When I knew that the big goose game was going to aim at the plot and play the movie narrative.
Chen Xu instantly thought of several games of the same type, "Halo", "Half-Life", "Call of Duty: Modern Warfare" and "Bioshock"...
These are all classic storytelling games in FPS gameplay.
But in the end, Chen Xu chose "Call of Duty: Modern Warfare".
It's not that the other few are not good, but the main reason is that compared with other games, there are materials and firearms accumulated in the previous "Battlefield". As a realistic "Call of Duty: Modern Warfare", for Nebula Games, the development cycle is shorter. .
The Call of Duty series, in the past life, can become the first IP of FPS games.
It can be said that it started with Modern Warfare.
What impact does the Modern Warfare series have on the Call of Duty brand?
The integrated multiplayer mode of gameplay has allowed him to establish the status of the FPS sales overlord~.
As for the single-player story, the Modern Warfare series can be said to be the pinnacle of Call of Duty.
If Halo tells the industry how to use a controller for FPS, and Half-Life tells the industry that FPS can be narrative rather than sudden, then Modern Warfare is to tell the industry that FPS games can be like Hollywood movies, bringing the ultimate to players. Audiovisual experience and immersion.
The use of the entire game lens and the rhythm of the storytelling can be viewed as a blockbuster movie.
The immortal 'Price' from the 22nd SAS unit, the new recruit 'Soap', the elite 'Gates' and the later Sergeant Griggs.
As well as the 'Xiaoqiang', 'Ghost' and 'Yuri' of the 141 Special Forces established later, it can be said that players are impressed.
The inclusion of Black Ops characters from another series, such as Reznov, is also deeply remembered by players.
Of course, what is more criticized is that the game will blacken the hair every time, and the old trilogy is fine.
In the modern war after the restart of the previous life, the IW team that developed the COD was stunned.
So in one piece, Chen Xu must make some adjustments.
"The cinematic plot narrative, in fact, the unit plot of "Battlefield", you can also get a glimpse of one or two."
"But in this new game, we can't fix the perspective on the player, but tell it in a multi-faction direction. At the same time, there is a more important point, that is, the protagonist manipulated by the player in the game is not a god."
"They are just ordinary soldiers, that's all!"
Looking at the crowd, Chen Xu also briefly outlined some things to pay attention to in the game.
There are some differences from other FPS games in the plot.
Modern Warfare employs a multi-line narrative.
Players do not play a fixed protagonist, not a fixed camp.
Rather, it presents the entire Modern Warfare story in many ways.
In addition, the game also has a deep portrayal of the player's manipulation of teammates other than the protagonist.
The teammates in the game are personally able to help the player, not the pig teammates who shout 6666 like a salted fish and then hold you back.
The interaction and the sense of reliability brought by the hail of bullets make players feel that the teammates around them are flesh and blood.
As for the plot of the entire Modern Warfare series, Chen Xu intends to make its trilogy together.
The plot of Modern Warfare seems to be quite exciting.
Unexpected suspense and reversal, the overall atmosphere is biased towards darkness and despair.
The entire story of Modern Warfare is not a heroic anthem, but also benefits and sacrifices that make players feel extremely cruel.
But in terms of plot length, a single part of the trilogy is really too short.
So Chen Xu is also ready to tell the whole story of modern warfare at one time.
Let players really become soap, Xiaoqiang, these characters when playing the game.
Experience the legendary story that belongs to the 141 Special Forces.
…………
After Chen Xu has confirmed the project of "Call of Duty: Modern Warfare", Big Goose Games and AE have not stopped various small actions.
It makes no secret that he is aiming at Nebula Games and Battlefield.
All kinds of publicity warm-ups are linked with "Battlefield", the main purpose is one purpose, touch porcelain!
Bind the two games together.
At the beginning, players naturally sprayed their "Battle of Berlin" crazy.
It can be displayed with the news of some game content, such as game art, original painting, etc.
・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・
The reputation of players is also slowly changing.
In addition to the diehard fans of "Battlefield", some more objective players have found that it seems that Big Goose and AE have really made something this time.
Many scenes are perfectly restored to the movie.
Immediately it felt right.
‘The degree of restoration is so high! Big goose and AE seem to have really come up with something this time? ! ’
'Indeed, it's just that the propaganda method of "Battlefield" is a bit disgusting! ’
‘I don’t know if I can restore the big scenes in the original movie. ’
'Battlefield atmosphere, I guess they will definitely not be able to beat "Battlefield". ’
Players looked at the content displayed in "Battle of Berlin", and turned from disdain to expectation.
............0
This change also makes the big goose game and the AE game very satisfied.
At least in this first step, they have succeeded!
It's just that they haven't been complacent for long.
On the same day, a news from the official blog of Nebula Games took away the attention of countless players and the industry media.
[Nebulas Games has been invited to participate in this year's E3 game exhibition, and will bring a brand new masterpiece to players around the world at E3! 】
At the same time, below this message, there is a LOGO icon.
Two characters consisting of guns - MW
As soon as this news came out, the game circle was instantly boiling, attracting discussions among players.
"Fuck, here we come! The high-yielding old thief like a sow!"
"I'm already looking forward to it! A brand new masterpiece in the mouth of the old thief!"
