I want to make a game

Chapter 36 The shock of genre games

Liu Zhiyuan nodded.

"Yes, this is the battle scene of Heroes of Might and Magic."

He picked up the pen and scribbled a few strokes on some blank squares, pointed at these places and said.

"These represent the range within which the character can move. Different types of soldiers have different moving distances."

The premonition in Suzuki Yu's heart became stronger and stronger. He couldn't wait to ask.

"With so many units, are these few grids too few?"

Liu Zhiyuan wrote the number 100 on the square where the halberdiers were written.

"This represents 100 halberdiers, and their attributes will be superimposed 100 times."

"There is a limit to the number of troops each hero can lead. Even if you have tens of thousands of units, you can only bring a limited number into battle."

"This is the core of this game, strategy."

"for example."

Liu Zhiyuan wrote the word cavalry on the square opposite the halberdier.

"The cavalry has the characteristic of charging. Every time it advances one square, the damage caused to the enemy is increased by 5%. However, the halberdier is immune to the characteristic of the cavalry."

"Let's talk about racial restraint. For example, the human race's level 4 soldier Crusader will increase its damage by 100% when attacking vampires."

Suzuki Yu lost his temper a little.

"What you mean is that each unit has different characteristics, and these characteristics can restrain each other. It doesn't mean that the higher the level of the unit, the better?"

Liu Zhiyuan nodded.

"The higher the level of arms, the better, but this involves a problem. At the beginning, you don't have so many resources to build advanced arms."

"Furthermore, the units each hero can carry into battle are limited, and high-level units will occupy more units."

"So in this game, it's definitely not about who gets stronger the more advanced units he has."

"Because if you focus on accumulating high-level units, the end result will be that the enemy will break through the city before you even produce a few high-level units, and then you will fail."

After speaking, Liu Zhiyuan drew a simple arrow tower behind the halberdier.

"For example, if 100 cavalry come to attack a city, I only need to put 100 level 2 archers behind the arrow tower, and the level 6 cavalry will not be able to attack the city. 100 cavalry requires more than 10 times the resources of 100 archers.

.”

"A reasonable combination of troops can achieve the final victory."

Suzuki Yu's voice became hoarse, and he clenched his fists hard. The feeling of premonition that was about to happen made him almost unable to control himself.

"Where are the heroes? Your game is called Heroes of Might and Magic. Heroes must also play a very important role, right?"

Liu Zhiyuan drew a simple pedestrian pattern outside the grid.

"Yes, the hero is very useful. He can directly double the combat effectiveness of the troops. This is only an improvement in combat."

He once again told Suzuki Yu about the specialties, skill trees, magic, etc. of each race's heroes.

In order to give Suzuki Yu a more intuitive understanding, he drew a simple hero template portrait.

"What's this?"

Suzuki Yu's hands were trembling a little, and this simple portrait had a huge impact on him.

"Skill tree."

This setting that has not yet appeared in the world has appeared. Liu Zhiyuan will never forget the shock when he saw the skill tree for the first time and the first time he saw Diablo! What a genius it takes to think of such an idea.

Taking skill trees to their peak is another classic game, World of Warcraft. So, Blizzard! No, Silicon and Synapse, it won't be too long until we meet.

Liu Zhiyuan looked at Yu Suzuki who was trying his best to suppress his emotions, and smiled secretly in his heart, "Heroes of Might and Magic", this game that has been popular for a long time has far more than these gameplays.

"besides..."

"besides!"

Suzuki Yu suddenly lost control and stood up.

"Mr. Suzuki, I said that Monster Wars is not worthy of the Sega Xeon Drive. Only a game that can be passed down to generations can be worthy of it."

Liu Zhiyuan explained the various treasures and resources in detail.

"Do you have a picture?"

Liu Zhiyuan simply drew a treasure and the resource system.

"Is this what you call a resource system?"

This is another new idea, one that has never appeared in the gaming industry.

Suzuki Yu looked at Liu Zhiyuan like he was looking at a monster. Just take any of the creative ideas here and you can create a classic game.

What kind of monster is this game called Heroes of Might and Magic! What kind of monster is the producer who can design such a game?

"Mr. Suzuki, what's that look in your eyes?"

In the eyes of later generations of players, Heroes of Might and Magic is a good game, but there is nothing too amazing about it, except for the first batch of players.

But in this era, Liu Zhiyuan dares to speak to the world. This is a masterpiece, a masterpiece of strategy games. Super Mario, The Legend of Zelda, and Dragon Quest are all on the sidelines. They are not the same at all.

Dimension.

The dress-up system, known as the paper doll system in the game industry, first appeared in 1992, but was used by Liu Zhiyuan in 1987.

Skill trees, first introduced in 2000 with Diablo.

Collection mode first appeared in Dragon Quest V in 1992.

Achievement system, 2005 Power of the Elements.

With countless first appearances, coupled with the unprecedented war chess battle mode, Liu Zhiyuan looked around and couldn't find anyone who could beat him.

"How long have you been thinking about it?"

"Two years."

Suzuki Yu began to doubt himself.

Liu Zhiyuan has only developed a total of five games so far, including the half-finished Heroes of Might and Magic. But each of these five games is more amazing than the last.

The last one is even more shocking! This is not something that one person can create in just two years.

During the time when Suzuki Yu was trapped in a world of doubts about himself, Liu Zhiyuan drew a simple map and marked the parameters such as time and walking route.

"Mr. Suzuki, combat is only part of this game, and exploring the map is also one of the core gameplays."

Suzuki Yu stared blankly at the crude sketch in Liu Zhiyuan's hand.

"This is..."

He suddenly raised his head and stared at Liu Zhiyuan.

"This is a new type of game, isn't it, Liu Jun! Tell me, is this a new type of game?"

Liu Zhiyuan nodded.

"Yes, this is a new type of game that has never appeared before. I call it SLG, a strategy game. All the gameplay of this game revolves around the word strategy."

"Regardless of the selection of starting heroes, the order of city construction, or the combination of troops, etc. There is no fixed routine. Even the same starting heroes and troops will lead to different gameplay due to various reasons."

"With a game that has at least hundreds of ways to play, I think it is the best match for the Sega Xeon Drive. Monster Wars is just a casual game."

In fact, Liu Zhiyuan also added personal items to Might and Magic, and he replaced several soldiers with the image of Pokemon.

"A random work..." Suzuki Yu murmured with a wry smile.

Indeed, compared to Heroes of Might and Magic, it is not an exaggeration to say that Monster Wars is a random work. But this so-called random work had already been rejected by him as a producer in the gaming industry before he saw Heroes of Might and Magic.

The master considers it a classic.

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like