I have millions of wage earners

Chapter 624: Trouble in a fortified city

The troops were at a disadvantage and it was difficult to break through the indestructible hexagonal iron fortress. The army stayed outside the fortress for several days.

There's something not quite right about this plot.

Flynn was patient.

Because Flynn knew that after the Hexagonal Iron Fortress, there was the Royal Capital!

It can be said that this time Qingjun's action has reached a critical stage.

At this time, no matter how anxious you are, you must stay calm!

But the players, after playing for several days in a row, couldn't sit still.

Although according to the real time of the earth, the players outside the Hexagonal Iron Fortress have only wasted two days.

But after two days of hard work, no substantial gains were made in the end, so the players were a little anxious.

That night, after discussion, the players spontaneously organized a sustained and unprecedented large-scale attack.

Known as: "The fortress will not go offline until it falls!"

For this spontaneous attack, the presidents of the major guilds prepared a large number of mithril resurrection statues.

There are tens of thousands of resurrection statues, densely packed together.

In order to fight, players even placed the resurrection statue relatively close to the fortress to facilitate resurrection at any time.

The investment is not small and involves certain risks.

The players organized a sustained, ultra-large-scale attack from night to day, and from day to night again.

Tens of thousands of brave men died one after another.

The resurrection statues were exhausted row by row and reinstalled row by row.

In order to capture the solid hexagonal iron fortress, the brave men really risked their lives and smashed it with mithril.

Facing the enemies with high walls and deep walls, the players are tired even if they shout! You have to exhaust others to death too!

The will to fight is astonishingly tenacious.

The idea of ​​using continuous attacks to tire your opponent is a good one.

If the number of fortress defenders is limited, they will abandon the level due to exhaustion of physical strength and dropped to zero morale, allowing players to capture the fortress.

It's also possible.

But what does the Tieqiu Kingdom lack at this time?

The most indispensable thing for the Tieqiu Kingdom at this time is military strength!

Behind the Hexagonal Iron Fortress, there are 400,000 soldiers and horses of King Qin gathered from the entire Iron Qiu Kingdom!

Although these die-hard troops of Caracalla II cannot all be put into the battlefield of the Hexagonal Iron Fortress - after all, the entire fortress is only so big, no matter how many soldiers you have, you can't put them there.

But having enough troops means that they can be fully rotated.

In fact, each batch of fortress garrison troops only need to stay on the fortress for 2-3 hours before they can get a chance to rotate.

Reasonable and continuous rotation ensures that the physical strength of the fortress defenders will not be exhausted due to the players' protracted battle.

At the same time, because each unit only needs to hold on for 2-3 hours, the death rate of each unit has also been reduced.

The soldiers who went up to guard the city wall had hope in their hearts - they knew they only had to hold on for two or three hours, and they fought harder.

In a sense, the attackers and defenders of the fortress were very similar at this time.

Players carry out continuous attacks through unlimited resurrections.

Every wave of players has full health, full mana, and full status.

The defenders, through an ample rotation mechanism, ensured the number and morale of the troops, and also ensured full physical strength.

The defenders in each wave were also full of energy.

The armies on both sides were full of health, mana and status. It was only natural that the fortress defenders, relying on their geographical advantages, could successfully defend themselves against the violent attack that lasted for a day and night.

After fighting fiercely for a day and night, they still failed to capture the hexagonal iron fortress, and the players were a little discouraged.

Theoretically, players with infinite resurrections still have an advantage.

No matter how difficult it is to attack the fortress, no matter how ugly the exchange ratio is, as long as you continue to pile up corpses, day after day, month after month, you will definitely be able to capture the hexagonal iron fortress.

But if it really gets to that point, even players won’t be able to resist it!

Ordering an infinite pile of corpses was Flynn's last choice.

After all, although the cost of resurrection is not high, the taste of death is always unpleasant, and the price of the Mithril Resurrection Statue on the front line is not cheap.

Continuous suicidal sieges are not only harmful to players' mentality, but also to their wallets.

Many players also need to take a rest after a few hours of bloody battles.

During the time on Earth when Flynn was most addicted to gaming, after playing for several hours or more, he still had to slow down!

After a month of onslaught, they failed to succeed, and some discouraged players returned to their headquarters to rest temporarily.

Those who should be offline should do other things, and those who should be doing other things should do other things.

Commander-in-Chief Flynn was thinking about new ways of attacking.

Originally, facing the invincible hexagonal iron fortress with sufficient defensive forces and not low morale.

Flynn didn't have any good options, he could only adjust his mentality and prepare to slowly consume it.

But after a day and night of fierce attacks by players, Flynn accidentally activated a system task.

This task gave Flynn a new way of thinking.

It seems that the system mission was triggered because the number of player deaths in a single campaign exceeded one million.

What a bloody mission!

[Mission: Trapped in the Fortress] - The fortified city cannot be destroyed even with the sacrifice of millions of people. It can only be breached by using super cannons. Obtain the hexagonal iron fortress defense design drawings. The system will generate targeted super cannons based on the design drawings.

Seeing the refreshed system tasks, Flynn couldn't help but give the system a thumbs up in his heart. Finally, when he needed it, the system gave him another way.

Forcing the hexagonal iron fortress head-on was a very difficult task from the beginning.

The attempts in the past few days, including the spontaneous continuous attacks by players, have also confirmed that the Hexagonal Iron Fortress is indeed the biggest difficulty on Flynn's rebellion.

Originally, if he could not defeat the Hexagonal Iron Fortress, Flynn had considered using special rewards to encourage players to engage in long-term 24-hour battles.

Not 24 hours a day for three consecutive days? Then one week in a row

Can't you fight 24 hours a day for a week? Then for one month in a row!

Flynn was debating whether to use the stupidest method to attack the Hexagonal Iron Fortress at the expense of the players' gaming experience.

Well now, with the new system tasks, there is no need to drive players to fight 24 hours a day.

After all, using mission rewards to force players to fight for 24 hours is really bad for the players' gaming experience.

Flynn has also played many games, and was forced to do the same thing crazily for a long time for some kind of in-game reward.

It was a time of pain and joy. Although there was joy in the end, the pain in the early stage made the players very unhappy.

Flynn didn't want that.

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