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Chapter 97 Version Sister Pan and recording trash talk (6,000)
Netizens are particularly talented.
After the semi-finals, there is a long period of adjustment time before the finals.
So after these days of training, Chen Bo relies on netizens' memes to amuse him.
"Brother, this horse rider is so sexy."
Chen Bo swiped a new one, which was hilarious. When it was over, he handed it to Eimy to see. After a few seconds, another burst of laughter broke out in the training room, and the phone was handed to Qin Hao again.
Enter the eyes.
The rock spur of the rock bird has been specially enlarged, and the entire background image of the original hero painting has reduced versions of the heads of the five EDG members.
The huge rocks flew against the five people and scattered in the air.
There are a few words next to it: Lifting the rock bird three times, it’s really no problem.
Following EDG's post-game group interview, the audience probably got a glimpse of some of their thoughts at the time. Many star players feel that the coaching staff is stunned.
You know Ryze is banned, so why not ban the hot rock bird?
Someone explained that Penicillin also has Ice Girl and Jace, and the hero pool is endless, but this is not the reason.
More viewers still think it would be better if they were banned.
After all, Penicillin has not played the Ice Lady in the playoffs.
It doesn't make sense to use a hero that I haven't played recently to explain my fear.
Just like that.
The meme surrounding the rock bird has become a landmark event in recent times, triggering the participation of a large number of people.
…
Qin Hao didn't smile much, and PYL muttered something disappointing, which made Qin Hao a little bit dumbfounded.
The main reason is that there are too many memes recently, such as posting a male gun barrel on Ming Kai’s promotional photos and asking if bullets are delicious.
Several shots of the Titan hook surrounding Meiko imply that there are hooks in all directions, which also means that the Karma is a bit outrageous. It only takes Q to cause the bottom lane to be overrun.
Not to mention the GIF collection of Deft's death in Occupy Central and the incident where the factory director suddenly ran away in the middle of a team fight... One by one, the impression is deepened over and over again.
This is green garlic.
During the Spring Split, EDG was still under great pressure from public opinion. As RNG lost to MSI and EDG won the Summer Split, the voices scolding EDG became much quieter.
Just when passers-by began to expect this EDG to win the Summer Championship, the semi-final stage once again showed that there is no absolute winner in e-sports.
As a result, what happened in the S5 World Championship began to be mentioned again and again, and it was popularized by passers-by about how outrageous EDG was back then.
It even got to the point where even though the support rate was so high before the game, everyone said after the game that they had already seen EDG's shortcomings.
Including some self-media who made analysis posts, they used hindsight and post-match review to explain why EDG was beaten three to one.
In the end, we came to the conclusion: the wing and jungle are still the biggest problems.
But Qin Hao found this kind of boring.
If you can win, you must have a reason to win. If you can lose, you must be inferior to others in some way.
There is an evaluation that is right.
When you won before, why didn't you see so many people jumping out to talk about the problem?
It’s not like Mouse has never won by teamwork, and it’s not like Factory Director has never won steadily by controlling the map. When we win, we don’t talk about these things. When we lose, we even have to be asked about our personal choices.
The pot is too heavy to carry...
EDG did not give up on Mouse, which shows that they are optimistic about this style of play.
As for being optimistic and following the win, there are thresholds that need to be overcome.
There are too many factors that affect winning or losing, and just one eye position may determine the trend of a key round.
But last night I was able to simulate a semi-final with EDG.
Qin Hao is trying to use other solutions.
Because he always feels that there is not enough pressure in the mid-term. In other words, if you have the advantage in the front, why can't you win the game more easily like playing IM?
He could certainly come up with many reasons.
For example, Deft attaches great importance to occupying the mid-lane clear, and Nosuke's vision is good. Mouse puts some pressure on MaRin in the laning, and chooses a stable and excellent matchup for development, and does not take much advantage during the laning period.
It only took a few tries.
Qin Hao had a vague feeling that the rhythm around Xiaolong and the jungle could be faster. You can't always clear the line. IMP will eat F4 and Three Wolves depending on the situation. Then, the four of them can set up defensive wards and grab vision.
Once you get an advantage, you will always take it slow and then develop it.
The pressure is not enough. This is what Qin Hao saw when he reviewed the simulation space as a whole.
It's like playing ranked, the advantage is huge, but it won't be over for a long time. But when I was playing, I didn’t feel anything was particularly wrong.
