I, the wizard, the foolish Buddha
#288 - Advance! Swordsmen and Slave Catchers!
Originally, Roland had everyone stay behind, thinking it would be a learning opportunity for them as well.
But after alchemizing the fifth bottle of magic potion, Roland became a little restless and irritable. He checked the time and realized everyone was hungry, so he told them to go eat.
The servants understood tacitly that young master Roland wanted some peace and quiet. He preferred to be alone when he was focused, so they left and didn't return.
As a result, it would have been better if everyone hadn't left, because Roland ended up alchemizing a 'reject'.
To be honest, it was almost impossible for Roland to create a reject. It wasn't that his skill level had reached a point where mistakes were impossible, but rather that the materials were too good!
With the effects of those forced-growth magic herbs, even if Roland made a mistake, he would still alchemize a magic potion with strange effects.
This 'reject' was just like that. It could greatly increase all sorts of bizarre abilities, making it a mutation potion.
But its help in breaking through the elemental wall was very, very low, with a promotion rate of only 3%.
If this thing was for those geniuses with almost 100% promotion rates—like his senior—it would definitely be the best of the best.
But for Roland, it was trash.
Rubbing his forehead, Roland felt that his luck should have been pretty good today.
Wizards have a lot of research on luck, or rather, 'fortune'.
It's not a pool that runs out as you use it. Instead, it's a 'lucky time period'.
Wizards believe that once you find yourself in luck, then for a period of time afterward, everything you do will be very lucky!
Conversely, if you suddenly have bad luck, it's the same.
The wizards of this world believe that luck doesn't 'run out'; it only 'expires' or 'runs its course'.
Roland took out his tarot cards and did a divination for himself.
Judging from the results, Fortuna's lucky star was shining above Roland's head today. Moreover, among the tarot cards he drew, there was also a four-leaf clover.
In Roland's words, that meant that today, and for a long time to come, he would be blessed by a lucky star and would have incredible luck!
Judging from the divination, his luck was bursting today. But judging from the phenomenon, it didn't seem like he had stepped in dog poop, but rather that he had eaten a mouthful of it. Roland felt like he was going to be disgusted to death by that magic potion!
At this moment, the door was quietly opened, and a figure bent over, tiptoed, and walked in cautiously.
It was Diana. She had forgotten her diary in the alchemy room.
She couldn't do without that thing.
It seemed she had forgotten something and needed to look through her diary.
Someone reminded her to look in the alchemy room, but she forgot where she had put it—it seemed she needed someone to help her find it.
At this time, a little girl wearing a doll costume suddenly appeared beside Diana. Leona obviously remembered where the diary was, so she had just teleported over to help.
But Miss Diana was very clumsy—as a wizard of the Holy Blood Path, her dexterity was maxed out, and her physical strength was no less than Roland's!
Yet she was so clumsy that she bumped head-on into the newly appeared Leona. The two bumped their heads and fell to the ground with a cry.
When the two fellows stood up rubbing their heads, they found that Roland/Lance was staring at them.
Sister Theresa had said before not to let anyone in! Don't disturb Lance.
Looking at Roland's bloodshot eyes, Diana's little face turned pale.
Leona stuck out her tongue and turned to run.
"You two, come here."
The two walked over timidly.
Seeing Roland reach out his hand, the two narrowed their eyes and shrank their necks in fright. But then they heard Roland say, "Touch it."
The two girls looked at young master Roland in surprise, realizing that he wanted them to touch his hand.
Leona reached out and touched it, and Diana touched young master Roland's hand with a strange expression.
"Touch this hand too."
The two also touched it.
"And here."
Roland pointed to his 'Lucky Cauldron (Bitter Sleep Cauldron)'.
The two touched it.
"Go on."
After the two went out, Theresa, who had come to the door to look for them, saw their pale faces and couldn't help but feel a thump in her heart.
She asked about the situation, and Diana told the truth, one of the things she said being: "Master insisted on touching my hand."
As she spoke, she began to wipe away tears.
Theresa sighed deeply, her contempt for young master Roland continuously increasing +1.
Inside the alchemy room—
"It's done! It's done!"
In the alchemy room, Roland looked at the large pot of magic potion in front of him and shouted in surprise.
Speaking of which, Roland was really superstitious, and not just a little bit!
But there was no way around it, because he had come into contact with too many incomprehensible things.
Today, he was superstitious again—insisting on touching the little red hands of the two young ladies.
As for the effect, how should he put it? He didn't know if the two of them had increased his luck, or if his knowledge had played a role.
