I just want players to save money, but I was made the richest man

Chapter 25 The engraving designer is still outputting!

The coolness of this game is different from other numerical explosion games.

It's not like Gou Chehua has never seen those games with a price of 999. They can instantly kill monsters as soon as they are launched.

It can be compared to the pleasure of a knife in seconds.

This kind of thing is that you watch it continue to accumulate, and after it reaches a critical value, you can no longer hold it in, and your whole body trembles and explodes in a majestic way!

What it brings is hearty pleasure!

In layman's terms, it's like guiding...

fuse.

When setting off fireworks, watching the fuses burn little by little, the anticipation in your heart will increase exponentially.

"Try again." Although the first tree man fell out in seconds, there was another one not far away that was watching eagerly.

Gou Chehua selected the second marble and continued playing.

Unfortunately, my luck with the marbles this time was not as good as expected. After just a few bounces, they fell straight into the abyss.

The damage is only a pitiful 5 points.

Hitting a treant with 200 health will not hurt or itch.

Moreover, the tree man moved one space in the direction of the goblin.

Only then did Gou Chehua discover that goblins also had a health bar, which was initially 100/100.

"In other words, if the tree man cannot kill the goblin when it moves in front of it, it will start attacking the goblin?"

This setting will bring a sense of oppression.

Especially in Gou Chehua's next few shots, the results of the marbles were not ideal.

A faint anxiety came to mind, which also made Gou Chehua frown slightly.

Finally, after another round of bullets fired at the tree man who was close at hand, the first level was finally passed, and Gou Chehua breathed a sigh of relief.

"But... this game always feels a little weird."

It's somewhere between cool and uncomfortable.

So cool.

Your marbles accumulate enough damage to kill monsters instantly.

Then you'll be happy.

On the contrary, watching the monster keep approaching will make you anxious.

Once you are killed by a monster, all your efforts will be in vain.

The frustration was even more intense.

"A game with pinball elements still relies on too much randomness... Sure enough, even a talented engraving designer can't handle this problem well."

Just when Gou Chehua muttered.

A selection interface pops up in front of you.

[After you defeat the monster, you can freely choose a special marble! 】

"Huh?" Gou Chehua looked carefully.

It is different from the mediocre few stone marbles at the beginning.

The three marbles rewarded this time are all special.

There are critical hit marbles with the effect of 'causing huge damage after hitting the critical hit spikes'

There are also penetrating marbles, and the effect is easy to understand. They can attack enemies on the field at once, but the damage is halved.

and matryoshka marbles, which split once after their first impact with the nail.

Suddenly, Gou Chehua's eyes were different.

"I see……"

The stone marbles at the beginning are extremely unstable, so the damage the player can inflict is always random.

This is actually a minus point.

But what if players can get more types of marbles after defeating monsters?

Then this stone marble became a bonus.

It mainly serves as a contrast.

It gives players a feeling of "I have been strengthened".

"Also, you can get weapons and the like in regular online games. Why did the pinball game forget the feature of 'weapons'?"

"I have to be the designer."

Why can't these various special marbles be understood as weapons in this game?

Choosing one of the three, Gou Chehua chose the matryoshka marbles.

The characteristic of splitting seems very strong.

In actual combat, its performance is also very impressive.

In the second level, I faced several bat monsters with only 50 health but faster movement, and an ooze monster in the back row with 350 health.

The matryoshka marbles split into two after being launched. The two marbles continue to refract and jump, hitting more nails.

Moreover, as long as one of them touches the critical nail.

The damage dealt by both marbles will be doubled!

In addition to this, bomb nails have been added to the second level.

It is detonated by hitting it twice, which will cause -50 HP AOE damage to all enemies in the field.

After the bomb detonated, the goblin at the top of the screen also took out a bomb from his backpack and threw it forward.

"Bang!!"

After a special effect that shook the screen, a series of -50 damage numbers floated out.

-

300!

After instantly knocking off the row of bats in front, the damage from the matryoshka marbles also followed.

-

387!

Kill the seemingly thick slime monster instantly.

The second level is passed unobstructed and over again!

Seeing the monster being killed instantly, Gou Chehua felt a little pleasure in his heart.

What he didn't expect was.

After passing the second level, the designers are still working hard!

The matryoshka marbles can actually be upgraded!

Characteristic upgrades can be completed through the gold coins accumulated each time you pass a level.

After decisively choosing to upgrade without hesitation, the characteristics of the matryoshka marbles also changed from splitting once to splitting twice.

In other words, after you launch a marble, it will quickly split into four.

Causes a wider impact on the nails on the field.

"Guigui... hurry up and get to the next level." Gou Chehua felt that his expectations were lifted.

He couldn't wait to see how much damage a marble split four times could do.

By the third level, as expected, the matryoshka doll marbles that were divided into two and two into four have begun to show their power.

Even though the monster's blood volume in this level has increased to 500 points, it still cannot withstand the power of mitosis.

Although there is no instant, it is not as anxious as the first level.

After successfully passing the level, Gou Chehua continued to upgrade the matryoshka marbles to another level, achieving the effect of splitting three times, which is eight marbles at the appearance.

What shocked Gou Chehua even more.

In addition to marbles, this game has another layer of settings!

relic.

If marbles are understood as weapons, then relics are more like skills in traditional games.

What appeared in front of Gou Chehua's eyes at this time were three different relics.

[Well-cooked Steak] can increase the goblin's blood recovery effect.

[Power Glove] can slightly increase the power of all marbles.

When he glanced at the third item, Gou Chehua's eyes suddenly lit up!

【Matryoshka shell】

Makes all your marbles have the effect of splitting *1, but the normal damage when attacking is -2/critical damage -2

"Let me guess, this is a custom-made relic for the matryoshka doll marbles."