But upon review, there were too many useless moves.
For example, if you don't know much about EDG, when its center of gravity is on the top, you will be very hesitant to play, for fear of encountering people in the lower half, and you will be cautious when exploring the grass.
But if they knew that the focus was on top, Qin Hao believed that they would resolutely step in and squeeze out space.
In this way, even if EDG comes back to occupy another round of vision, it will also affect the opponent's rhythm.
Similar to this exchange, Qin Hao felt that it was not fast enough, not quick enough, and not decisive enough.
Drag a little here, drag a little there, and in a 30-minute game, useless content can take up seven or eight minutes.
For example, Brother MaRin can perform a wave of solo kills on the wing in the mid-to-late stage, and the effective delay he can maintain is only forty or fifty seconds (actually, it is the time from resurrection to coming out to connect, the resurrection process, separate defense, and the defense line is forced to adjust).
At night.
Qin Hao entered the dreamland and his consciousness came to the simulated space.
He found that as his game experience increased, he was able to overcome his mentality of exchanging blood for one or two troop rounds through such solo simulations.
Perhaps it was because of my previous habit of always thinking of helping my teammates instead of causing trouble for my opponent.
After all, as long as the linkage produces an effect, it usually uses force to overwhelm others and does not require so much manipulation.
Seeing rows of heroes waiting to increase their proficiency.
Qin Hao set his sights on the Tsar.
He has some experience now.
The more difficult a hero is to master and the more complex the coordination is, the more general the effect of practicing on your own will be. He also discovered that what he was best at was heroes such as cards, Ice Girl, Lulu, and Rock Bird.
Not even Ryze.
Because the effect of Ryze's training is not as fast as that of Rock Bird and Ice Girl.
He felt that the reason for this was that Yanjai did not need to actively participate in the front line of the formation. As long as he made good use of the fog of vision and the characteristics of his ultimate move, he could pose a sufficient threat.
Like Ryze, there is no such output environment. It must walk into a dangerous distance to play the game. The more complex the game, the higher the requirements on muscle memory.
Sometimes this cannot be achieved by thinking of the script in advance.
But Yanjai and Cards can rely on thinking of the script in advance and then implementing it.
After all, if the team battle is too chaotic, the cards will not be able to turn the tide. The most suitable tactic for it is to reduce personnel at fixed points. First find the positioning space in the advantageous part, focus fire to destroy a point, and then talk about chasing or pulling.
so……
Just practice.
Only practice doesn’t lie.
Qin Hao also wants to have enough confidence to take out the czar on the court. No matter what heroes appear on the opposite side, they can defeat the Czar if they grab one.
Then, there was an upset from the LCK side.
KT sent SKT into the bubble match with a score of three to two.
Heart took them to review the five games.
It’s time to watch.
The flat team was very excited: "Brother, KT is very similar to the lineup we chose. Fly is also playing support. Damn, it turns out we are the version team. Eat!"
This is what PYL thought after watching the game.
Although Blank was a little sick in the first game and took the initiative to invade the jungle and kill people, which led to the loss of early rhythm, it cannot be denied that KT relied on Dragon King and Wine Barrel to engage in small-scale collisions and expand its early advantage.
Then, this one was lost.
Qin Hao felt that the reason for losing was the same as what he saw in the simulated review. The command was still not clear enough, and he would be delayed if he hesitated.
Being dragged down, the leading equipment will be nothing in the later stages.
Even if they are 3,000 ahead, but the AD equipment is almost the same, the team battle is still about who can harvest. It just so happens that Bang has a better sense of finding output positions in team battles than Arrow.
There are several waves of Big Mouth, and they are all blocked by the sheet, which is very strange.
In the second game, KT lost even worse.
Fly gave up the Dragon King and chose Verus to push the lane, hoping for a team battle. Then, they were overwhelmed by SKT's offensive rhythm in the early stage. By the mid-term, when SKT was best at it, KT fell all the way, with very few chances to fight back. It was suffocating to watch.
And why does the flat team say version team.
The reason is that in the third, fourth and fifth games, the SKT coaching staff became more stubborn.
Obviously the third skill of Jhin is more accurate, eh, if you don’t ban it, Jhin is not as good as Han Bing, ez, and Wheel Mom. I believe you understand and give it a try.
KT may have felt that Jhin and Bard's system was effective in the third game, and decided that Bard's lane transition was correct.
