may only be operated once per round, but the human race can even operate more than ten times in a round.

In theory, the more commands a player can issue, the better, so there is more room for operation.

Unfortunately, theory is only theory after all. After all, not all players are all-round commanders who can master politics, economy, culture, military strategy and many other disciplines and can directly raise the level of the entire civilization by their own efforts.

So, normal players don’t need so much room for operation.

In fact, the more operations most players make, the more mistakes they make. In the end, they may collapse before the enemy attacks them.

After all, the chess pieces in this highest-level war chess with the real world as the chessboard are not NPC characters who are bloodless and tearless, absolutely obey orders, and never complain. They are all real living people.

Living people need to eat, drink, defecate, urinate and sleep, and they have various needs. If the needs are not met, these unruly people may even resist, strike or even riot.

Therefore, most players still need to be a little self-aware. Players do not need to be meticulous in micro-management, but only need to control the general direction.

This is why there are hero units in war chess. These heroes have their own abilities, whether it is politics, economy, or military. What players are not good at can be handed over to those hero units to make up, which is jokingly called "AI proxy".

Really, if you issue hundreds of instructions to those weak races, the final improvement may not be as good as one or two instructions from the strong races, just like the castle built by humans for hundreds of years may be burned by a dragon that eats and sleeps every day.

Therefore, in the unspoken rules of war chess, novices generally like to play the natural disaster race, which is simple to operate and has high strength.

Ordinary players play the silver race, with some operation, and the strength of playing well is also explosive, which is relatively balanced.

As for expert players, they can try the bronze race, which has the best operation and difficulty, but after development, they can experience the sense of achievement of defeating the strong with the weak.

The last black iron race

Tsk, who would play the black iron race? You like to abuse yourself, right?

Generally, only professional players may choose the black iron race to fry fish and abuse the weak when broadcasting the fish pond, so as to show how powerful their operation is.

Of course, this unspoken rule is not absolute, but it is usually the case. It does not mean that experts cannot play the natural disaster race or something. For example, Estel is actually a professional war chess player. She has won many championships in the past, but she prefers the dragon camp and is nicknamed the dragon tamer.

After all, the chicken players have no operation when playing the dragon. They are wild and difficult to tame, and they don’t listen to commands. They all rely on strength to crush, but the dragon army in the hands of the expert players can even obey orders and hit wherever they are pointed.

The natural disaster camp is not only high in the lower limit, but also high in the upper limit. It is actually more powerful for experts to play, and directly make the opponent despair.

In short, there is a little balance of mechanism, but not much balance.

After all, war chess is actually also a card collection and cultivation game. When players of the same level compete in the final game, they actually compete with the strength of the hero units collected by both sides. If you have an all-star lineup of top heroes, you don’t even need to operate it yourself, just hang up the automatic mode, and the heroes will directly lead the players in the opposite direction.

However, top heroes are really hard to come by. After all, the original intention of making the real world into war chess is actually to cultivate excellent vassal troops, using endless wars to cultivate the top heroes, and then fish out their heroic spirits from the chessboard to serve as their own vassal troops.

Uh, when he thought of this, Steller couldn't help but cast his eyes on the chessboard next to him.

Generally speaking, the more exciting the game, the easier it is to cultivate top heroes. I don’t know if the eldest lady’s unprecedented wonderful start can be fruitful. She thinks that this ice and snow empress seems very good.

On the other side, senior sister Mia also watched the development of the war chessboard intently, and she couldn’t help but sigh at the talent of her sweetheart.

However, the Golden Princess is very good at business, but in terms of war chess level, she is only at the level of an advanced player. She is considered a master among ordinary players, but she cannot compare with professional players, let alone top players.

But it’s not a big problem. Isn’t there another military god beside her?

"Mr. President, how long do you think it will take to decide the winner? Who do you think you are more optimistic about?"

She looked at the pure white witch next to her who was also looking at the chessboard and asked.

"The outcome has been decided, and the eldest lady has won."

Sophilia said this bluntly.

Even at this time, she had to admit that the eldest lady was indeed very powerful. She was completely different from the "ship girl is my wife" when she used her primary fleet to kill the Dream Fleet.

The Pure White Witch asked herself that if she also played, it would be possible to achieve the achievement of establishing an empire in three turns, but she relied on the foresight of fate.