Or rather, after touching the two of them, he thought for a while and changed his alchemy strategy.
—He had just alchemized another reject after touching the two's little red hands.
The more he thought about it, the more he felt that something was wrong, the more he felt that he shouldn't be so unlucky.
He simply gritted his teeth, took a gamble, and put all the magic herb materials into one pot.
This time, he directly exploded with a pot of top-quality stuff, enough to fill nine bottles of magic potion!
Roland looked at the magic potion in front of him, his hands and feet tingling with excitement.
In fact, Roland knew very well what was going on.
He was indeed gambling just now, but not blindly. After all, if he gambled wrong, this pot of magic potion would be ruined.
He suspected that the Holy Fruit could not be cut randomly.
—Fragments could be used to alchemize magic potions normally, but it was not easy to produce top-quality ones. The portion had to be sufficient.
To be honest, this pot of magic potion did have a lot of magical scientific factors—Roland saw the essence of the phenomenon and found the right path.
Otherwise, even if he had good luck today, it would be useless.
Therefore, Roland's knowledge and decisiveness played a 99% role in this matter.
But!
But that 1% depended on the heavens!
The divination said that Roland would be blessed by a lucky star today and would be able to step in dog poop luck.
There might really be such a metaphysical factor.
He just didn't know which one, Diana or little Leona, was the goddess of good luck and which one was the little dog poop luck.
It seemed that he would have to borrow the little red hands of these two fellows more often in the future.
Roland put away these eighteen bottles of magic potion, and then went to the captain's study to meditate.
Even the worst of these eighteen bottles of magic potion was a genuine elixir of life.
Moreover, it was a top-quality elixir of life alchemized with a second-order Selius!
This thing was very rare, and Roland certainly couldn't sell it. It would be of great use when relatives and friends encountered a need.
It could be used to give favors, show respect to leaders, or to build relationships in the church. It was also an excellent stepping stone!
Without saying anything else, if Roland encountered something one day and needed to meet an archbishop, or go to the leaders of the Heresy Tribunal.
He couldn't even get through the door with other gifts.
But if he had a bottle of 'Selius's Elixir of Life' in his hand, he could directly knock on the door and enter their office, and then turn from a stranger into a good friend.
Soon, Roland arrived at the captain's study.
This place had just been cleaned up by Roland, and entering it gave a slightly unfamiliar feeling.
However, this feeling was just right. Promotion required a little unfamiliar, new things to stimulate the senses.
Roland contacted Theresa and the others with the crystal ball, telling them about his promotion and asking everyone to pay attention to the situation near the ship.
Theresa happened to be on the lookout platform at the top of the mast. They had many oddities from the three-headed snake, and the magic hub was now activated. They could understand everything within a very, very far range at all times.
It could be said that this ship was undetectable in the eyes of others.
But conversely, the Storm, this third-generation magic warship, could sense distant ships or sea monsters.
If they concentrated the power of the magic hub, the crew could use the 'Eye of the Sea God' to sense all ships and sea monsters hundreds of nautical miles away!
They could even directly activate the magic cannon and blow them away!
Roland didn't know how long it would take for him to open and close his eyes, so he explained some things to Theresa and the others.
Afterward, he took a bath in the study and changed his clothes.
When looking in the mirror, Roland suddenly remembered a problem—he stood in front of the mirror, like someone who had been drinking, tilting to the east and then tilting to the west.
The ship was actually very shaky. Roland didn't feel it usually, but in reality, when he walked or stood, it was like he had been drinking.
If he encountered a rainy day, his body could be inclined 45 degrees to the floor!
Usually, Roland slept in a hammock, and he was used to it, so it didn't matter.
But this promotion couldn't be like this. Shaking was very prone to problems.
If he encountered a storm, something would happen.
Weightlessness was the easiest thing to wake people up!
No matter how much of a nightmare, no matter how deep the meditation, sudden weightlessness was easy to wake people up.
Moreover, for those wizards who were already accustomed to the sea, they could not meditate in the air. Because once their feet stopped shaking, they would feel dizzy.
Generally speaking, three-headed snake wizards would meditate in a hammock.
But that wouldn't work if they encountered a storm.
But in these years, Roland had found a very good tool to help him meditate.
This tool can very intelligently and stably sway in mid-air, allowing Roland to feel very comfortable during meditation, without any sense of weightlessness.
It's just that Roland hasn't meditated in a long time. Ever since he got stuck at a bottleneck, he hasn't specifically meditated.