They can't play business with SKT, they just have to switch lanes to press. Use the midline to hold Bang, and go directly to the river, jungle area to fight or grab the edge.
In the fourth round, KT's Dragon King and Captain system reappeared, paired with Jhin and Tahm Kench, and achieved a record of 11:3 in 30 minutes, leading by 6,000, completing the advance. Fly also showed off a wave of jade spirals in front of SKT's high ground, destroying the game.
In the fifth round, Jhin continued to target the bottom lane. This time, KT stepped forward in the jungle, Duke was caught unconscious, and Fly Ice Girl was only responsible for marking the c position. Although the double-c record is not very good, the upper and jungle record is particularly good, and the game ends with a big advantage on the wing.
The moment they challenged SKT, everyone in LGD seemed to see the shadow of them challenging EDG.
Fly threw away the headphones and hugged AD.
Heart went over the tactical board game by game, reviewing the action routes of the two teams.
Then asked: "Where do you think the winning and losing points of these five games are concentrated?"
"SKT has a problem with its hero pool, just like we did last year. We were superstitious about the things we did in the playoffs last year, and everyone was a noob and a crocodile."
PYL didn’t mention Tetsuo, but the point was actually made.
The fact that KT can beat SKT does not have the biggest relationship with KT, but that SKT has more problems.
PYL looked at IMP: "I feel like you still need to practice your Jhin. Look at this ultimate move. It can hit heroes who cannot move. One shot at a time."
IMP showed a somewhat solemn expression. He had the same expression as Bang when he got up, a little doubtful about life.
Jhin... is he really that strong?
Just playing in the nest, the training matches are not strong either.
Even if Jhin can deal damage from medium and long distances, it is not a harvesting point. Why can't a group of five people in a frontal group defeat four people in a group plus a cold-blooded Jin?
What can Jhin do if the front row is melted?
IMP feels that my understanding is fine.
But in the last three games, this Jhin is really effective, especially in the third and fourth games. Only by relying on it to retain people many times can the advantage be expanded.
And MaRin.
If they want to recreate the iron triangle of Captain, Dragon King, and Tahm Kench in the KT training game, Rock Bird can replace the role of Dragon King. So what can I use to replace the Captain's full-map ultimate move?
Confused.
Qin Hao said: "KT actually did not do as well as SKT in the mid-term. Looking at SKT's split lines, it is obvious that it can get more economy. However, in the last three games of KT, they have been switching lanes to press, and it is not easy to give up some of the troops. To get the effect, press the center line."
"I think we can learn from KT in the mid-term and use the flexibility of switching lanes to actively suppress the jungle and amplify the pressure on the wing.
In this way, Brother MaRin will also have a good time. "
"I think KT's early game is not as good as ours, and our mid game is not as good as theirs. KT rarely gets this kind of early advantage when playing against us."
This is not Qin Hao's boast.
The reason why PYL takes KT as a reference is because in training matches, Fly couldn't outrun Qin Hao. In other words, the second support point cannot keep up with the lineup KT is playing now.
In LGD, they only cooperate if they can move in the middle. In KT, Nosuke can find opportunities and just follow him in the middle.
And PYL doesn't like Fly's Dragon King.
Because of the training match, Yanque carried the Dragon King to fight. As long as it transitions to level three, the Dragon King dares to come up to exchange blood and eat a W, and there will be no status.
That loss was entirely due to the captain's fierceness and had little to do with the Dragon King.
In addition, KT has no early support rhythm.
They just use the push lane in the middle to make the jungler comfortable.
Not so much edge-grabbing coordination.
But in the middle stage of the game, KT likes to fight in rivers and jungle encounters. If no one is found, they will take advantage of the situation and outflank the flanks. They don't like this.
Because this kind of encounter usually requires Nosuke to fight first. After all, the capture line at position C disappears, making it easier for the opponent to be vigilant. There are fewer round opportunities to seize.
It can only be said that this BO5 proves that the intensity of the early and mid-tempo lineup is sufficient.
This version snowballs quickly. Regardless of KT or them, as long as they can still provide pushing pressure at 26 minutes, they can basically lead by 4,000 to 5,000 people. If the head exchange is larger, the lead of 6,7,000 or 7,000 will be that much.
This is something different compared to the S5.
It is difficult for S5 to make an economic difference of 6,000 to 7,000 by relying on a few heads, because there are not so many map resources.