Don’t hesitate to choose the shell decisively.

In the fourth level, there is an elite minotaur with a maximum health of 700 points. Every time it attacks the goblin, it will cause 15 points of damage.

If it were ordinary stone marbles, with an average DPS of less than 50 points per round, you would basically be waiting to die at this level.

But Gou Chehua, who was holding the super-enhanced version of the matryoshka marble, felt that the bull's health was a bit weak.

At the beginning, switch to matryoshka marbles, choose any direction and launch!

Immediately, the terrifying mitosis began to expand rapidly.

In less than two seconds, a total of 16 marbles jumped up and down on the screen like a barrage of bullets.

The damage figures filling the screen were dizzying, and every hit seemed to hit Gou Chehua's heart, making him elated.

It beat like this crazily for dozens of seconds until 80% of the nails, critical nails, and bomb nails on the screen were knocked off.

Buzz!

A marble wrapped in a cyclone was thrown by the Goblin, and when it hit the Minotaur, the entire screen shook violently! -

1513!

Instant kill!

"I'll test it!" A feeling of pleasure rushed directly to Gou Chehua's Tianling Gai.

He entered the next level without stopping.

Then it's a cycle of getting new types of marbles, upgrading marbles, and getting relics.

As he gets more and more types of marbles later, the relic bonuses become higher and higher, making it easier to pass the level.

After all the fourth levels were cleared, half an hour passed quietly without realizing it.

[Congratulations on successfully passing the level! 】

Looking at the words that popped up on the screen, Gou Chehua was confused.

"ah?"

Cleared the level?

no……

I've just started to feel good, how come it's over?

"Is the game process so short?"

"Who among the players will buy it..."

According to Gou Chehua’s experience, if a game wants to make a lot of money or have a good reputation, then the game duration cannot be short.

Whether it is an online game or a stand-alone game, you can experience all the game processes in just half an hour, and it will make players both excited and excited.

The entire Blue Star currently does not have any model because it really goes against logic.

After experiencing Goblin Pinball for the first time, Gou Chehua felt that this game was not bad, definitely not bad.

But according to the experience process of this short half-hour, let alone a big hit, it is difficult to achieve even if it is satisfactory.

Players' enthusiasm will quickly decrease as a game is completed.

Even if some designers come up with the idea of ​​adding hidden plots, hidden easter eggs, etc. into the second or third game.

It is also difficult to stop the rapid decline.

Generally speaking, if there are 100 players who have completed the one-week objective, then they may only account for less than 30% of them who are willing to complete the second-week objective.

In the third week, the price dropped off a cliff, with only 10% of the 30% remaining.

the reason is simple.

Aesthetic fatigue.

Whether it's the second or third show, the plot is still the same, and everything that needs to be experienced has been experienced.

If the repetition is too high, interest will naturally decrease.

"No, I have to report the current shortcomings of this game to the designer to see if the content can be extended. Try to extend the game process to 2 hours." Gou Chehua summed up the game disadvantages.

However, in a serious and responsible spirit, he planned to play it again to see if there was anything missing.

Anyway, it only lasts half an hour, which is very fast.

Just after Gou Chehua clicked [Start Game] again to enter the game.

He suddenly froze.

"Huh?"

Why is this first level different from the ones I played just now...

If I remember correctly, the monster in the first level was a tree man, but now it has clearly been replaced by a slime.

Moreover, the marble panel has also changed, and the distribution and arrangement of the nails are different.

With some doubts, Gou Chehua made up his mind to clear the first level.

Then we get to the marble selection interface.

The matryoshka marbles I obtained at the beginning are gone.

Instead, there is another brand new [Blocking Marble]

The attribute is that it can be strengthened unlimited times.

"Uh...?" He patiently hit him again.

He discovered that the relics obtained were also brand new.

The route forward is also brand new!

Even when it came to the final BOSS, even the BOSS was changed!

"ah???"

Gou Chehua has seen different bosses appearing in different levels.

But you have the same level with different bosses?

In order to prove this, Gou Chehua directly chose to interrupt the game, quit and start again from the beginning.

In the third game, something changed again!

The initial characteristic marble became [Sword Marble]

The relics obtained after defeating elite monsters are also marked with a 'NEW' mark.

The boss at the end of the level was changed to one that Gou Chehua had never encountered before.

"This... what kind of game is this?" Gou Chehua's mind buzzed, and a surge of electricity quickly flowed through his body, making his scalp numb.

The game logic accumulated for many years was completely overturned at this moment!

Game science no longer exists!

This game almost subverted his cognition!

The reason why players are unwilling to play the second or third week game is because of the high degree of repetition.

So, what if I have something new every week?

The monsters are new, the marbles are new, the BOSS is new, and the skills are also new.

Even the map routes are new.

What will happen?

"Every time the players play... it's a brand new experience! Even the second game is more interesting than the first game because they are familiar with the gameplay?!" Gou Chehua stared at the computer screen in disbelief with his eyes wide open.

This type of game... I have never seen it before!

Can the game still do this? ? ?

"Hiss..." Involuntarily, Gou Chehua took a breath.

The designer is still outputting! He is still outputting!

This guy……

What kind of fantastic ideas are there in your head?

This is not a question of whether there is a bottleneck. This guy was raised by God after him, right?

Gou Chehua felt extremely ashamed when he thought that he was still questioning the designer Ke's game as not selling well in the first place.

"This game! It's definitely going to be a big seller! It can sell for at least one million! If it's less than that, I'll pay the engraver to make up for it!" He said with burning eyes and clenched his fists excitedly.

Please click the voting button to help the author get pleasure and relieve anxiety! /dog head

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