If she were to operate it, she would probably let the Winter Tribe first wander around and join forces among the many tribes in the north, causing a civil war in the north, and eventually wander around and develop in the civil war, reaping the benefits, and finally realize The unification of the north was an achievement in establishing the empire.

It's just that this kind of operation is like walking a tightrope. If you are not careful, you will lose everything. It is a dangerous move.

This is also the consistent style of Destiny Apocalypse, and it is also the reason why others keep exclaiming that they cannot learn from it.

This is really too much of a gamble. Every step of the way, you are gambling with everything you have. Using a small amount to make a big gain is really a test of the commander's psychological quality. After all, no one can win all the time.

You often walk by the river without getting your shoes wet.

But this is the style of the prophecy school. This school can also be called the gambler school. The witches of the prophecy department are all gamblers of fate.

Well, I bet my prediction was correct.

However, Sophilia is obviously the god of gambling among these gamblers. She is the daughter of fate, and the power of fate favors her, so she almost never fails.

Well, if we hadn't met the eldest lady, a person whose fate is unpredictable, then the "almost" could have been removed directly.

Of course, the Pure White Witch never felt that she was gambling. After all, she hated gambling. She just keenly discovered the enemy's weaknesses and seized the opportunity.

In her opinion, every step she took was very steady.

However, now she has discovered what it means to be as stable as an old dog.

Previously in Witch Night, she had played against the eldest lady as the commander of the angel side, but at that time, as one of the chess players, she was not as clear as a bystander.

But now, as a bystander, she finally understood why she lost in the Witch Night.

The eldest lady is really too steady.

If she is good at finding the weaknesses of her enemies, then the eldest lady is good at finding her own weaknesses.

In the past three rounds, Sophilia has been paying attention to the eldest lady's operations. At the same time, she was also subconsciously thinking about what she would do if she fought against the eldest lady.

However, when she just discovered a weakness of the eldest lady, but before she could figure out how to take advantage of it, the next moment, she found that the eldest lady was already working on fixing that weakness.

The cycle continued like this, and she finally found speechlessly that she couldn't catch any of the eldest lady's weaknesses at all. This guy was totally going for the Hexagon Warrior.

To a certain extent, this is Sophilia's most hated enemy. After all, facing such a flawless enemy, any tricks or shortcuts are ineffective. You can only defeat her head-on.

But the problem is that the eldest lady is a master in running the development flow. She is more unable to outplay the opponent than you in development. You should use strange tricks to slow down the opponent's development rhythm.

But the other party has no flaws and no room for strange moves.

Well, it’s an endless loop.

Anyway, I just introduced the eldest lady's enemy's perspective, which directly gave Sophilia the illusion of facing an iron bastard. There was no way to start.

Therefore, Estelle-sama has already lost.

Sophilia turned her head and looked at the southern ocean of the chessboard world. On the island where the giant dragon's corpse was transformed, more than a dozen baby dragons were happily foraging for food in the sea and growing vigorously.

Alas, the dragon camp really doesn't have much room for maneuver in the early stage. It's just that the dragon cubs should eat well, sleep well, and grow up quickly. There is no room for maneuver at all.

However, Estelle is indeed a master of dragon training. She really knows how to raise dragons. Her previous three instructions specified specific recipes and routines for the young dragons, which also made each of these young dragons gain weight. Fat and strong, both physically and magically, he has almost reached the limit for his age.

But no matter how extreme it is, it is still a young dragon. If the eldest lady's Winter Empire comes now, these dozen young dragons can directly fight GG.

So, in fact, the eldest lady has won now.

However, based on Sophilia's understanding of her eldest daughter, she knew that the eldest daughter must have been "farming" and getting high. Probably now she only thinks about how to make the Winter Empire more powerful, and everything else has already been done. Forgot to include the enemy Estelle.

Therefore, she probably won't take advantage of the victory and attack Dragon Island directly to win the game.

Therefore, Estelle's dragon cubs still have room to grow.

But, which one grows faster, a dozen baby dragons, or a unified empire with a wise leader?

The dragon is indeed not a natural disaster that human beings can deal with, but in front of a strong and united country, natural disasters can only bow their heads.

Sophilia knew that the eldest lady had already won.

The next thing to watch is not a war at all. A battle without any suspense cannot be called a war at all.