There is no difference in defense towers in S5.
What do you mean, S5 usually demolishes each other's towers to get money from the bank, but in S6 whoever gets the first tower can really make the opponent demolish fewer towers.
Just like KT playing SKT, it is not difficult to achieve a lead of five defensive towers in the mid-term, coupled with the economy of some wild monsters, last hits and kills, to open up a gap of four to five thousand.
"Brother, if we have an advantage in the early game, we can play even if we give away a little bit in the mid-term. But if we don't have the advantage, can we still feel comfortable in the mid-term?"
"In the next few days, I will practice Tahm more, let the old guy play Jhin more, and then go on the road and continue to practice vampire."
"What about me?" Eimy wondered.
"You...you spend less time shopping."
Eimy:……
It's not called shopping, it's called looking at a mini map to analyze the direction on the other side!
Do you understand that junglers need to cut three-way shots frequently?
In the end, Eimy did not dare to resist the team leader.
I tolerate the pulling of leg hair and don’t care about that.
But they also know the benefits of Nakano's cooperation.
Nowadays, the trend is for double-C to take over the game. There are not many teams that cooperate like them. To be honest, I'm not that confident.
I will also wonder if doing this will not work against a more powerful opponent.
Just like some teams in the A-League, they only deserve to be at the bottom when they come to the LPL. The content that I am good at cannot be produced at all, but instead becomes a flaw and an opportunity to give away.
But KT told them that SKT would also fall over.
Had a small meeting.
Qin Hao and others continued training, but Kangba had a new job.
Netizens merged the memes of SKT's third release of Jhin and EDG's third release of Rock Bird.
Brothers in a dilemma, suppressed by the mountains marked with the team names of KT and LGD, tilted their heads to each other and said what a coincidence.
"You are too stubborn."
"Me too."
Sanfang’s meme went viral for the second time.
And this time.
RNG is a little depressed.
In the training room, Xiangguo and Uzi started talking about the issue of command and judgment. Xiaohu stood aside and watched the two teammates gradually warming up, not knowing what to advise.
Because of the content of the quarrel, there are indeed differences.
Xiangguo thinks it's okay to go to the bottom lane, but it depends on his rhythm. If you have a slight advantage in the bottom lane, you can't just call for more and more. If you feel a little uncomfortable, just call for relief.
But Uzi felt that Xiangguo was irrational at all. He clearly agreed to keep the lower half of the round, and then invaded the upper half of the wild area. I don't understand the significance of such an invasion at all.
Will eating more of that wild group help them win the game?
In a game where you can win by keeping the bottom lane and pushing forward, you have to add variables.
This is not the first time there has been a quarrel.
Several teammates are very used to it.
Including the coaching staff.
But after venting their anger, the RNG team still faced a problem: whether Jhin, Rock Bird, Dragon King, Ryze, Tahm, and Captain should practice or not.
"Jhin is a hero who doesn't like formations very much, but as long as we reduce our troops, what else can Jhin do who is standing behind him besides obs?"
Uzi also feels the same way about Jhin.
It's not C enough, it's too tool, and it's useless if it's not used by teammates. It's only suitable for coordinating and expanding advantages, and has no attributes to turn the tide.
If the disadvantage is too great, the speed of this hero playing in the front row is the worst.
In disadvantageous situations, what AD does most is actually grinding the front row and slowly looking for opportunities.
"I have a lot of heroes replacing Jhin in the bottom lane. I have to practice Rock Bird in the middle lane. I think this hero is stronger than Dragon King and is easier to coordinate with."
Uzi didn't find the big jade spiral very shocking.
Although the Korean commentators screamed frequently, that wave was KT's push round. If the rock bird blocked the road, it was not impossible to pull out the tower.
"There's still one week left, practice more."
Uzi put down these words and went upstairs to take a shower. He likes to take a shower and continue solo queue.
He has been under a lot of pressure these days.
Countless people are emphasizing the bottom lane duel, and he doesn't want to lose to IMP again.
What's more, it's the kind of game where the bottom lane has an advantage and then loses.
This is simply criminal.
After he left, one of the criminals continued to curse.
Xiaohu feels that if Xiangguo could scold less, their atmosphere would be better.
But I practiced for several days.
It never felt right.
Compared with traditional mages, support heroes require somewhat different thinking.