After all, he hasn't prepared everything properly. If he suddenly got lucky and broke through inexplicably during meditation with a 20% probability, then all his preparations over the years would have been in vain.
Therefore, Roland has been focusing on body refinement in recent years, only occasionally meditating a little on the hammock to stabilize his realm.
So much so that he was about to forget one of his old friends.
It's probably covered in dust. Well, Theresa always cleans it in the snake ring and feeds it a bit every time she goes to feed the horses.
Speaking of which, in recent years, both Foxfire and it have been eating very well.
A few days ago, Theresa said that Foxfire had started to grow horns!
I wonder what my old friend has become after eating so much seafood and souls.
He sensed it in the snake ring, and then a beautiful magic carpet appeared in the room.
It floated around in the air excitedly, with strange magical brilliance flowing on its body.
You could see that the shepherdess and the demon on it seemed to be alive.
Roland had a faint feeling that if he fed it again, or if there were some opportunities, his magic carpet would become a real magic servant.
The magic carpet rubbed against Roland affectionately, and then floated in the air.
Roland sat on it and took out the things he used to advance.
Mainly some strange little objects, such as small curios that can increase luck, small curios that can increase the effect of meditation, or amulets that have the effect of protection and tranquility, etc.
Two bottles of precious magic potions were naturally among them.
Roland looked through the Book of Aleya and confirmed the effects of these two magic potions again.
[Deep Sea Envoy]
[Attribute: Holy / Dark / Thunder]
[Quality: High Grade]
[Effects:
1. 100% Enhance Affinity for Holy, Dark, and Thunder Elements;
2. Has a certain probability of becoming a Holy, Dark, or Thunder Elemental Envoy;
3. 100% Generate Underwater Breathing Ability.
4. Greatly enhance the ability to transform into marine life.
5. Enhance the summoning ability to summon storms and thunder.
6. Advancement Probability + 18% (based on your current realm)]
[Selius's Elixir of Immortality]
[Attribute: Thunder, Water, Wind]
[Quality: Top Grade]
[Effects:
1. Lifespan + 17%;
2. Eternal youth, immune to aging curses, physical weakening and other curses.
3. Life Recovery + 10;
4. Limb regeneration to a certain extent, restoring vitality to dead bodies to a certain extent (living dead, flesh and bones).
5. High probability of giving birth to 'Super Metabolism' talent: You can metabolize most toxins very quickly, and in extreme cases, Life Recovery + 30;
6. High probability of giving birth to 'Deep Sea Behemoth' talent: Your vitality and strength will be like a humanoid sea monster. When stimulated, you can temporarily increase 30% of your vitality and temporarily increase 200% of your strength within a period of time.
7. High probability of giving birth to the 'Angel of the Storm' talent: Summoning wind and rain, commanding thunder!
8. Advancement Probability + 47% (based on your current realm)]
Selius's Elixir of Immortality clearly far exceeded Dagmar's magic potion. The former belonged to 'curiosity', and the latter was an 'elemental magic potion'.
But to be honest, if you let a wizard choose, then without considering the probability of advancement, they would definitely choose 'elemental magic potion' - the elixir of immortality is not for wizards to use at all! It doesn't help with elemental and magical talents.
Moreover, this Deep Sea Envoy's elemental magic potion can be said to be the best magic potion for the ocean transformation system.
This bottle of magic potion was probably prepared by Dagmar for his 'nephew' Karl to strengthen his transformation ability and elemental power in the future.
By the way, when Roland checked the enemy's relics, he found that Karl was very likely Dagmar's illegitimate son born secretly with his sister-in-law.
That's going too far, but back to the point, this good potion from Dagmar the good gentleman is a top product for wizards. Even if it's not used for advancement, it's a rare good thing.
However, for many wizards in the South, the elixir of immortality is very useless - only in the eyes of those priests with limited lifespan and those knights, the elixir of immortality is a legendary curiosity.
But for Roland, whether it is the Deep Sea Envoy or the Elixir of Immortality, they are both top-quality and things he is very envious of!
Because he cultivates both magic and body!
Even for many wizards in the Eastern Territory, these two magic potions are very good, because the bodies of Holy Blood Wizards and Twilight Wizards are very powerful. Because these guys are either monsters, or guys who have deeply transformed themselves with mutation.
Either the physical foundation is strong, and drinking a bottle of the elixir of immortality will bring very high benefits.
Or they have already changed themselves beyond recognition and are usually very painful. Drinking a bottle can solve many side effects and avoid being tormented.
But it is not like this in the South, because 'mutation' is absolutely and absolutely black magic!
