I Developed Call Of Duty And Was Hunted Down By Players All Over The World

Chapter 18 Playing Games Is Too Good, Even The System Will Mock You!

After the threat on the ground was resolved, and a symbolic sweep of machine guns on the enemy area, Cobra turned around and left.

She is the busiest on the battlefield, and there are other teams calling for support at any time.

However, this is also the setting of the world view in the game.

In order to leave some room for difficulty and manipulation for the players, the headquarters gave such a little bit of pitiful support.

Responsible if it is based on the real situation, according to the tyrannical and money-burning style of the countrymen.

Then they should directly send B2 ghost bombers to bomb the ground.

A B2 dropped dozens of aerial bombs at one time, and then dropped some weapons of mass destruction such as cloud bombs, and the entire town was wiped out.

However, if it is really bombed out with shells, then there will be nothing wrong with the players.

...

Waving, Cobra then turned away.

Ye Yu kept spitting sand out of his mouth, counted the number of people and continued to lead the team forward.

After the rebirth of PDD, they entered the porcupine tank crew. They had to fight the enemy's T72 main battle tank head-on.

But this is quite easy. The T72 is not equipped with ceramic reactive armor as thick as Emrams. As long as the car group is stupid, basically there will be no accidents.

Later, after meeting with the hound team first, the captains of the two teams met and exchanged information with each other.

The Hound Team is also tasked with raiding the Arasad hideout.

The news they received before was that Alasad was operating in an underground passage in the northwest region.

After the hunting dog team killed through the secret passage, they did not find any trace of the target.

"Gou Ri's headquarters, the intelligence department is so unreliable, it's a waste of time to go."

Hearing Captain Hound swearing, Ye Yu curled his lips and said nothing.

This is another random setting given by the system.

The map of this town is super big, so fucking big.

A map with an area of ​​more than 2,000 square kilometers can have dozens or hundreds of random mission locations.

This is a particularity of the 100-player melee dungeon mission.

Hundreds of players, the ultimate goal of this mission is to capture the target of 'Alasad'.

But according to the main plot, no matter where the player is assigned, it is impossible to find someone in the end.

Because he is not here at all.

The reason behind it has to wait until the player has played the next level, and the puzzle can only be solved from the perspective of 141 tasks.

Therefore, no matter which angle the player starts from to do the task.

All of them have "experienced" this part of the main plot to some extent.

In this way, even if you play this level repeatedly dozens of times, you can have a completely different play style and feeling each time.

Because the essence of this game is still about a sudden and refreshing, but it just adds a little plot.

Players don't need to think too much about it, they just need to know what the current target is, and then find a way to fight it.

As for the plot context of the entire game, that is something that needs to be considered after the ending is cleared.

This feeling, every first-time player can only experience it once, and it won't work next time.

After they understand the plot, they will play it purely as a game.

However, even if it is only once, it is completely enough.

In retrospect, this kind of experience will be amazing, once is enough.

Of course, the premise is not to be too picky.

Otherwise, like the honeypot just now, it would have died before it was warmed up just after it debuted.

Then the game system will judge that the player's level is too low, and assign him a task that can be passed without moving for ridicule, and it can also unlock the special achievement of "stupid player".

And, about mission time.

The task has a floating stipulated completion time, which can be passed quickly, and it will stand by and rest waiting for new orders.

If the player plays too much, he will stay at one point for a long time without moving.

Then the system will ask the headquarters to provide support, such as sending a helicopter or the like to assist, or notify other idle players to help.

In this way, players can basically get through this level at the same time.

Meanwhile, the opposite setting is.

If the player performs well, the system will increase the difficulty and assign more difficult tasks.

Such as Ye Yu's War Pig and Hound.

These two teams are performing well so far, so they were assigned by the headquarters to the TV station to cooperate with each other.

This will be a very difficult task.

...

After exchanging information, the two captains led their teams to walk on both sides, heading towards the TV station.

The captain of the Hound Squad is Wang Jing. He is a big brother who plays live-action shootout games and has served as a soldier before.

The players under him are all former comrades in arms.

So when they come to play this game, they are like a fish in water, a batch of professional tactical operations.

"Hey bro, you don't know how excited I was when I first entered this game."

"I'm not afraid of jokes, I'm in my forties, and I was made to cry by a computer game."

"I dreamed of going back to the barracks overnight! I feel like I'm back in my youth."

"You don't believe it when you say it, my son is such a withdrawn child."

"Playing this game now, it's as cheerful as anything else, I'm so happy just looking at it."

"Then I also bought a game console, stuffed a handful of money into my wife and sent her to travel. Don't bother me."

"Now I understand! The game is really not as bad as it is said on the Internet."

"I haven't experienced putting myself in the shoes. They are a bunch of grandsons who know nothing. Fuck it!"

After spitting, Wang Jing babbled cursingly, which made Ye Yu want to laugh.

In the front, Wang Jing's son was the vanguard, cooperating with others to try to remove the booby traps on the roadside.

Looking at his son who never liked to talk, he was cursing jokes with his teammates to adjust the atmosphere.

Wang Jing was quite relieved, he sighed and shook his head slightly.

Soon, the members of the two teams finally rushed downstairs to the TV station.

Ye Yu and Wang Jing stood at the two back doors each, directing their team members.

"Break the door and prepare!"

Dai Xiaomei hung up the door lock and retreated behind Ye Yu: "Get in place!"

"put!"

===

【explain】

I originally wanted to play a game, disrupting the order of the original missions to pave the way for the plot.

I want to write the big battlefield first in one breath, and then write the 141 task to explain the plot.

But after reading the comments, I am afraid that readers will be confused and do not understand the settings.

So this chapter is basically an explanation. Now you should be able to understand the game settings, right?

The main line, the ultimate goal will not change, but the specific details and practical operations can be played by the players themselves.

Also, the thing that landed on the beach earlier wasn't a hovercraft.

The tanks were brought in by hovercraft.

But the helicopter is transported with a very simple structure, similar to the large wooden boats used during the Normandy landings in World War II.

After searching for a long time, I don't know what this thing is called, it seems to be called a landing craft.

So I randomly made up a name called floating boat...

Finally, some big guys suggested whether to write about our army of rabbits...

Can't write! Can't even think about it! ! Too sensitive and dangerous, if something goes wrong, the book will be gone...

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