"Yes, although "Minecraft" is also very fun, I still want to play super masterpieces like "Battlefield" and "Ayrden Circle"!"
"Haha last year, the old thief was only a cooperative manufacturer of Liger Entertainment at the Cologne exhibition. This year, the brand is on the cards! The same is the top exhibition E3 directly invited to be an independent manufacturer."
"To be fair, if the old thief can't be invited after the accumulation of the three masterpieces of "Minecraft", "Ayrden's Circle" and "Battlefield", I really doubt that there is Blackwood."
"No, didn't you pay attention to the key points? The codename of this new work, MW, is all made of firearms! Shooting game! This is Nebula Games' declaration of war against Big Goose and AE?" Ren.
Chapter 105 How can players have resentment? E3 begins!
Nebula Games participated in the E3 exhibition, and is likely to compete with Big Goose Games and AE, and the news of making a shooting game immediately swept the domestic and foreign player groups.
Although it's just a piece of news, it can't stand the reputation of Nebula Games.
From the battlefield to Minecraft, Nebula games may only be second-tier in terms of volume, but reputation can definitely be called first-tier.
This reputation, but it was all punched out.
Even if there is no saying that Nebula's products must be high-quality products, before it fails, it only needs to reveal a little bit of news.
It is enough to make players at home and abroad look forward to it.
But this is such a situation, which also makes Big Goose Games and AE games very uncomfortable.
What's so great about your Nebula games?
E3 game show?
Who doesn't have this spot yet!
On the third day, Big Goose Games and AE also posted the invitation letter that they were selected to participate in the E3 exhibition early.
However, it was of no use. Players and the media were all focused on Chen Xu's game codenamed MW.
This made the big goose and AE even more uncomfortable.
Obviously they came first!
Propaganda or declaring war.
But when I'm not happy, I'm not happy, but there's nothing I can do about it.
After all, they can't transform the players' brains, so that they don't pay attention to Chen Xu and Nebula games.
And when it comes to touching porcelain, they are also the first to touch porcelain.
After they made the topic hot in this wave, Nebula Games carried out a wave of harvest, and they had nothing to say.
Especially as the chief designer of the Battle of Berlin, Meleschi held a sigh of relief in his heart.
Also a game designer, why do you Chen Xu have such great achievements, and he still wants to be a senior wage earner under the AE banner?
…
However, the Nebula game doesn't care about the disturbances of the outside world at all.
Under the leadership of Chen Xu, the entire team is advancing the progress of "Call of Duty" day by day.
This E3, in addition to the corresponding promotional content, they also need to prepare a part of the demo demo content to cooperate with the promotion, whether it is PC or VR.
Besides, it is not only about modern warfare, but they also have to take away some of their staff, and at the same time, they will develop the VR and mobile terminals of "Minecraft".
Moreover, the development of Modern Warfare this time can be said to be a huge challenge for everyone in the team.
Even if there are resources for "Battlefield", during the development process, Chen Xu still has to explain various systems and concepts in detail to the team.
Because compared with the FPS games on the market in parallel worlds, many of the designs in "Call of Duty: Modern Warfare" are actually very advanced.
The first is the method of breathing back blood, although many people think of Call of Duty when they talk about this.
But in fact, this is not the first call of duty.
The protective shield design in "Halo" is the prototype of breathing back to blood.
And the biggest advantage of this setting is that the player's attention and rhythm point are always on the battle.
After the player is attacked, the screen will fall into blood red and black and white according to the degree of injury.
But as long as you don't die immediately, you can recover blood by taking a deep breath a few seconds after you get out of the battle and are not attacked.
This allows players to be more immersed in the gaming experience, and at the same time makes the rhythm of the game very fast.
In ordinary FPS games, if the player is injured, the biggest possibility is to find a blood pack.
And this will lead to a sense of separation in the player's experience, and the tension and tight battles of the plot and level design are directly separated.
But there is no need to pant and recover blood, and let the player directly engage in the battle.
This involves the map design in the game, and because of the improvement of technical ability, Chen Xu certainly cannot completely copy the original level.
More realistic terrain, how to bring refreshing battle levels, these have to be redesigned
In addition to the settings in multiplayer games, the modification of various firearms and weapons, such as the modification of accessories such as infrared rays and night vision devices.
As well as the unique kill streak reward system of Call of Duty, it can detect the location of other players, directly turn on the UAV drone of 'perspective', bomb through the pager, call supply boxes, RPGs, flamethrowers, etc. from the air
In the previous life, "Call of Duty: Modern Warfare" was popular, except that all the games at that time were still rooted in the so-called World War I and World War II background, and the plot of the game itself was very good.
The rich variety of modern weapons in the game is also the reason for attracting players.
…
With the development of "Call of Duty: Modern Warfare" progressing little by little, the days are quickly approaching two weeks before E3.
"Players' resentment towards us during this period of time can be said to have broken through the sky!" In the office of Nebula Games, Chen Xu, who was about to leave, couldn't help laughing when he saw the content on the Internet.
After the codename MW of Modern Warfare was originally announced, players had various discussions on the Internet.
However, what surprised the players was that this code name turned out to be the only content released by their Nebula games before the E3 exhibition.
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