Leaving the familiar comfort zone and entering the unfamiliar deep-water area, Li Yuanhao always felt that he couldn't operate anymore. Although he was playing well in the rankings, he always had problems in the training matches.
After observing for a few days, the analyst said: "Otherwise, we should play normally. In the middle lane, we need to exchange blood to control the opponent."
The words came out.
The air pressure is a bit lower.
Whether the training effect is good or not, teammates know best.
Many times, similar opinions are just kept in the heart and not expressed, for fear that speaking out will hurt face and undermine self-confidence.
Professional players know how important confidence is.
When you are in a good state, you feel like you can kill anyone when you are in a bad state. When you are in a bad state, looking at the operations you perform, you will want to slap yourself in the face.
…
On the 22nd, SSG bubbled out of the siege and once again shocked everyone.
KT and Rox fought fiercely for five rounds in the final, but the captain lost a few drops of blood to grab the dragon.
This matter made countless Korean net viewers feel sorry for KT.
Then KT went to the bubble game, and it was like a completely different team, frequently losing rhythm in the early and mid-term.
That is this day.
Banana Entertainment notified me to record some materials.
When Qin Hao and the others went, RNG had already arrived.
Qin Hao said hello to Li Yuanhao, then sat and waited for the staff's arrangements.
Not long after we sat down, the team leader, Brother Chen, came over and said, "Xiao Hao, it's still early for the start. Go over and say hello."
Qin Hao got up and went to the studio behind the dressing room.
There were several people sitting on a row of sofas in the middle.
Among them, the Queen Mother RuRu is the one he is most familiar with. He called Sister Pan. Qin Hao had heard Brother Chen complain many times, saying that Sister Pan was difficult to get along with, would get angry over trivial matters, and speak in a mean tone.
But Qin Hao didn't feel this way.
From the first meeting when he joined the team, he still remembered that when he came to introduce himself, she said to call her Sister Pan, not boss.
As for the other people, there are Xiao Wang, who sits more casually, and PDD from the YM team. Of course, Qin Hao's most familiar knowledge of PDD is the former IG top laner who shouted "Look at my power, I am invincible."
"Come on, just call Mr. Wang."
Sister Pan helps to rescue. She had secured financing from Mr. Wang before, so they were actually no strangers. Although the investment share is not large.
"Have a good playoff run."
Qin Hao called Mr. Wang, and PDD greeted him familiarly.
"It's okay." Qin Hao laughed at himself: "I told myself not to hold back."
"Xiao Hao is the hero of our team for reaching the finals this time. He will also be the core of our team next season." Sister Pan said with a smile.
Xiao Wang has a good impression of Qin Hao.
In gaming, talent is so important. Seeing Qin Hao standing cautiously, Xiao Wang joked with the people next to him: "You LGD are going to change the core of the team?"
Sister Pan covered her mouth and smiled, but did not answer.
Qin Hao stood for a few minutes before Brother Chen pulled him away. Qin Hao didn't know what happened the whole time.
Then he went and recorded the material.
In fact, it is to imitate the NBA and record pre-game trash talk.
What made Qin Hao embarrassed was that when he said that, Li Yuanhao was sitting next to him.
Afterwards, according to Team Ping, they didn't need such a good venue at the time, so they set up a background with two high stools, and then tried their best to tell the story of the embarrassing incident on the opposite side.
Or to put it harshly, something will definitely explode and you won’t dare to exchange blood.
Qin Hao is not used to this.
Mainly, he had nothing to disparage Li Yuanhao, but he also tried his best to talk trash.
Since the game has such demands, he will try his best to cooperate and complete the work.
On the 25th.
The night before the final.
After the PYL training match, he was still recalling last year's summer finals: "I didn't have any ideas at the time. I was very happy to win against EDG, but not so happy to win against QG."
"When I was holding the cup, I was still thinking. What if one of us loosens our grip and the trophy falls to the ground? Is this considered a live broadcast accident?"
It was the first time Qin Hao heard Ping Dui talk about Xia Jue.
He actually doesn't like to talk about what happened last year.
"PP, as long as you don't think about it being a final, it's actually just like a training match."
"Team Ping, how do you know that I treat all games as training matches?"
PYL:…
All right.
It seems that finals panic syndrome will not happen to PP.
Labor and management also want to teach you ways to relieve stress.
Grass.
I'm still a little nervous myself.
I'm not lazy, it's really slow to write this kind of thing.
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