What we should see next is how far the lady can lead this winter empire.

Well, it's time to solve the problem of unity in the newly established Winter Empire. They need a common belief.

On the other side, Dorothy is indeed as Sophia expected. She has completely forgotten that she is still playing war games with others. Her mind is now filled with various plans to strengthen the army and the country. It is the lighting sequence of various technology trees and the planning of business roads.

war? What war? Farming is not as fun as fighting.

"Well, Elsa, you did a great job, far better than I expected."

She praised the Ice and Snow Empress in front of her without any hesitation.

These are all her true words.

Although Elsa was the initial hero character she specially selected, she never thought that this child could do what she did now.

In this war chess rating, Elsa is actually just an R-level hero, which is only slightly stronger than the lowest N-level hero, and is completely different from the top SR or SSR-level heroes above. Fabi's.

However, there are not many high-level heroes in the hero pool of the human camp. The highest ones are actually SR-level, such as Steam Tutor Walter, Thunder King Truss, Meteor Sage Isaac, Quantum Philosopher Albert, etc. .

But Dorothy did not choose those SR cards as her initial hero, but chose the R-level Elsa.

Just because this hero is named [Suffering Martyr (r)].

[Suffering Martyr (r): This is a true believer. Even death cannot make her abandon her faith. It is her faith that betrays her. 】

Dorothy, who was in Luna mode, took a fancy to this characteristic at a glance. There was no doubt that this was the most suitable characteristic for her. She actually chose the human camp just for Elsa.

For a otaku witch, there is nothing more valuable than trustworthiness. After all, in a game where she cannot personally end the game and can only act as a behind-the-scenes chess player to command the agent, an agent who trusts herself unconditionally and will never betray People are so important.

Dorothy doesn't care about geniuses when playing this kind of game. No matter how talented a mortal is, they are just a little smart in her eyes. All she needs is an assistant who won't hold back or make messy operations.

However, the otaku witch had to admit that she seemed to have underestimated this assistant.

She originally thought that Elsa would only need to complete her instructions, but in fact the other party did a much better job than she imagined. She only asked Elsa to achieve a passing level of 60 points every time.

After all, she is just an R-class hero with limited abilities. There are some things that even if she is willing to do something, she is not able to do it.

But now, the Winter Empire is the answer sheet Elsa handed over to her.

Dorothy is willing to give 120 points.

The savior of the North is not her, the witch, but Elsa, the ice queen.

Maybe others would think that Elsa's current achievements are all due to the goddess's protection, but only Dorothy, the goddess, knows how hard this child has worked hard over the years.

"Elsa, I have witnessed your piety, so it is time to confirm your true faith."

"But before that, I still need to confirm with you again."

"I ask you, are you ready to embark on a road that may never reach the end?"

Miss Luna suddenly became solemn, and she asked the believer in front of her seriously.

"Yes, I'm ready."

Elsa answered calmly.

It's not just God who chooses believers, believers are also choosing gods, and in the past thirty years, she has long been certain that the one in front of her is the true god to whom she is willing to offer everything.

Then, God and man laughed together.

"Then take it with you."

Miss Luna handed over the holy hammer in her hand.

Elsa stretched out her hands and grasped the ordinary hammer.

"Genesis"

As soon as the hammer was in hand, the countless words on the hammer emitted a dazzling golden light, and then the words swam like fish and snakes, spreading along the Ice and Snow Empress's hands towards her body, and were eventually engraved on her soul.

The next moment, Elsa knew the name of the hammer.

At the same time, she also clearly understood the true expectations of the goddess in front of her.

"It's too late to regret it now. Even if you want to regret it, it will always haunt you like a curse."

The goddess suddenly lost her majesty, and she said this in a rogue manner.

Elsa was also not so restrained. She just held the hammer in her hand harder, with a bright smile on her face.

"I will never regret it."

She answered so easily.

Miss Martyr once again regains her faith, but this time, her faith will always be with her.

Then, the dream woke up.

Elsa opened her eyes. The sky had turned white at this time, and outside the palace, the cheers of the people were already ringing. Everyone was looking forward to the establishment of the Winter Empire.

So, the Ice and Snow Empress walked outside the palace and raised the holy hammer in her hand.

The Cult of Mechanicus is being established.

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