"It seems that when refining alchemy magic potions in the future, one bottle should focus on magic power and the other bottle should focus on the body."
Roland cultivated the Night Demon Secret Technique, but considering that some of the content inside was too evil, there were some things he never practiced.
For example, injecting demon blood to transform into a demon.
The side effects are extremely large and it is easy to be occupied by demons.
Therefore, he has never been able to exert the true power of the Night Demon Secret Technique.
But Selius's Elixir of Immortality can completely make up for this!
Roland calculated that after taking these two bottles of magic potion, his advancement rate could be pulled to 88% +.
The rest depends on luck.
Roland gradually shielded himself from distractions. He directly took both bottles of magic potion and entered the world of meditation.
When he opened his eyes, Roland saw that he was standing by a small river.
The river reflected the rainbow in the sky, and this seemed to be an unfamiliar countryside.
Roland showed an extremely strange expression, because this did not seem to be a dream, or rather, it was extremely real.
The river reflected Roland's appearance. Although he looked the same, he inexplicably felt younger. Or rather, more immature.
He was wearing hunting clothes, carrying a bow and arrow, and had a sword at his waist.
A thought flashed through Roland's mind - a demon tribulation!
If I pass, I will advance. If I lose...
Hiss... Wait, that's not right!
Suddenly Roland remembered that today was the autumn hunting day and he had gotten lost.
But don't run into robbers.
Recently, there have been slave-catching gangs operating nearby.
Suddenly something vibrated at his waist.
Roland picked it up and saw that it was the family magic book left to him by his father.
[You are standing at a fork in the road of fate.
You decide.]
[A. Save those two slaves.]
[Completion Reward: Complete Fate Trajectory + 1, Successful Breakthrough Bottleneck + 1, Deep Sea Envoy Perfect Effect + 1, Selius's Elixir of Immortality Perfect Effect + 1;]
[B. Can't beat them, can't beat them at all! Better a dead friend than a dead me, sorry!]
[Completion Reward: Diana - 1, Leona - 1, Advancement Probability - 80%, ??? + 1]
Roland showed a strange expression and muttered: "What the hell is this?
The family's magic book really has problems."
Roland wiped his long sword and waited for the team to find him.
Logically speaking, hunting is not suitable for carrying a sword. It's useless at all.
Baron Hall often said that for low-level knights, long swords are far less useful than spears.
Similarly, the strongest knight is the knight riding a horse and holding a spear.
Before learning to use sword energy, under the same strength, the best strategy for a person with a sword to encounter a person with a spear is to throw the sword away, and then take advantage of the opponent's distraction to run away.
There are also precautions when running - take out a knife to cut off the buckles of the armor and throw the armor away, so that you can run faster.
So logically speaking, the most powerful weapon is actually the crossbow, then the bow, and then the spear.
But the long sword has always been very active on the stage of knights.
One is that it is convenient to carry and can be carried anywhere.
One is that it symbolizes status. More iron is used on the sword, and it must be good iron. The craftsmanship is also more complicated and more expensive. It is a noble weapon.
Most importantly, only swordsmen and archers can fight with people who know magic.
Swordsmen can hold shields when dealing with those wizards.
At the same time, if you practice to a certain level and have a good enough sword, you can block the magic and even pick it back or reflect it back.
Of course, if you want to deal with wizards purely, daggers are better because they are faster.
When sword energy can be released, the sword is often the strongest weapon.
It can release all kinds of sword energy, and it is more flexible and more balanced.
In comparison, although using a long spear can also release 'sword' energy, the movement is restricted. And it is not convenient to carry.
Sometimes, one second you may be chatting and laughing with someone, and the next second you have to draw your sword and kill someone.
The sword can be carried with you, but no one can carry a gun everywhere.
Ever since the Baron gave me this sword as a birthday gift when I was twelve years old, I have loved it and carried it everywhere.
I also take it with me when hunting, although I can't use it.
Roland vaguely felt that he was about to break through. Well, should he become a formal swordsman / knight?
But he actually prefers magic more.
That's right, I came out hunting with Baron Holier.
Some of the hunting dogs ran far off while chasing prey.
I came over to look for them, but got lost myself.
But this doesn't seem like the Valerian forest.
Suddenly, the sound of branches snapping underfoot came from the forest, as if a group of people were approaching.
'Great! They've finally come to find me.'
Roland hurriedly went to meet them. The people on the other side were also walking this way. When Roland saw the group of people walking out of the forest, his pupils couldn't help but shrink suddenly.
They're bandits!
No, no, they're slavers!
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